Shin Megami Tensei: Persona 3 Image
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86

Generally favorable reviews - based on 52 Critic Reviews What's this?

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6.4

Mixed or average reviews- based on 437 Ratings

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  • Summary: In Persona 3, assume the role of a high school student, who was orphaned as a young boy, and has recently transferred to Gekkoukan High School on Port Island. Only days after he arrives at the school dorm, he is attacked by a Shadow. The assault awakens his Persona, Orpheus, his only chanceIn Persona 3, assume the role of a high school student, who was orphaned as a young boy, and has recently transferred to Gekkoukan High School on Port Island. Only days after he arrives at the school dorm, he is attacked by a Shadow. The assault awakens his Persona, Orpheus, his only chance at defeating this creature of the night. He soon discovers that he shares this special ability with other students at his new school. From them he learns of the Dark Hour, a hidden time that exists between one day and the next, swarming with Shadows that have been slowing claiming victims known as The Lost - poor souls who have inexplicably been turned into walking zombies. Under the supervision of school chairman Shuji Ikutsuki, he joins his new friends in confronting this evil threat... With your school as the primary battlefield, you are forced to juggle between two lives: student by day, defender against evil by night. And your greatest challenges await you on the eve of each full moon. [Atlus] Expand
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Score distribution:
  1. Positive: 48 out of 52
  2. Negative: 0 out of 52
  1. 100
    Persona 3’s unusual take on the RPG formula takes some getting used to, but it’s well worth the small amount of effort it requires to become acclimated. If you’re tired of the same old RPG shtick, but still want a compelling story and addictive gameplay, look no further.
  2. Persona 3 is one of the most polished and enjoyable PS2 titles I have ever had the joy of playing and reviewing.
  3. 90
    We can't recommend Persona 3 highly enough, although a lack of even an option for controlling your whole party directly is a real shame.
  4. Overall, Shin Megami Tensei: Persona 3 is one of the most impressive RPGs to be found on the PlayStation 2 console in quite some time.
  5. Persona 3 holds its themes together with solid gameplay and cool characters, and thoroughly rewards you for the time you invest. [Aug 2007, p.96]
  6. Persona 3 is an amazingly unique title for the Playstation 2. Even if you're not a fan of dungeon crawls, Persona 3 deserves your attention for its maturity alone. Gamers that are sick of typical JRPG settings will love the new atmosphere and relish the creepy style.
  7. 60
    Persona 3's daily structure is both a blessing and a curse. A benefit of the system is that you genuinely look forward to seeing what new characters or events are revealed the next day. Yet having to visit a single dungeon, even one with hundreds of floors, is not always appealing.

See all 52 Critic Reviews

Score distribution:
  1. Positive: 28 out of 36
  2. Negative: 4 out of 36
  1. Jun 26, 2020
    10
    One of the best games ever man. The fact that it got bombed for no reason is some bull
  2. Dec 29, 2013
    10
    Excellent music and great characters make this game truly satisfying from beginning to end. The game can be extremely unforgiving if someoneExcellent music and great characters make this game truly satisfying from beginning to end. The game can be extremely unforgiving if someone wants to get 100% completion on their first play through but, do not let that deter you. The boss battles are very challenging and the combat is fluid and makes leveling up less of a grind.10/10. Expand
  3. Mar 5, 2022
    10
    Persona 3 didn't just reinvent the Persona series, it set a new standard for JRPGs; a standard that no other franchise has matched still toPersona 3 didn't just reinvent the Persona series, it set a new standard for JRPGs; a standard that no other franchise has matched still to this day. Persona 3 is a stylish game that took the unlikely combination of sim life and dungeon crawler and merged it into something far better than the sum of its parts. Furthermore, every aspect of the game's design -- from story, structure, characterization, battle system, dungeon design, social links, etc. -- are all finely crafted to fit with the game's overall themes.

    Match all this with an engrossing narrative from start to finish in what could easily hit triple-digit hours, and what you had was the very best RPG on the PS2.
    Expand
  4. CassieB.
    Jan 17, 2008
    9
    I'm a huge fan of the Shin Megami Tensei series, so this game appeals to me as it is. But out of all the RPG's I have played this I'm a huge fan of the Shin Megami Tensei series, so this game appeals to me as it is. But out of all the RPG's I have played this has got to be one of my all time favorites. Expand
  5. Oct 15, 2017
    9
    This review contains spoilers, click expand to view. Persona 3 combines Life Simulation & Role-Playing Game (RPG) genres, making it a unique gaming experience. It falls under the JRPG (Japanese Role Playing Game) genre with games like ‘Final Fantasy’ or the ‘Tales of’ series, due to the Japanese anime style of the characters & Japanese setting. It was released by Atlus for PS2 in 2007 with a Mature (16+) rating. It is a long journey, spanning 70+ hours. Due to the way the game is paced, with one day leading directly into the next, it is easy to get trapped in very long play sessions. Some segments last over an hour without a place to save. If you die, you go back to the last save, so I recommend playing on easy on the first run, as you get 10 ‘Plume Of Dusk’ items which revive your whole party, restoring all HP/SP, these can’t be bought after they’re used, so use them sparingly!

    The game is centred around the trials & tribulations of Japanese high school life, where you spend the day developing ‘Social Links’ with classmates & others you meet in the town of Tatsumi Port Island. By night you & your team fight monsters (‘Shadows’) to save the world.
    The main mechanic is the ability to evoke a ‘Persona’. Personas are a ‘manifestation of one’s psyche’ (a part of your personality manifested into real form). There are 170 personas that the protagonist can obtain & make use of, due to his ‘Wild Card’ nature. Other persona users can only access 1 persona – methods of this include cards in ‘shuffle time’ at the end of battles & when using the ‘Velvet Room’ where you can fuse personas to make others. Personas can be levelled up by Social Links, relationships the protagonist makes through the course of the game. Each one has an ‘arcana’ (corresponding to tarot cards) & are levelled up the more you talk to people during life simulation periods. Social Links are like real relationships, you want to spend enough time with the person so the link doesn’t become reversed, preventing you from levelling up personas of that arcana until it is fixed. However, this can also happen if you spend too much time with that person, making it a complex balance. The game has a dark atmosphere, including the method that party members evoke their personas, putting the evoker (an instrument closely resembling a gun) to their head & pulling the trigger. One of the main aspects is the mysterious Dark Hour, said to fall between one day & the next. During this time normal humans are transmogrified into coffins, all electrics cease to work, besides those modified to, & all liquids turn blood red. Those transmogrified remain blissfully unaware of the hours’ presence, but S.E.E.S can experience this hour & use this time to defeat enemies (Shadows) in their nest, known as Tartarus, the main dungeon in the game. The Shadows came about with the Dark Hour & feed on the psyche of humans who have been lured out of their coffins.

    The protagonist is a 17 year old Japanese school boy who has the ability to use a persona, at the start you are asked to join a ‘school club’ called S.E.E.S (the Specialised Extra-curricular Execution Squad) a group of persona users you are living in the dorm with. S.E.E.S expands over the course of the game, eventually encompassing persona users of many types that are strong & weak to different abilities.

    Battles occur when you hit an enemy or an enemy hits you, taking you to a separate screen. During a battle you can use persona specific abilities: Bufu (ice), Garu (wind), Agi (fire), Zio (electricity), Light, Dark & Almighty. Abilities that characters can equip through various weapons & that personas can also have are strike, slash & pierce attacks – physical attacks demonstrated during the powerful ‘All-Out Attack’ you can perform once all enemies have been knocked down by having their weakness exposed. You can find these out by asking your out of field scouter to analyse the enemies.
    The games’ graphics aren’t as good as other PS2 titles of the time, Final Fantasy X (2001) graphics far excel those of Persona 3. In addition, colours appear quite washed out, mainly being dirty greens/reds during the dark hour. Black looks more green, seen on enemies crawling the dungeon floor, & white looks more grey as seen on character uniforms/floor tiles. However, animated cut-scenes & drawn elements look stunning. The graphics don’t really hold your understanding of the game back, as character emotions are expressed in drawn portraits above their speech & convenient over head emoticons (exclamation marks/sweat drops).

    Overall, Persona 3 is a great game, with an in depth story & developed & unique characters. I would definitely recommend it to JRPG fans & also dungeon–crawler fans who are looking for a new experience.
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  6. May 30, 2012
    8
    This is the one of the best JRPG on the ps2, and to me it still is because of its originality and how different was the common RPG whereThis is the one of the best JRPG on the ps2, and to me it still is because of its originality and how different was the common RPG where you're the usual hero and go on a travel and do dungeons: in here, you are a student and you have a life to handle too, by attending school, making relationships (which is needed), but also having the exploration in THE dungeon and train in order to go on in the game, and in this part of the game you'll end up using Demons, or Personas, which are basically your set of magic spells, stats, weaknesses and defense. Except for the main character, which can use any persona, thus can change his stats at any time, the others are fixed characters with fixed personas. and they'll usually behave according to their "role" (Yukari is basically your healer, while Akihiko is your physical attacker with few spells). Nothing original on the fighting system, but it works great, and the plot of the game is very good and dark, with some few twists as well, and the setting for the story is very intriguing.....but with that said, I wouldn't recommend this game to everyone for few good reasons, actually 3: 1) This game is based on the dungeon crawler formula, which is basically "One dungeon with lots of floors", and that's it. Yes the floors are many (about 200+) and actually varied, but this formula isn't what many people expect on a home console and even though I don't mind I "kinda" got disappointed too on this regard...oh well, at least it's explained and makes sense. 2)The relationships I've mentioned are actually a MUST: you have to increase the Social Links, which is basically a way to measure the relationship with a certain friend or person, and you need it in order to create better personas via fusion; with that said, the game is basically a mix between the first point and this one, so....it can be a real big disappoint if you like more variety. But one more issue can be a problem, and that is...3) This game has a time limit!!! You have an (ingame) year of time to complete the game, but don't worry about it because you'll have TONS of time in order to finish, without mentioning time never actually passes when you do dungeons or play anything. But you still have a specific dead line and this aspect can be in conflict with the other 2 points, because you have to plan your interactions with your friends and ALSO train in the dungeon. Even though it's possible to increase all Social links to maximum you'll have to plan what to do next and, since you need to train in the dungeon, you'll won't be able to do some specific Social Links at night. Oh, you also have to train your character interaction stats (Charisma, Courage and Academics) in order to speak to some of them too! Anyway, these 3 points aren't real big flaws but I believe these 3 points can go in contrast and be annoying to each others, so that's why this 8, but if you like dungeon crawling, a good story, a simple yet good fighting system (I know the compagnions are AI controlled, but I actually had no big trouble with them, but yeah I wish I could control them), this game still and will remain one of the best RPGs on the ps2, and that isn't easy considering there are many good rpgs on it! Expand
  7. Nov 12, 2020
    0
    Noioso e scritto male come gli altri capitoli della saga...recensioni alte solo per vendere giochi da serie d...tutti i dungeonNoioso e scritto male come gli altri capitoli della saga...recensioni alte solo per vendere giochi da serie d...tutti i dungeon identici...almeno sforzarsi a cambiare un po...esteticamente vuoto Expand

See all 36 User Reviews

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2
4
#4 Most Discussed PS2 Game of 2007
4
#4 Most Shared PS2 Game of 2007