Shin Megami Tensei: Persona 3 Image
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86

Generally favorable reviews - based on 52 Critic Reviews What's this?

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6.3

Mixed or average reviews- based on 423 Ratings

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  • Summary: In Persona 3, assume the role of a high school student, who was orphaned as a young boy, and has recently transferred to Gekkoukan High School on Port Island. Only days after he arrives at the school dorm, he is attacked by a Shadow. The assault awakens his Persona, Orpheus, his only chanceIn Persona 3, assume the role of a high school student, who was orphaned as a young boy, and has recently transferred to Gekkoukan High School on Port Island. Only days after he arrives at the school dorm, he is attacked by a Shadow. The assault awakens his Persona, Orpheus, his only chance at defeating this creature of the night. He soon discovers that he shares this special ability with other students at his new school. From them he learns of the Dark Hour, a hidden time that exists between one day and the next, swarming with Shadows that have been slowing claiming victims known as The Lost - poor souls who have inexplicably been turned into walking zombies. Under the supervision of school chairman Shuji Ikutsuki, he joins his new friends in confronting this evil threat... With your school as the primary battlefield, you are forced to juggle between two lives: student by day, defender against evil by night. And your greatest challenges await you on the eve of each full moon. [Atlus] Expand
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Persona 3 Official Movie 1
Score distribution:
  1. Positive: 48 out of 52
  2. Negative: 0 out of 52
  1. 100
    Persona 3’s unusual take on the RPG formula takes some getting used to, but it’s well worth the small amount of effort it requires to become acclimated. If you’re tired of the same old RPG shtick, but still want a compelling story and addictive gameplay, look no further.
  2. Persona 3 is one of the most polished and enjoyable PS2 titles I have ever had the joy of playing and reviewing.
  3. 90
    We can't recommend Persona 3 highly enough, although a lack of even an option for controlling your whole party directly is a real shame.
  4. Overall, Shin Megami Tensei: Persona 3 is one of the most impressive RPGs to be found on the PlayStation 2 console in quite some time.
  5. Persona 3 holds its themes together with solid gameplay and cool characters, and thoroughly rewards you for the time you invest. [Aug 2007, p.96]
  6. Persona 3 is an amazingly unique title for the Playstation 2. Even if you're not a fan of dungeon crawls, Persona 3 deserves your attention for its maturity alone. Gamers that are sick of typical JRPG settings will love the new atmosphere and relish the creepy style.
  7. 60
    Persona 3's daily structure is both a blessing and a curse. A benefit of the system is that you genuinely look forward to seeing what new characters or events are revealed the next day. Yet having to visit a single dungeon, even one with hundreds of floors, is not always appealing.

See all 52 Critic Reviews

Score distribution:
  1. Positive: 26 out of 34
  2. Negative: 4 out of 34
  1. Jun 26, 2020
    10
    One of the best games ever man. The fact that it got bombed for no reason is some bull
  2. May 2, 2013
    10
    ATLUS always impresses me with their games. This one is no exception, in fact, this is probably my favorite RPG as of right now. All theATLUS always impresses me with their games. This one is no exception, in fact, this is probably my favorite RPG as of right now. All the attention to detail and things to do besides just explore and grind in the tower make it a stellar experience with tons of replay value. Expand
  3. Jul 21, 2020
    10
    Persona 3 is one of my favorite games ever. Even the "tedious" parts of the game don't feel cheap, though that may vary from person to person.Persona 3 is one of my favorite games ever. Even the "tedious" parts of the game don't feel cheap, though that may vary from person to person. I love the way this game combines realism and mundanity with the fictional world and it's symbolism. It has a pretty good message about death which the later games get rid of (don't play them) and its story can honestly rival most smt games in their edginess and importance. Play this game if you can, it's on the cheap, it's on the darn PS2, and it's honestly one of the greatest JRPGs ever! Expand
  4. NathanT.
    Jan 6, 2008
    9
    I've ALWAYS hated japanime games but this one did something different. It had a great story, excellent characters and the balance act I've ALWAYS hated japanime games but this one did something different. It had a great story, excellent characters and the balance act between school and Tartarus was fun. Downsides are that it's repeptitive and has bad music. So what? This game is the first JRPG to ever interest me and I like it. You will too. Expand
  5. Oct 15, 2017
    9
    This review contains spoilers, click expand to view. Persona 3 combines Life Simulation & Role-Playing Game (RPG) genres, making it a unique gaming experience. It falls under the JRPG (Japanese Role Playing Game) genre with games like ‘Final Fantasy’ or the ‘Tales of’ series, due to the Japanese anime style of the characters & Japanese setting. It was released by Atlus for PS2 in 2007 with a Mature (16+) rating. It is a long journey, spanning 70+ hours. Due to the way the game is paced, with one day leading directly into the next, it is easy to get trapped in very long play sessions. Some segments last over an hour without a place to save. If you die, you go back to the last save, so I recommend playing on easy on the first run, as you get 10 ‘Plume Of Dusk’ items which revive your whole party, restoring all HP/SP, these can’t be bought after they’re used, so use them sparingly!

    The game is centred around the trials & tribulations of Japanese high school life, where you spend the day developing ‘Social Links’ with classmates & others you meet in the town of Tatsumi Port Island. By night you & your team fight monsters (‘Shadows’) to save the world.
    The main mechanic is the ability to evoke a ‘Persona’. Personas are a ‘manifestation of one’s psyche’ (a part of your personality manifested into real form). There are 170 personas that the protagonist can obtain & make use of, due to his ‘Wild Card’ nature. Other persona users can only access 1 persona – methods of this include cards in ‘shuffle time’ at the end of battles & when using the ‘Velvet Room’ where you can fuse personas to make others. Personas can be levelled up by Social Links, relationships the protagonist makes through the course of the game. Each one has an ‘arcana’ (corresponding to tarot cards) & are levelled up the more you talk to people during life simulation periods. Social Links are like real relationships, you want to spend enough time with the person so the link doesn’t become reversed, preventing you from levelling up personas of that arcana until it is fixed. However, this can also happen if you spend too much time with that person, making it a complex balance. The game has a dark atmosphere, including the method that party members evoke their personas, putting the evoker (an instrument closely resembling a gun) to their head & pulling the trigger. One of the main aspects is the mysterious Dark Hour, said to fall between one day & the next. During this time normal humans are transmogrified into coffins, all electrics cease to work, besides those modified to, & all liquids turn blood red. Those transmogrified remain blissfully unaware of the hours’ presence, but S.E.E.S can experience this hour & use this time to defeat enemies (Shadows) in their nest, known as Tartarus, the main dungeon in the game. The Shadows came about with the Dark Hour & feed on the psyche of humans who have been lured out of their coffins.

    The protagonist is a 17 year old Japanese school boy who has the ability to use a persona, at the start you are asked to join a ‘school club’ called S.E.E.S (the Specialised Extra-curricular Execution Squad) a group of persona users you are living in the dorm with. S.E.E.S expands over the course of the game, eventually encompassing persona users of many types that are strong & weak to different abilities.

    Battles occur when you hit an enemy or an enemy hits you, taking you to a separate screen. During a battle you can use persona specific abilities: Bufu (ice), Garu (wind), Agi (fire), Zio (electricity), Light, Dark & Almighty. Abilities that characters can equip through various weapons & that personas can also have are strike, slash & pierce attacks – physical attacks demonstrated during the powerful ‘All-Out Attack’ you can perform once all enemies have been knocked down by having their weakness exposed. You can find these out by asking your out of field scouter to analyse the enemies.
    The games’ graphics aren’t as good as other PS2 titles of the time, Final Fantasy X (2001) graphics far excel those of Persona 3. In addition, colours appear quite washed out, mainly being dirty greens/reds during the dark hour. Black looks more green, seen on enemies crawling the dungeon floor, & white looks more grey as seen on character uniforms/floor tiles. However, animated cut-scenes & drawn elements look stunning. The graphics don’t really hold your understanding of the game back, as character emotions are expressed in drawn portraits above their speech & convenient over head emoticons (exclamation marks/sweat drops).

    Overall, Persona 3 is a great game, with an in depth story & developed & unique characters. I would definitely recommend it to JRPG fans & also dungeon–crawler fans who are looking for a new experience.
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  6. Eric
    Jan 4, 2008
    8
    The compelling story and interesting character interactions make this game worthwhile. Unlike other RPGs which go for breadth, this one goes The compelling story and interesting character interactions make this game worthwhile. Unlike other RPGs which go for breadth, this one goes for depth. You don't have a big world setting to explore, but you get to know a small setting intimately well. The biggest problem is gameplay. The vast majority of the gameplay takes place in a single, repetitive, and increasingly irritating dungeon - brief stints into other "dungeons" are brief and lack depth. The combat system is an uninspired rehash of RPG cliches. The lack of direct control over your party members is maddening and adds nothing to the game. Even with the command system, they inevitably make poor strategic decisions that prolong, or worse, lose battles. The single most frustrating aspect is the fact that no one can revive the main character. When another character is knocked out in battle, you can revive them. If an enemy knocks out the main character, it's game over. This means that one lucky critical hit from a relatively minor enemy can undo hours of progress. Even with the best of planning and preparation, this will happen to you numerous times. That said, the pluses are strong enough to more than make up for the minuses. The game uses suspense masterfully and I keep playing just to see what will happen next. Expand
  7. Nov 12, 2020
    0
    Noioso e scritto male come gli altri capitoli della saga...recensioni alte solo per vendere giochi da serie d...tutti i dungeonNoioso e scritto male come gli altri capitoli della saga...recensioni alte solo per vendere giochi da serie d...tutti i dungeon identici...almeno sforzarsi a cambiare un po...esteticamente vuoto Expand

See all 34 User Reviews

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Awards & Rankings

2
3
#3 Most Discussed PS2 Game of 2007