- Summary: You are a mercenary possessed by a flame demon in a desperate world ravaged by seven Ice Lords and their Dead-Army. In this RPG where all your choices lead to consequences, you will have to choose between unleashing the powers of the beast within and rejecting the demonic influence thatYou are a mercenary possessed by a flame demon in a desperate world ravaged by seven Ice Lords and their Dead-Army. In this RPG where all your choices lead to consequences, you will have to choose between unleashing the powers of the beast within and rejecting the demonic influence that wants to claim your humanity. … Expand
Please enter your birth date to watch this video:
You are not allowed to view this material at this time.
Bound by Flame - Epic Story Trailer
Positive: 0 out of
Mixed: 0 out of
Negative: 0 out of
May 9, 2014Best Game Ever!
El juego es un rpg de corte clásico. Tiene detalles muy buenos como el combate , sus posibilidades de creación,Best Game Ever!
El juego es un rpg de corte clásico. Tiene detalles muy buenos como el combate , sus posibilidades de creación, la amistad con los compañeros, romances...etc..
Tecnicamente viene de una compañia muy humilde, no le podimos pedir más. Hay que perdonarle (como en todos los rpgs) algunas cosas, pero si lo haces, consigues una diversión clásica oldschool.
Darle una oportunidad, aparte el catalogo de ps4 está por los suelos, no hay nada mejor...
Dario es gay… Expand
May 9, 2014Bound by Flame is a nice and challenging RPG. Detailed graphics in 1080p, fun and strategic combat, and a good amount of loot and explorationBound by Flame is a nice and challenging RPG. Detailed graphics in 1080p, fun and strategic combat, and a good amount of loot and exploration to be had.… Expand
May 10, 2014Un juego de RPG muy equilibrado. A pesar de que los graficos no son tan buenos para la talla de las consolas actuales. Es muy amigable, laUn juego de RPG muy equilibrado. A pesar de que los graficos no son tan buenos para la talla de las consolas actuales. Es muy amigable, la combinación de elementos para forjar nuestras armas asi como la variabilidad de opciones para luchar con los enemigos lo hace un juego muy interesante. Se hace algo complicado estar aprendiendo los distintos poderes destinados al control de la PS3 pero solo pasa en el capitulo numero uno. De resto todo sale muy facil. Incluso me atrevo a decir que es mas profundo que el mismo Dark Souls 2 que no me gusto para nada y ya lo termine pese a su desequilibrio total.… Expand
Aug 9, 2014In a modern age of gaming we're still lacking traditional RPGs besides the overused ones. So if you're actually looking for something freshIn a modern age of gaming we're still lacking traditional RPGs besides the overused ones. So if you're actually looking for something fresh but at the same time traditional then take a gander at Bound by Flame. The story sets up an ancient ritual being held in an ancient ruin area, the ritual goes wrong and the main protagonist gets a demon stuck in his head. Throughout the game the demon will bribe you to make different decisions, and every decision you make slowly turns your character into a demon, similar to Fable. You get different boosts and abilities from these decisions. These choices affect the story and multiple endings. The story is told through NPC dialogue through side characters and main characters. Sadly the main cast isn't that good and there isn't enough variety in the voice acting, with the same voices being reused. But the writing as I've heard others complain about is surprisingly great, it's very natural talking. The main characters are interesting as well. Sadly I can't say the same for the side characters - they feel all the same. There are many memorable moments to do with story and progression and choices and some may argue the motion capture is bad but it brings out old style voice acting and writing in a good way. That's how I felt. Since the story is told so traditionally and lovingly it overall is a very compelling narrative that lasts the entire game and on of the few games you can talk about the story for more than 5 minutes. The art style is stylish, so is the music and locations, and enemy design. The armour sets, loot, weapons, and affects look good. The game plays like traditional games should be like in our modern genre. There's no specific special moves to remember or combining. You are given a few starting attacks and need to know when to use them at different times depending on the situation, light attacks, heavy attacks, block, slow motion parry, backstep, sprint, lock on, and jumping attacks. The different skill trees range from Swordplay, Daggerplay, to Pyromancy. The Pyromancy powers come from the demon consuming you for instance you'll gain additional fire damage from fire spells but lose some armour defense. The whole game is about timing and adjustment. This is a fairly linear RPG, sadly the environments are claustrophobic and small, the gameplay suffers from this because when enemies do so much damage per hit and your in a tight area it can feel unfair because you can't avoid some attacks, especially when you constantly go back and forth on enemies health. Even for a linear RPG, the skill trees feel the same since there's not much to go on, making it not matter which skill tree you ultimately pick as your build always feels the same. It has some padded moments such as backtracking to collect random objects that are mandatory to progress and sadly most of the experience you want to avoid battles because they're not very exciting. Also another frustrating thing is how fast the enemies respawn. You can run through most of it however if you have already done it. The upgrading system is good and has some variety. One thing you always want to experience though throughout the whole game is the more juicy parts of the story that don't disappoint. There's a lot of story here to keep you occupied. And the multiple endings are quite awesome including the feeling you get with the escalated tension near the end, especially how the final boss fight is a how a final boss fight should be. There are a lot of sidequests but sadly a lot of them revolve around backtracking. But some you do for the closure of the journey. I recommend anyone like me who is desperate but not in a cheap way to get your hands on an RPG that takes itself seriously in atmosphere and gameplay. 8/10.… Expand
May 9, 2014Story: If you are into lore and a good story with twists in the plot this game is for you. I would say the story is on par with Dragon AgeStory: If you are into lore and a good story with twists in the plot this game is for you. I would say the story is on par with Dragon Age 1/Witcher 2. You will not be able to see any of these twists or make choices that effect your world until chapter 2 of the game. With that said, it takes a bit to really start the story. The characters scripts are adult themed with cursing. The interactions between hirelings interrupt and talk to your character occasionally during dialog moments with NPC's. Choices you make effect your hirelings and can also change the story. 9/10 for the lore junkies.
Hack and slash: Well, if your main focus is a Diablo like game you wont like it. There are plenty of monsters to fight but it is story driven. The monsters do respawn over time in zones and reset when you zone. But it will get very repetitive if you are a person who skips the dialogue and just want to run through quests and kill monsters. 3/10 I just want to kill ♥♥♥♥.
Strategist: If you like playing the game on the hardest difficulty this game is for you. It is very bland if you play on normal or below. When you up the difficulty when you get hit, you get hit hard. Soon you will have to learn how to counter each attack and have to learn what each monsters attacks are. The bosses are unique and have unique attacks also and will take a few retries to figure out how to kill them. If you are a person who spam attacks you wont make it in this difficulty. How you spend your skill points will matter here. 8/10 I will analyze your every attack and figure out how to counter you or your group.
Combat: There are plenty of attacks and class swaps to keep you busy on the hardest difficulty. But if you play on easy none of this is needed. The controls feel very fluent and smooth. Most of it makes sense. You can lock view on targets but it is not required to hit them in melee. Animations are decent and feels polished but nothing ground breaking. 7/10
Explorer: The game is extremely linear at the first chapter minorly opening up in chapter two. You are following a story line. In chapter two starts to be many side quests which lets you go back into zones to finish them following the main story lines quest. In chapter two I think its about 3 or 4 zones big. If you want to explore far off distances and run around in an open world this is not for you. 2/10 for my explorer's.
Character: There is only one of me is not the case in this game. Character creation is very vague and doesn't give you many options. But you can be a male or female. Along the tree line there is only three skill trees with not soo many skills inside them. Most of the points you get will be you upgrading these skills instead of unlocking them. It only really matters what you do towards the beginning of your journey. After that, it is more forgiving to putting points into something you are not specialized in. 6/10 I want to be a unique play style ranger or warrior.
Loot ♥♥♥♥♥: If your main focus is running around and finding new armor sets and weapons you will find your self getting bored quickly. There are a variety of items but you come by them slow. Most of these are from merchants, quests and crate finds. The uniqueness of these items come from how you imbue them, which they call crafting. Most of the loot you find off mobs are ingredients to imbue your items to make them more powerful. These imbues are not unique like Elder Scrolls, they have preset stats and names for each imbue type. But each piece you imbue does in fact give the item a new unique appearance on that spot of the item. 5/10 for items.
Crafting: Crafting is very linear. Every mob you kill has a chance to drop components. These components you use to make imbues for your items. You will have to combine these components to make different components for your imbues. If you do not have the components you can automatically buy the base ones from your inventory with gold. It is much easier and cheaper finding them. You can not craft weapons or armor, you can only imbue them to change there stats. You can also craft things like bolts for your crossbows or traps you may lay out and have your enemies run over. Or you can buy them from a merchant, along with potions you can craft. The only real unique thing about the crafting is that each piece you imbue on an item changes its looks. You will not be able to create a unique imbue. Each item as a preset of imbues you can choose from. You only need to find the ingredients or buy them from your inventory and make them for the imbue. If your looking for something like elder scrolls crafting system look away. 3/10 I just upgrade my items when I need to whether it be instantly purchasing the ingredients or finding them.
Graphics: I will say this is not ground breaking. It is much better than Dragon Age 2 but quite a bit less than Witcher 2 (for pc). It doesn't feel like you are playing an old game but it definitely is not going to awe inspire you. 8/10… Expand
Jun 13, 2014This is a fun game with easy-to-forgive flaws given its $40 launch price. The combat takes some practice & can feel cheap at times (especiallyThis is a fun game with easy-to-forgive flaws given its $40 launch price. The combat takes some practice & can feel cheap at times (especially vs the final boss), but I like that it's challenging. The crafting system is great, even if it's limited. The story is good, but your character's voice acting is god awful. The game is linear, but it's not nearly as bad as Witcher 2. Fans of RPGs should definitely give this a whirl.… Expand
Jul 13, 2014I usually have alot of patience with games and rarely hate them, but Bound by Flame was a truly horrible experience from start to finish. II usually have alot of patience with games and rarely hate them, but Bound by Flame was a truly horrible experience from start to finish. I thought the story and characters were ok, the graphics felt a bit dated and old, but none of these things bothered me very much. I'm always happy to play another RPG. The truly terrible thing about the game is the battle mechanics that make things challenging for all the wrong reasons. The main character has a bad habit of turning the wrong way whenever engaging enemies and your companions are ridiculously weak, while all enemies have very high HP in comparison.
The enemies aren't that really hard, but the game always clusters you with more enemies that you can handle so most battles in the game are a repetitive: block-slash-block-slash. Even when you leveled up it still takes a while beating even the easiest enemies of the game, because no matter how strong your character gets it's the enemies are always way stronger (and outnumbering you). Upgrading armor and weapons doesn't really make much difference.
In the end I basically skipped melee-battle entirely and let the main character run around firing fireballs at everything because that was the fastest way of getting rid of enemies. It took me around 40 hours to get trough the game on normal difficulty and 39 of those hours I was annoyed/bored almost to tears.
I actually can't remember the last time I played something as bad as Bound by Flame. Usually I check reviews before I buy a game and Bound to Flame is always going to be a reminder to me about what can happen if I buy a game without waiting for proper reviews. So no I wouldn't recommend this game even to my worst enemy.… Expand