- Summary: You are a mercenary possessed by a flame demon in a desperate world ravaged by seven Ice Lords and their Dead-Army. In this RPG where all your choices lead to consequences, you will have to choose between unleashing the powers of the beast within and rejecting the demonic influence thatYou are a mercenary possessed by a flame demon in a desperate world ravaged by seven Ice Lords and their Dead-Army. In this RPG where all your choices lead to consequences, you will have to choose between unleashing the powers of the beast within and rejecting the demonic influence that wants to claim your humanity. … Expand
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Bound by Flame - Epic Story Trailer
Positive: 0 out of
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May 9, 2014Best Game Ever!
El juego es un rpg de corte clásico. Tiene detalles muy buenos como el combate , sus posibilidades de creación,Best Game Ever!
El juego es un rpg de corte clásico. Tiene detalles muy buenos como el combate , sus posibilidades de creación, la amistad con los compañeros, romances...etc..
Tecnicamente viene de una compañia muy humilde, no le podimos pedir más. Hay que perdonarle (como en todos los rpgs) algunas cosas, pero si lo haces, consigues una diversión clásica oldschool.
Darle una oportunidad, aparte el catalogo de ps4 está por los suelos, no hay nada mejor...
Dario es gay… Expand
May 9, 2014Bound by Flame is a nice and challenging RPG. Detailed graphics in 1080p, fun and strategic combat, and a good amount of loot and explorationBound by Flame is a nice and challenging RPG. Detailed graphics in 1080p, fun and strategic combat, and a good amount of loot and exploration to be had.… Expand
May 10, 2014Un juego de RPG muy equilibrado. A pesar de que los graficos no son tan buenos para la talla de las consolas actuales. Es muy amigable, laUn juego de RPG muy equilibrado. A pesar de que los graficos no son tan buenos para la talla de las consolas actuales. Es muy amigable, la combinación de elementos para forjar nuestras armas asi como la variabilidad de opciones para luchar con los enemigos lo hace un juego muy interesante. Se hace algo complicado estar aprendiendo los distintos poderes destinados al control de la PS3 pero solo pasa en el capitulo numero uno. De resto todo sale muy facil. Incluso me atrevo a decir que es mas profundo que el mismo Dark Souls 2 que no me gusto para nada y ya lo termine pese a su desequilibrio total.… Expand
Aug 9, 2014In a modern age of gaming we're still lacking traditional RPGs besides the overused ones. So if you're actually looking for something freshIn a modern age of gaming we're still lacking traditional RPGs besides the overused ones. So if you're actually looking for something fresh but at the same time traditional then take a gander at Bound by Flame. The story sets up an ancient ritual being held in an ancient ruin area, the ritual goes wrong and the main protagonist gets a demon stuck in his head. Throughout the game the demon will bribe you to make different decisions, and every decision you make slowly turns your character into a demon, similar to Fable. You get different boosts and abilities from these decisions. These choices affect the story and multiple endings. The story is told through NPC dialogue through side characters and main characters. Sadly the main cast isn't that good and there isn't enough variety in the voice acting, with the same voices being reused. But the writing as I've heard others complain about is surprisingly great, it's very natural talking. The main characters are interesting as well. Sadly I can't say the same for the side characters - they feel all the same. There are many memorable moments to do with story and progression and choices and some may argue the motion capture is bad but it brings out old style voice acting and writing in a good way. That's how I felt. Since the story is told so traditionally and lovingly it overall is a very compelling narrative that lasts the entire game and on of the few games you can talk about the story for more than 5 minutes. The art style is stylish, so is the music and locations, and enemy design. The armour sets, loot, weapons, and affects look good. The game plays like traditional games should be like in our modern genre. There's no specific special moves to remember or combining. You are given a few starting attacks and need to know when to use them at different times depending on the situation, light attacks, heavy attacks, block, slow motion parry, backstep, sprint, lock on, and jumping attacks. The different skill trees range from Swordplay, Daggerplay, to Pyromancy. The Pyromancy powers come from the demon consuming you for instance you'll gain additional fire damage from fire spells but lose some armour defense. The whole game is about timing and adjustment. This is a fairly linear RPG, sadly the environments are claustrophobic and small, the gameplay suffers from this because when enemies do so much damage per hit and your in a tight area it can feel unfair because you can't avoid some attacks, especially when you constantly go back and forth on enemies health. Even for a linear RPG, the skill trees feel the same since there's not much to go on, making it not matter which skill tree you ultimately pick as your build always feels the same. It has some padded moments such as backtracking to collect random objects that are mandatory to progress and sadly most of the experience you want to avoid battles because they're not very exciting. Also another frustrating thing is how fast the enemies respawn. You can run through most of it however if you have already done it. The upgrading system is good and has some variety. One thing you always want to experience though throughout the whole game is the more juicy parts of the story that don't disappoint. There's a lot of story here to keep you occupied. And the multiple endings are quite awesome including the feeling you get with the escalated tension near the end, especially how the final boss fight is a how a final boss fight should be. There are a lot of sidequests but sadly a lot of them revolve around backtracking. But some you do for the closure of the journey. I recommend anyone like me who is desperate but not in a cheap way to get your hands on an RPG that takes itself seriously in atmosphere and gameplay. 8/10.… Expand
Jun 13, 2014This is a fun game with easy-to-forgive flaws given its $40 launch price. The combat takes some practice & can feel cheap at times (especiallyThis is a fun game with easy-to-forgive flaws given its $40 launch price. The combat takes some practice & can feel cheap at times (especially vs the final boss), but I like that it's challenging. The crafting system is great, even if it's limited. The story is good, but your character's voice acting is god awful. The game is linear, but it's not nearly as bad as Witcher 2. Fans of RPGs should definitely give this a whirl.… Expand
Oct 29, 2019Bound by Flame marks a pretty big step in the history of French developer Spiders. After two downloadable RPGs, some work porting otherBound by Flame marks a pretty big step in the history of French developer Spiders. After two downloadable RPGs, some work porting other people's games, and a region locked title co-developed with Cyanide they were finally given the resources to make their first full retail release and capitalize on all that potential they had shown in the years prior. Unfortunately, this would not prove to be their breakout success. While the increased scale of the project compared to their previous efforts allowed them to show off their strengths to a wider audience than ever before, it also made it harder to forgive the areas where they came up short due to the higher price tag.
The story is a little derivative of other works of fantasy such as Game of Thrones, but it really shines when it comes to choice-and-consequence. The tone is very bleak with the stakes only becoming more desperate as you progress. Some decisions will cause allies to turn on you no matter what you choose and you're constantly being tempted by the demon that occupies your brain in the beginning of the game. Not all of the endings are fulfilling as you can tell Spiders didn't put much effort into some of them, but you do get to feel like you had a definitive impact on the fate of the world before the credits roll.
In theory the combat should have just as satisfying. You're given multiple skill trees to invest in, several different fighting styles with their own perks and trade-offs to switch between on the fly, and variety of gear to come across. All of which allow you to have just as much flexibility in defining your character as a fighter as you do in defining them as a person. The problem? Most of the time battling is more frustrating than fun, especially early on.
Spiders tried to go for that Dark Souls level of difficulty where one slip up can spell your doom. They mistook cheapness for challenge though and the whole thing suffers because of it. It's simply impossible to dodge multiple attacks coming at you at the same time from every direction, and Bound by Flame likes to swarm you with enemies in cramped locations that do just that. Your AI controlled companions are basically useless as the tend to die in a few seconds. Except in boss batlles where they become oddly resilient out of nowhere. While you do genuinely feel yourself getting more powerful as you level up, making hunting down the side-quests a worthwhile effort, most of the time exploiting the one-hit kill stealth system by taking out a single foe at a time and then running away so the rest of the group forgets about you is often the only way to avoid unfair deaths.
Some padding designed to stretch out the length near the end of the game is the only other really major flaw I can think of. You're literally forced to fight the same boss four times in a row as part of the main quest. This comes only a few hours after having faced it once already. Also, if you stumble onto part of a side-quest while exploring the environment before officially being given it by one of the characters the dialog option to accept the task will still be available after you complete it. Selecting that option in conversation will cause them to give you the quest again, only now it's uncompletable. Not a huge issue by any means, but an oddity I felt worth pointing out nonetheless.
Bound by Flame is a good RPG in need of better action. It's no replacement for Dragon Age or The Witcher, but those who have enjoyed more flawed series like Risen or Two Worlds should find plenty to enjoy here. Spiders' ambition just once again outweighed their ability in a few key areas.
Sep 27, 2020This review contains spoilers, click expand to view. This might be the worst game I ever played in my 12 years of gaming. The combat system is clunky as hell. The story is lame. The quests are tedious. The enemies are repeated all over. You have to fight the same boss 4 times in a row, but they are not the same boss! It is 4 different enemy characters with about the same moveset. Two characters are nice (Edwen and Mathras) and the last boss theme is nice. But this is the only part that is good about this game. Nothing more. The last boss is horrible, while Blackfrost is being hyped all the time in the game he is weak af, but the real last boss can kill you with 2 or 3 hits, while you have to strike him thousands of times to dish out damage. Even then, when you manage to make him go to second phase and spawn his bony dragon, the fight gets all laggy. I beat Demon's Souls, Dark Souls, Dark Souls II, this is not a good challenge, it is just a piece of ****… Expand