- Summary: In this newest title, the feelings such as "preserving one's faith", "saving their precious ones" and the destiny of raising the storm between three countries which form the setting, are portrayed. The PS3 version shows the story more in depth having many new elementsIn this newest title, the feelings such as "preserving one's faith", "saving their precious ones" and the destiny of raising the storm between three countries which form the setting, are portrayed. The PS3 version shows the story more in depth having many new elements including a "Lineage to the Future Episode" where a new tale after the main story is told.… Expand
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Tales of Graces f Official Trailer
Mar 29, 2012Tales of Graces is a fantastic RPG. With a story, characterization, new battle system, and soundtrack of the highest quality, this game surelyTales of Graces is a fantastic RPG. With a story, characterization, new battle system, and soundtrack of the highest quality, this game surely has a place in the Tales series while bringing completely new content to the genre. This series has always been known for its characterization, and its ability to make you care about these characters in the 50-100 hour quests. The new and improved battle system is completely unmatched by any other Tales game before it, as well as most RPGs in my opinion. Real time RPG batles can become very repetitious and usually resort to button mashing, and this can be said for past Tales games as well, but Tales of Graces introduces a much more involved and complex system that calls for precise timing and strategy, as well as having to know the skill trees, strengths and weaknesses of the character you choose. It reminds me a little of Dark Souls's "avoid/block and strike" combat, just not quite as difficult. I thought the decision to begin the game and story in childhood and then advance to adulthood hours later, was brilliant, because it gives the story a strong foundation in which all the important events are tied to. This time-advancing element is rarely seen in games and the way it was incorporated in Tales of Graces is perfect. I understand Tales of Graces, or the Tales series itself isn't everyone's cup of tea, but if you appreciate/are a fan of JRPGs, anime, or both, please do yourself a favor and consider getting this game (or watch clips from youtube to learn more about it). I would love to see this game sell well so we can get other Japanese Tales games that unfortunately don't make their way over here.… Expand
Mar 17, 2012the battle system once you understand the mechanics it's very addictive. Even though this is a wii port the graphics still are very enjoyablethe battle system once you understand the mechanics it's very addictive. Even though this is a wii port the graphics still are very enjoyable to the eyes....the fluid of the battle system looks great. The characters so far have their share of good and bad....but that comes with the territory of every rpg.....you will have great, good and bad characters. The music is forgettable, why won't they use more score pieces from GO Shiina is just mind boggling.… Expand
Mar 14, 2012I was a bit put off by the apparent focus on friendship, but Tales of Graces f has really surprised me thanks to its mix of intrigues, war andI was a bit put off by the apparent focus on friendship, but Tales of Graces f has really surprised me thanks to its mix of intrigues, war and good character development. The world is vibrant and interesting to explore, the battle system is far deeper than the previous entries and the customization using titles is fantastic. I have already clocked 15 hours in less than two days, and I can't wait to see more and to have more localized Tales games!… Expand
Mar 16, 2012I have thoroughly enjoyed my time with this game so far. I like the characters and the battle system is one of the best RPG battle systemsI have thoroughly enjoyed my time with this game so far. I like the characters and the battle system is one of the best RPG battle systems I've seen in a long time. I didn't have high expectations for the graphics since this game was originally for the Wii, but even the graphics are pretty nice, featuring clean, colorful texturing and crisp animation. This is the best game I have played this year, and I recommend it fully for any PS3 owner who likes RPGs.… Expand
Mar 18, 2012Technically speaking, ToGf is a straight port from the Wii version, which makes it significantly below Tales of Vesperia (which unfortunatelyTechnically speaking, ToGf is a straight port from the Wii version, which makes it significantly below Tales of Vesperia (which unfortunately never made it to the West on PS3). Even though characters clearly donâ… Expand
May 23, 2015This review contains spoilers, click expand to view. Does Tales of Graces F suck? Is it the worst Tales game ever? Or is it just underrated? Lets find out.
~ The Story ~
The story of Tales of Graces F revolves around friendship which is something that a few people might not like to delve into. The story for Graces F is not bad its just executed in a way that's not very appealing.
There's some things I liked about the story such as the big change from all the characters during the Child Arc. Hubert went from coward to badass in just 7 years Asbel went from rebel little kid to powerful & respectful swordsman. Alot of interesting things also occurred after the child arc such as Cheria being mean to Asbel, Asbel's father getting killed, Hubert kicking his brother out of his own kingdom, Richard slowly becoming insane these things were really good it made the story really interesting. My 3 favorite moments were 1. - Sophie extending her hand toward Richard only for him to say **** You" and hit her with a blast to her face. 2. - Richard laughing in the Anime Cutscene when he was building the cocoon Idk why? but that laugh sounded so epic and cool to me. 3. - Emeraude unveiling her true evil intentions and 4. - Richard & Lamda's Backstory of how both of them become sad & depressed people hating on the world.
Overall the story got boring after Richard attacked Lhant and it became all about the bonds of friendship, friendship, friendship, friendship I am so tired of friendship.
~ The Gameplay ~
The gameplay is the highpoint of this game and it does not disappoint I had a blast playing this game but that refers only to the combat. The Child Arc Gameplay was terrible it didn't get good until After.
Dungeons - Alot of the dungeons in the game felt really samey its easy to get lost in them plus once your inside there's no map so good luck trying to find your way once your inside. I also did not like some of the puzzles in this game especially the ones inside the Amarcian Ruins & in the last dungeon The Ghardia Shaft they really suck.
Fast Travel - Traveling is also a pain in the ass sometimes you'll have to travel all the way back to the start of a dungeon to get out this doesn't happen often because they give you shortcuts sometimes but still it really sucks. You won't be able to fast travel until near the end of the game, however you do have the option of traveling back & forth via Turtlez Transport & Ships but these only leave you in certain places going faraway can be hard sometimes. The game is very linear but you do have the freedom to break free from the story if you so chose.
Combat - In this game you have the Titles System which grants you bonuses, ability upgrades, new abilities, stat increases and a large variety of skills. You can get titles by defeating certain enemies killing enemies in a certain way and etc. In this game you have A-Artes[Assault Artes] & B-Artes[Burst Artes] A-Artes are basically normal attacks which allow for the use of combos and B-Artes are like special attacks such as Demon Fang there's no MP so you can freely use these attacks as you please. However when the CC Meter[Chain Capacity] drops to 0 you'll have to wait for it to fill back up to perform actions again but it fills up pretty quickly so its not that big of a deal it can fill up even quicker if you block and dodge attacks with the quick step. There's also an Eleth Gauge Blue for you the Player & Red for the enemies when it fills up you can endlessly chain together combos without worry for CC and you can use your Mystic Artes with the L1 Button. When the Red one fills up the enemy gains the same abilities that you do when the blue one fills up so its a double edged sword.
Alchemy & Dualizing - In this game you can fuse items, food & weapons together to create new ones and also upgrade weapons, its called Dualizing(I think) but I didn't go to in depth with it so I'm not very knowledgeable on that subject.
~ The Music ~
Does the music suck like people say? Is it amazing? Or is it just moderate? Well in my opinion I say its moderate not that bad but not that great it could've been better but its not that bad.
Town Themes - I love a few town themes such as Windor's Theme[Town of Dancing Wind] Barona's Theme[Majestic Grandeur], The Depths of Ruling Science & The Port Theme - To A Sea of Dancing Snow[Sounds like Symphonia]. I also like that one Forest theme - Beyond The Sunlit Tree's.
Battle Themes - Some Battle Themes like Perplexed Sword, Mad Dance, Fodra's Battle Theme, Epic Release & The Final Boss Battle Themes were good as well.
Voice Acting - People say its bad people say its good but I say its okay. The Voice Acting is not that great & not that bad.
~ Graphics ~
Graphics are good for a ported Wii game to the PS3.
~ Overall ~
Does this game deserve the hate? Nope. Should it be praised as the best? Nope. Is it worth playing? Yes it is. Great Combat, A Moderate Story & Hilarious Skits is definitely worth playing this game… Expand
Oct 27, 2014This review contains spoilers, click expand to view. worst tales game out of them all. I have played all of the tales games that have been made. mostly in part due to the fans that patched some for English that allowed me to play the older ones. but this one is hands down the worst of all the tales of games,first off. the prelude is unbearably long its only even semi playable because of sophie, without her the fights would be impossible to play. next, the new fighting system, its CRAP the limitations placed on you because of the title system on learning arts, and how few arts there are in the game. it makes it the less user friendly fighting systems in any tales game, and the fact that you cant set the arts you want, all this games fighting system is, is button mashing, grant it most of the others are as well, but with manual they make it so its less of a button masher game. next the title system. how the titles are done in this game, they give you stats and skill in this game LEVELING DOSE NOT. if you put on a title for a costume you lose a chunk of your stats because of that. next the map. if you have ever played any of the tales games after the ps2 (tales of the abyss mostly) you know how the ma system should be, and they compactly diverged from that, made it a comp linear map, you cant fast travel tell you are pretty much done with the game so that makes doing side quests completely unbearable. THE ONLY plus this game has is the awesome fighting style that asbell learns when he grows up. its ONLY worth a play to play it once for the story, it is NOT worth the time to replay it like all the other tales of games, play it once then never again. im trying it again now that i have forgotten the story and i still hate it. but ive beaten the newist tales of game that was released (Tales of xillia 2) and i want to play a older one without hooking up a older system. this game is a HUGE **** up in the tales of series and needs to be forgotten NOW… Expand