Tales of Graces f Image
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77

Generally favorable reviews - based on 55 Critic Reviews What's this?

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8.5

Generally favorable reviews- based on 343 Ratings

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  • Summary: In this newest title, the feelings such as "preserving one's faith", "saving their precious ones" and the destiny of raising the storm between three countries which form the setting, are portrayed. The PS3 version shows the story more in depth having many new elementsIn this newest title, the feelings such as "preserving one's faith", "saving their precious ones" and the destiny of raising the storm between three countries which form the setting, are portrayed. The PS3 version shows the story more in depth having many new elements including a "Lineage to the Future Episode" where a new tale after the main story is told. Expand
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  • Developer: Namco Bandai Games
  • Genre(s): Role-Playing, Console-style RPG, Action RPG, Console-style RPG, Japanese-Style
  • # of players: No Online Multiplayer
  • Cheats: On GameFAQs
  • Rating: T
  • More Details and Credits »

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Tales of Graces f Official Trailer
Score distribution:
  1. Positive: 37 out of 55
  2. Negative: 0 out of 55
  1. Apr 5, 2012
    91
    Overall, ToGf is a fun RPG with an absolute ton of things to do through the game.
  2. Sep 14, 2012
    88
    The real-time battles offer countless variations, you enjoy a lot of freedom. The monumental story about the power of true friendship delivers memorable moments full of humour and drama. One of the best role-playing experiences on the PS3.
  3. Mar 23, 2012
    85
    It is heads and shoulders above all of the other JRPGs to release this year and may be one of the best on the PS3. There are things that could have been better but otherwise it's solid. Plus it gives you incentive to play through the whole game again.
  4. Apr 16, 2012
    80
    Tales of Graces f is a by-the-numbers JRPG with a top-notch battle system.
  5. Aug 31, 2012
    77
    Rote it may be in many regards, but an involving, tactical and – most importantly – welcome battle system makes Tales Of Graces f stand out from the me-too crowd of JRPGs. Imperfect, certainly not for everyone, but good fun.
  6. Sep 17, 2012
    70
    Even though Tales of Graces F doesn't deliver anything new to the genre, it conveys a nostalgic experience with its high recognition value.
  7. Apr 4, 2012
    50
    Despite its engaging combat, Tales of Graces f fails to distinguish itself from so many other JRPGs that have the exact same elements and handle them much better.

See all 55 Critic Reviews

Score distribution:
  1. Positive: 69 out of 86
  2. Negative: 4 out of 86
  1. Mar 29, 2012
    10
    Tales of Graces is a fantastic RPG. With a story, characterization, new battle system, and soundtrack of the highest quality, this game surelyTales of Graces is a fantastic RPG. With a story, characterization, new battle system, and soundtrack of the highest quality, this game surely has a place in the Tales series while bringing completely new content to the genre. This series has always been known for its characterization, and its ability to make you care about these characters in the 50-100 hour quests. The new and improved battle system is completely unmatched by any other Tales game before it, as well as most RPGs in my opinion. Real time RPG batles can become very repetitious and usually resort to button mashing, and this can be said for past Tales games as well, but Tales of Graces introduces a much more involved and complex system that calls for precise timing and strategy, as well as having to know the skill trees, strengths and weaknesses of the character you choose. It reminds me a little of Dark Souls's "avoid/block and strike" combat, just not quite as difficult. I thought the decision to begin the game and story in childhood and then advance to adulthood hours later, was brilliant, because it gives the story a strong foundation in which all the important events are tied to. This time-advancing element is rarely seen in games and the way it was incorporated in Tales of Graces is perfect. I understand Tales of Graces, or the Tales series itself isn't everyone's cup of tea, but if you appreciate/are a fan of JRPGs, anime, or both, please do yourself a favor and consider getting this game (or watch clips from youtube to learn more about it). I would love to see this game sell well so we can get other Japanese Tales games that unfortunately don't make their way over here. Expand
  2. Mar 17, 2012
    10
    the battle system once you understand the mechanics it's very addictive. Even though this is a wii port the graphics still are very enjoyablethe battle system once you understand the mechanics it's very addictive. Even though this is a wii port the graphics still are very enjoyable to the eyes....the fluid of the battle system looks great. The characters so far have their share of good and bad....but that comes with the territory of every rpg.....you will have great, good and bad characters. The music is forgettable, why won't they use more score pieces from GO Shiina is just mind boggling. Expand
  3. Mar 14, 2012
    10
    I was a bit put off by the apparent focus on friendship, but Tales of Graces f has really surprised me thanks to its mix of intrigues, war andI was a bit put off by the apparent focus on friendship, but Tales of Graces f has really surprised me thanks to its mix of intrigues, war and good character development. The world is vibrant and interesting to explore, the battle system is far deeper than the previous entries and the customization using titles is fantastic. I have already clocked 15 hours in less than two days, and I can't wait to see more and to have more localized Tales games! Expand
  4. Mar 21, 2012
    9
    I'd give this more of an 8.5 than a 9, but better to round up than down, eh? It's definitely a great game. Combat may be a little alien atI'd give this more of an 8.5 than a 9, but better to round up than down, eh? It's definitely a great game. Combat may be a little alien at first, but it feels good once you're in the groove, plus this game has the bonus of making even the casters feel good to control.

    The lack of a traditional overworld may seem like a deterrent, but it's done quite well. Discoveries, search points, treasure chests scattered about and the occasional NPC give you plenty to look for as you progress through the game.

    Story's certainly somewhat predictable to an extent, but it's done well with Tales' usual stellar character interactions. There are many skits to be found, especially if you search out Discovery Points, and they all serve to make the cast more endearing. Many are pretty funny, as well. The skits and cutscenes in this game really make it apparent how much character interaction can make or break a story. Just be prepared to hear "friend" and "protect" a lot.

    As for negative points, you can tell this was a Wii remake, and the scenes with lip-syncing cause noticeable awkwardness with the pauses in the voice acting. Scenes that don't have lines synced to the lips are significantly better, and voices are cast well for the most part, with a handful of exceptions from scene to scene.
    Expand
  5. Mar 18, 2012
    8
    Technically speaking, ToGf is a straight port from the Wii version, which makes it significantly below Tales of Vesperia (which unfortunatelyTechnically speaking, ToGf is a straight port from the Wii version, which makes it significantly below Tales of Vesperia (which unfortunately never made it to the West on PS3). Even though characters clearly donâ Expand
  6. May 23, 2015
    8
    This review contains spoilers, click expand to view. Does Tales of Graces F suck? Is it the worst Tales game ever? Or is it just underrated? Lets find out.

    ~ The Story ~

    The story of Tales of Graces F revolves around friendship which is something that a few people might not like to delve into. The story for Graces F is not bad its just executed in a way that's not very appealing.

    There's some things I liked about the story such as the big change from all the characters during the Child Arc. Hubert went from coward to badass in just 7 years Asbel went from rebel little kid to powerful & respectful swordsman. Alot of interesting things also occurred after the child arc such as Cheria being mean to Asbel, Asbel's father getting killed, Hubert kicking his brother out of his own kingdom, Richard slowly becoming insane these things were really good it made the story really interesting. My 3 favorite moments were 1. - Sophie extending her hand toward Richard only for him to say **** You" and hit her with a blast to her face. 2. - Richard laughing in the Anime Cutscene when he was building the cocoon Idk why? but that laugh sounded so epic and cool to me. 3. - Emeraude unveiling her true evil intentions and 4. - Richard & Lamda's Backstory of how both of them become sad & depressed people hating on the world.

    Overall the story got boring after Richard attacked Lhant and it became all about the bonds of friendship, friendship, friendship, friendship I am so tired of friendship.

    ~ The Gameplay ~

    The gameplay is the highpoint of this game and it does not disappoint I had a blast playing this game but that refers only to the combat. The Child Arc Gameplay was terrible it didn't get good until After.

    Dungeons - Alot of the dungeons in the game felt really samey its easy to get lost in them plus once your inside there's no map so good luck trying to find your way once your inside. I also did not like some of the puzzles in this game especially the ones inside the Amarcian Ruins & in the last dungeon The Ghardia Shaft they really suck.

    Fast Travel - Traveling is also a pain in the ass sometimes you'll have to travel all the way back to the start of a dungeon to get out this doesn't happen often because they give you shortcuts sometimes but still it really sucks. You won't be able to fast travel until near the end of the game, however you do have the option of traveling back & forth via Turtlez Transport & Ships but these only leave you in certain places going faraway can be hard sometimes. The game is very linear but you do have the freedom to break free from the story if you so chose.

    Combat - In this game you have the Titles System which grants you bonuses, ability upgrades, new abilities, stat increases and a large variety of skills. You can get titles by defeating certain enemies killing enemies in a certain way and etc. In this game you have A-Artes[Assault Artes] & B-Artes[Burst Artes] A-Artes are basically normal attacks which allow for the use of combos and B-Artes are like special attacks such as Demon Fang there's no MP so you can freely use these attacks as you please. However when the CC Meter[Chain Capacity] drops to 0 you'll have to wait for it to fill back up to perform actions again but it fills up pretty quickly so its not that big of a deal it can fill up even quicker if you block and dodge attacks with the quick step. There's also an Eleth Gauge Blue for you the Player & Red for the enemies when it fills up you can endlessly chain together combos without worry for CC and you can use your Mystic Artes with the L1 Button. When the Red one fills up the enemy gains the same abilities that you do when the blue one fills up so its a double edged sword.

    Alchemy & Dualizing - In this game you can fuse items, food & weapons together to create new ones and also upgrade weapons, its called Dualizing(I think) but I didn't go to in depth with it so I'm not very knowledgeable on that subject.

    ~ The Music ~

    Does the music suck like people say? Is it amazing? Or is it just moderate? Well in my opinion I say its moderate not that bad but not that great it could've been better but its not that bad.

    Town Themes - I love a few town themes such as Windor's Theme[Town of Dancing Wind] Barona's Theme[Majestic Grandeur], The Depths of Ruling Science & The Port Theme - To A Sea of Dancing Snow[Sounds like Symphonia]. I also like that one Forest theme - Beyond The Sunlit Tree's.

    Battle Themes - Some Battle Themes like Perplexed Sword, Mad Dance, Fodra's Battle Theme, Epic Release & The Final Boss Battle Themes were good as well.

    Voice Acting - People say its bad people say its good but I say its okay. The Voice Acting is not that great & not that bad.

    ~ Graphics ~

    Graphics are good for a ported Wii game to the PS3.

    ~ Overall ~

    Does this game deserve the hate? Nope. Should it be praised as the best? Nope. Is it worth playing? Yes it is. Great Combat, A Moderate Story & Hilarious Skits is definitely worth playing this game
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  7. Jun 25, 2020
    1
    Terrible voice acting, cliched story, bad characters, bad graphics, and a just plain over-hyped battle system. All flash no substance. I'veTerrible voice acting, cliched story, bad characters, bad graphics, and a just plain over-hyped battle system. All flash no substance. I've played every 3D tales of, and this is one of the only two I haven't finished. It does nothing to reel you in, it has no compelling elements and doesn't have anything that another Tales of game doesn't do better. Not to mention all the other games you could have bought and not wasted money on. Expand

See all 86 User Reviews