Sure there are the usual hiccups such as localization but for the most part White Knight Chronicles is a solid title with some room to grow as far as the online portion of it is concerned.
White Knight Chronicles does something that recent traditional RPGs have not: it has played it safe and close to genre conventions. While taking a worthwhile risk in the combat system
, Level 5 doesn't stray from the old magic of what makes RPGs some of the greatest games published.
White Knight Chronicles feels too old. That’s not without reason: the game appeared in Japan a year and a half before the European release. The end result isn’t worthy of the Level 5-name, even though the hardcore RPG-fanatic will gain some satisfaction from the gameplay.
White Knight Chronicles is a decent attempt at making a hybrid RPG, creating something for offline and online players. However, the emphasis on both has made the game somewhat half-baked.
I hate to say it, but White Knight Chronicles is a huge letdown. Aside from some of the environments, everything in the game is merely average or, in some cases, below that. The broken, boring combat stands as the game's biggest problem, but I can't help but feel that even if it was more exciting, the game would still be sub par.