Child of Light Image
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82

Generally favorable reviews - based on 46 Critic Reviews What's this?

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8.0

Generally favorable reviews- based on 609 Ratings

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  • Summary: Child of Light is a digital download, 2D side-scrolling role-playing game inspired by the art style of Studio Ghibli.

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Child of Light - Co-Op Trailer
Score distribution:
  1. Positive: 41 out of 46
  2. Negative: 0 out of 46
  1. 100
    A shining example of the powers of adventure, and what a well-realised fairy-tale world can do for a gaming experience. Child of Light is magnificent journey that deserves both your attention and your time.
  2. Aug 29, 2014
    93
    None of it feels focus-tested, or designed to appeal to the broadest possible audience; rather, it always comes off as exactly the expression its creators intended.
  3. We haven't seen a game like this for a long time. Child of Light looks just great. Storytelling, art style, RPG elements, puzzles. All of them are in the right places. It looks like an artpiece more than a game.
  4. Pelit (Finland)
    Jun 12, 2014
    88
    Looks pretty nice and plays pretty nice too. [June 2014]
  5. Apr 28, 2014
    85
    Child of Light's water-colour fantasy is beautiful to behold - but it's the constantly rewarding, explorative gameplay that's keeps it enchanting.
  6. May 6, 2014
    80
    Child of Light is a magnificently balanced role-playing adventure. It has everything most players are looking for: a battle system that won't drive you mad, a gorgeous presentation, and a decent challenge (especially at higher difficulty settings). This could easily be one of Ubisoft's best games of the year.
  7. Apr 28, 2014
    50
    It’s a game that, for all the intricacy of its systems and the charm of its painterly world, feels oddly empty.

See all 46 Critic Reviews

Score distribution:
  1. Positive: 77 out of 104
  2. Negative: 5 out of 104
  1. Jun 20, 2014
    10
    Wonderful for what it is: a straight-forward, charming tale of a young girl on an epic quest. The art, dialogue, and mechanics are easy toWonderful for what it is: a straight-forward, charming tale of a young girl on an epic quest. The art, dialogue, and mechanics are easy to immerse yourself in within moments of play. It's a nice change up from the xbox's typical arsenal of shooters and slaughter houses. Expand
  2. Sep 16, 2017
    10
    Child of Light is one of the most charming games I've ever played. It manages to balance challenge and the sense of child-like wonderChild of Light is one of the most charming games I've ever played. It manages to balance challenge and the sense of child-like wonder faultlessly. The whimsical setting looks fantastic and the world feels rich thanks to the use of sound design and a tremendous score. The great story and interesting characters are the cherry on the cake. One of the best games I've played in a while. Expand
  3. Apr 29, 2014
    10
    I would advise to those who are thinking about getting this game to not listen to the negative nancies giving it poor ratings. They've beenI would advise to those who are thinking about getting this game to not listen to the negative nancies giving it poor ratings. They've been conditioned to put every game in this generation into a box and if it doesn't fit then it's not up to par with their standards.

    I can't remember the last time that I played a game that was actually art and wasn't just a button masher in the past year besides GTA 5 and The Last of Us.

    Besides Ni No Kuni this is also one of the few RPGs that's actually doing it right while Final Fantasy has lost it's shine since FFX.

    Personally, I have no problem with the minimalism of the game. In fact, I think minimalism is part of the direction its creators took and it's told like a child's fantasy story book with the pages coming to life. I guess being an older gamer has made it apparent to me that reviewers have become obsessed with having games crammed with massive amounts of content. The game is only $15.00, after all, and it also had a DLC option on the main menu which tells us that there will be more.

    Lastly, it is my opinion that this is the best RPG in the past few years to come out.
    Expand
  4. Jun 6, 2017
    9
    A fantastic game overall! The turn based battle system is my favorite of ANY game. It's complex and multi layered that keeps you constantlyA fantastic game overall! The turn based battle system is my favorite of ANY game. It's complex and multi layered that keeps you constantly engaged. On expert level there isn't much room for error, so every move is calculated. You can't just button mash your way through opponents. Every win is a reward because it takes serious strategy.

    The design of the game is refreshingly beautiful as you float through these magical worlds. I love the concept of using poetry in a video game, one ignored too often. While I'm not crazy about it all being in rhyme, a lot of it is quite good. It has its moments of growing tiresome, but rarely. The metaphors can be moving. It's a fantastic fit for the fairy tale like atmosphere.

    Anyone who likes strategy or RPG games should pick this up. It's also not a huge investment in terms of time or money, I thought the 15 or so hours were perfect.
    Expand
  5. May 10, 2014
    8
    I am always a big fan of games that have a great story and a deep atmosphere. The art style is beautiful and a breath of fresh air compared toI am always a big fan of games that have a great story and a deep atmosphere. The art style is beautiful and a breath of fresh air compared to most other games today (or ever). Exploration is a blast, and combat is fun, although simple. The story not original at all. It is has similarities with various mythologies and seems to be inspired by old Disney movies. It was presented very well, and was fun to see unfold regardless of its generic origins. For $15 the entire tale and sidequests took over 10 hours, and the option for a new game+ or a hard difficulty gives replayability.

    Really my only complaints with this game is the combat, which is obviously inspired by Grandia and Final Fantasy. I love both those series and Grandia's combat in particular has always been fantastic. However, in this game it doesn't feel nearly as deep as either of the classic RPG series. I think cancelling should have been linked to specific abilities instead of all of them (like Grandia). Also, Three characters at a time should have been the norm. Why did they choose two? It just seems silly. Three characters would have made for much more interactivity and strategy. Two just limits you to attacker and healer.

    For my final thought, I will just say that this is the only game i've played that has ever crashed on a console. Highly recommended.
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  6. Dec 1, 2017
    7
    So, some really nice ideas in this metroidvania-rpg kind of game but it’s not quite what I expected.

    To begin with, I thought the story
    So, some really nice ideas in this metroidvania-rpg kind of game but it’s not quite what I expected.

    To begin with, I thought the story although nice, felt a bit childish. It is kind of like a fairy tale, which isn’t a bad thing, but I just couldn’t feel captivated by it of its characters. Graphically speaking, it’s nice, the quality of the graphics is average, but the art style of both characters and venues is unique enough and it has a nice personality to it. Music and sound are good, some beautiful melodies in there.

    Gameplay! I think the idea of mixing different genres is fine, but it’s made in a way that it doesn’t feel like it excels in any of the genres that it takes ideas from, ending up with a mixture that without feeling bad, does not feel special either. There is a bit of exploration done in a similar way motroidvanias (MV) are done, but it loses the platforming element MV usually have as your character just flies around. I thought that made the game less funny that it could have been. Then, you also get a touch of RPG, with experience-levelling classic mechanics with attributes and skill boards. You’ll also get a turn based combat system similar to some classic JRPG. As I mentioned before, although it is a nice idea combining all these elements, I don’t think it’s been executed particularly well, it just feels average.

    That said, the story itself plus the addition of an “easy mode” make it a good game for the little ones at home in my opinion, I think it offers a good experience for smaller kids. For adults, I think it is an average game, it doesn’t mean you won’t enjoy the game, but I think a lot of people will think it’s nothing out of the ordinary.
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  7. Aug 11, 2014
    0
    I'd give this a 4 but you all know how metacritic works graphics are in simplicity : cheap gameplay is steryotypical and nothing all thatI'd give this a 4 but you all know how metacritic works graphics are in simplicity : cheap gameplay is steryotypical and nothing all that knew story is non existent honestly and the audio is good but that won't make a game for me at least I did not like this one bit Expand

See all 104 User Reviews