- Summary: No remarkable journey is achieved without great effort. Outward is an open-world RPG where the cold of the night or an infected wound can be as dangerous as a predator lurking in the dark. Explore the vast world of Aurai, embark on memorable adventures alone or with your friends.
Apr 5, 2019A resolutely no-nonsense open-world, survival RPG that forfeits the hand-holding and unearned grand destinies of other genre titles, Outward instead replaces such comforts with a thoroughly player driven affair where satisfaction and reward come in the completion of the smallest of tasks and everything must be earned.
Apr 10, 2019Outward is a game of disappointments and intriguing potential. While its dated-looking graphics and unsatisfying combat are off-putting, it stands alone as an RPG of particularly human scale. We may not need to be reminded that humans are frail and fragile creatures in a scary world, but Outward takes a conceptual chance and sees it through to the end.
Apr 1, 2019Outward has a lot of potential, from the interesting death system to the complexity of the status effects, but the entire game is full of some big problems: clunky combat system, out-dated IA and rough (and superficial) gdr elements. Outward has definitely his little audience of early 2000-gdr lovers, and it's a bit charming in some ways, but in the end it's not even average.
Mar 29, 2019It's not bad. bugs will be fixed. Must get if you love classic rpg. However keep in mind since it has classic vibes to it the graphic areIt's not bad. bugs will be fixed. Must get if you love classic rpg. However keep in mind since it has classic vibes to it the graphic are 2010ish. Quit rating it poorly if you dont have the proper Pro/cons.… Expand
Dec 16, 2020This game is pure gold if you were born in the '80s and liked the RPG genre over your youth. You need to think about what you are doing, youThis game is pure gold if you were born in the '80s and liked the RPG genre over your youth. You need to think about what you are doing, you get lost trying to reach your destination, and suddenly you bump into a cave while trying to get back on track. You are hungry and cold so you get in. Inside you struggle to kill a monster to find a chest full of goodies, you now have to think about what you get rid of from your bag to make room for this new shiny sword, hoping to fetch a good price when you reach town. What reminds you that you have no clue where town is.
Much more enjoyable in coop. Part of the charm is figuring out things by yourself, so try to stay away from wiking it too much, at least at the beginning. I hope they made more games like this.… Expand
Mar 26, 2019Absolutely lovely title!
Definitely one of the best adventuring simulator on the market, it is harsh, it is fair, it is pretty and there'sAbsolutely lovely title!
Definitely one of the best adventuring simulator on the market, it is harsh, it is fair, it is pretty and there's lots and lots to do! It always manages to pique my sense of curiosity, there's always something I'm wondering about and something I want to do.
Sure the world isn't extremely over-populated... but I believe that's part of the vision that sparked the creation of this game. Again, this is an adventure simulator... and part of an adventure, is seeking an adventure. In plain fields, in real life, there isn't a point of interest every 50 meters.
They take a few very interesting twist on well known game play elements (see Magic, Alchemy, etc.)
Sure there's a few frustrations here and there, and a few issues here and there, but overall I am so pleased with the title that I believe it deserves a well rounded 10/10.
Oh did I mentioned it has Drop In/Drop Out SPLIT-SCREEN COOP!?… Expand
Mar 27, 2019I've spent a total of 18 hours in this game. So far, the game is very enjoyable for a 'survival' game.
- combat is very fluent ( everyI've spent a total of 18 hours in this game. So far, the game is very enjoyable for a 'survival' game.
- combat is very fluent ( every weapon has its own combo mix)
- inventory is easy to manage
- realistic survival aspects
- The loading after getting killed / captured is very annoying [ 2 loading screens is annoying ]
-Getting dc'ed every 2-3 hours. There's a potential case where you're going to lose a lot of item in your backpack when you log back in after getting dc'ed. hopefully this get patched soon, because i lost a lot of valuable items because of it.
Overall this game is still very enjoyable… Expand
Apr 2, 2019Having written this review a few times now, I keep coming to realize that despite my initial attitudes toward this game, I have come to seeHaving written this review a few times now, I keep coming to realize that despite my initial attitudes toward this game, I have come to see that I've kept playing it for hours upon hours (at least 30 now), and that this game, while not perfect, has more redeeming qualities than I initially thought.
Outward's combat is passable (and mostly enjoyable), and the gear you acquire - which affects your stamina consumption and, therefore, how many actions you can take in combat - allows you to choose whether you want to fight at range, take hit after hit, or use lighter armour and rely on your skill at dodging to keep you alive. Having said that, since bigger backpacks (your means of collecting and holding onto items) often negatively affect your roll, the game seems to push you toward wearing heavy armour rather than having a lighter backpack and being able to dodge. I'd consider this an interesting design choice that ends up being slightly more detrimental and frustrating than engaging.
The graphics and textures are certainly outdated - In my opinion, better graphics have existed in games from nearly a decade past. Furthermore, the loading screens are frequent, and are rather long despite their high frequency. In addition, I have not yet found a way to adjust the screen size/ratio, meaning that I have spent 30 hours playing a game that hides about a third of my health bar. As well, the game has crashed on my numerous times. While each of these issues on their own would not prevent me from potentially seeing a game as excellent, when they exist in tandem, they make for a game that feels sloppy. I think seeing the way enemies simply 'flop' when they die (á là the Havok physics engine seen in many games in the 2000s and beyond) was the final nail in the coffin that made me see this game as outdated, slipshod and akin to something you might see in Steam's Early Access catalogue.
On the note of the game feeling slipshod, this game's character creator is outright abysmal. You have a limited choice of pre-made faces for your character with no way to modify them or your body type. As well, the dialogue is mostly fairly campy, and the voice acting, while not atrocious, does leave something to be desired. The music, on the other hand, is fairly interesting, and I will often find myself humming along to the songs that play in both the Hallowed Marsh and Enmerkar Forest.
Unfortunately, exploration feels like more of a chore than something you might find engaging. The only thing that might pull you into venturing into some of the dungeons is the potential for some interesting new piece of gear - while you do eventually feel more powerful after acquiring better gear, the opportunity for your character to grow is limited, as there aren't exactly a wide variety of skills in-game. Furthermore, the game asks you to venture across a variety of vast landscapes with no opportunity at all to fast-travel. Rather than making the game more challenging and interesting, this forced walking feels like a chore, especially when your ability to run is limited, due to the fact that running costs stamina.
Despite this game's flaws, I have been playing it for many hours, though I have trouble explaining exactly why. It has moments when it is highly engaging, but to see those moments, you are forced to push through eyesore-level graphics (by today's standards), lacklustre voice acting, and a dedication to a realistic adventuring experience that often feels more like blind adherence than a design choice that makes the game more interesting.
If you could put up with Two Worlds and its multiple faults, this game will feel similar in many ways (but with a tad more polish and less endearingly bad qualities). Otherwise, I'd say you should steer clear of this game until its price drops to something under $40 (Canadian) at the very least. To its credit, however, this is a good way to scratch that itch for an open-world fantasy RPG until something more polished and engaging comes out.… Expand
Aug 5, 2021la grafica fa schifo e i comandi pure, comprato in sconto a 9,99 mi vergogno di me stesso ad aver buttato così dei soldi… NON compratelo, è lala grafica fa schifo e i comandi pure, comprato in sconto a 9,99 mi vergogno di me stesso ad aver buttato così dei soldi… NON compratelo, è la delusione più grande del 2021 a parer mio… Expand
May 29, 2021Clunky and overpriced. Do not buy unless its $5 or less. Just paid $40 for it because I read one review and it sounded good. Do not get rippedClunky and overpriced. Do not buy unless its $5 or less. Just paid $40 for it because I read one review and it sounded good. Do not get ripped off like I did. Its not worth it.… Expand