Rise of the Tomb Raider: 20 Year Celebration Image
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88

Generally favorable reviews - based on 55 Critic Reviews What's this?

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8.0

Generally favorable reviews- based on 1816 Ratings

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  • Summary: Lara Croft embarks on her first Tomb Raiding expedition to the most treacherous and remote regions of Siberia. Rise of the Tomb Raider: 20 Year Celebration also includes the new “Blood Ties” single player content, VR support, new Co-op play for Endurance mode, and more. [Playstation.com]
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Rise of the Tomb Raider - Woman vs Wild Episode 4: Croft Manor
Score distribution:
  1. Positive: 54 out of 55
  2. Negative: 0 out of 55
  1. Oct 29, 2016
    100
    Rise of the Tomb Raider 20 Year Celebration Edition is a true festivity of the legacy of Lara Croft!
  2. Oct 10, 2016
    93
    For PS4 players just getting their first opportunity to play Rise of the Tomb Raider, 20 Year Celebration is a complete and amazing package.
  3. Oct 10, 2016
    91
    Rise of the Tomb Raider on PS4 today is as beautiful as it was on Xbox One 12 months ago. Plus, the 20 Year Celebration Edition has plenty of contents to explore and play.
  4. Oct 10, 2016
    90
    Rise of the Tomb Raider 20 Year Celebration is a joyous occasion that properly commemorates the evolution of Lara Croft and her franchise.
  5. Oct 10, 2016
    90
    Rise of the Tomb Raider is full of action, adventure, emotions, sense of journey... It's an amazing videogame.
  6. Oct 10, 2016
    85
    Rise of the Tomb Raider will go down in history for being a Triple A game with production values worth of a TV series. Every good aspect of the game are the same ones that made Tomb Raider (2013) a superb game, and it is still as enjoyable as it was back then. It is a must if you like action and adventure games and you will like it even with the lack of new mechanics.
  7. Oct 12, 2016
    70
    Even if you’re not going to end up staying for the story, at least the brutal combat itself will keep you satisfied for hours on end. Stay merciless, Lara.

See all 55 Critic Reviews

Score distribution:
  1. Negative: 29 out of 317
  1. Oct 11, 2016
    10
    Amaizing story. Amaizing gameplay. Amaizing Graphic. Amaizing climate. Amaizing game. For me, this is the best PS4 game! I did not expect thatAmaizing story. Amaizing gameplay. Amaizing Graphic. Amaizing climate. Amaizing game. For me, this is the best PS4 game! I did not expect that :O Better than Uncharted 4. Expand
  2. Aug 2, 2020
    10
    Definitely worth trying. Great gameplay, great story, great graphics and plenty of content to keep you busy.
  3. Mar 12, 2018
    9
    A fantastic sequel that is on par with the first! The story is better, as is the tone, which blends adventure and grit perfectly. There areA fantastic sequel that is on par with the first! The story is better, as is the tone, which blends adventure and grit perfectly. There are some aspects of the gameplay that I preferred in the first game, but it balances out overall, making this on par with its predecessor. Can't wait to play as Lara Croft once more! Expand
  4. Jun 2, 2020
    8
    RISE OF THE TOMB RAIDER: 20 YEAR CELEBRATION
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  5. Jun 8, 2022
    8
    Als Nachfolger des erfolgreichen Reboots der Serie auf der PS3, versucht Rise of the Tomb Raider einiges besser zu machen als der direkteAls Nachfolger des erfolgreichen Reboots der Serie auf der PS3, versucht Rise of the Tomb Raider einiges besser zu machen als der direkte Vorgänger, fällt in manchem aber auch hinter diesen zurück. Das düstere Survival-Horror Feeling des Vorgängers transportiert der Nachfolger in der Form nämlich nicht mehr.

    Dagegen wurde der Open World Aspekt weiter ausgebaut. Man kann sich nun noch freier in den Umgebungen bewegen. Auch die Gameplaymechaniken um Klettern und Stealth Action wurden deutlich verfeinert. Besonders überzeugen jedoch die Tombs, die deutlich größer und komplexer ausfallen als im Vorgänger. Mit Rise of the Tomb Raider nähert sich Crystal Dynamics so den ursprünglichen Tugenden der Serie wieder mehr an. Dialoge und Story sind zwar wieder wenig überzeugend und eher auf B-Movie Niveau, Lara als Charakter kommt hingegen, auch dank der DLC Erweiterungen, deutlich besser zur Geltung als im ersten Teil.

    Auch die Präsentation überzeugt wieder mit toller Kamera und guten Cut Scenes. Die Abwechslung aus eher ruhigem Erforschen, Klettern, Stealth Gameplay und geskripteten Actionpassagen funktioniert super und macht auch den zweiten Teil zu einem spannenden Erlebnis, das man definitiv nicht verpasst haben sollte.
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  6. Aug 2, 2020
    7
    Sometimes this feels like a good game. When set pieces are crashing around Lara and deadly armies are swarming just out of sight, the gameSometimes this feels like a good game. When set pieces are crashing around Lara and deadly armies are swarming just out of sight, the game feels exhilarating and polished. When you have Lara climbing the next cookie cutter tree to grab feathers to make more arrows, the game feels like an uninspired chore.

    The game is actually quite small and quite short. I think Square Enix needs to know that I am fine with that. In an era when you can play a Fortnite or a Destiny free all day every day, I admire quality over quantity in my single player games. What Rise of the Tomb Raider does to make itself look bigger is add an unrewarding crafting mechanic. You can collect resources such as wood, feathers, and metal chunks to upgrade your weapons and make ammunition. If you ever thought Indiana Jones would be better if had to McGuyver every bullet, then Rise of the Tomb Raider is the game for you. The game also throws in optional missions and exotic animal hunts that reuse areas so Square Enix can further pad playtime. (We know that Lara grew up with privilege, but does she have to flaunt it by hunting down endangered species?). This might be fine in a Red Dead game with giant, open areas. The areas in Rise of the Tomb Raider are laughably tiny.

    The game also throws in mandatory battles as roadblocks. The game seems to revel in its stealth mechanics. Lara can sneak up behind enemies to choke them to death or shoot them with a silent arrow. That is until one enemy sees her, and then everyone has X-ray vision to know her position. In some scripted sequences, enemies drop from the ceiling in a pre-alerted state. My gripe with the first Tomb Raider reboot is that the game went full Call of Duty too often and that gripe extends to this sequel. Worst of all, the gunplay is incredibly easy because of how many hits Lara can take in the regular mode. I started using the bow to fight enemies because it added some challenge. Eventually I rushed nearly all enemies to beat them to death with Lara’s climbing ax. The final boss fight is the culmination of all of the terrible combat design in this game. No spoilers except to say that the game mechanics will betray Lara.

    The tombs in the game are a mixed bag. Like the Uncharted games, there are puzzles to solve. Unlike Uncharted, the puzzles are all optional. After feeling like I was playing on easy mode, I stopped raiding tombs. All of them are simple physics puzzles that involve climbing and pulling things with rope arrows. There is no need to consult a notebook like in Uncharted. None of the puzzles felt cool.

    The star of the game is the environment even if most of the climbable surfaces seem to float in midair rather than part of the natural surface of a cliff face. As Lara climbs these surfaces, they break and fall away in a perpetual rockslide/earthquake. Lara looks light but she must weigh over 2000 pounds, because well worn paths fall to pieces when she steps on them. Later in the game, Lara passes buy armies of deadly killers and they march in unison and she climbs covertly. I think in a better game, Lara would move about silently more often and wouldn’t need to carry an arsenal of weapons on her back.

    The story is a non-starter. Square Enix seems to meld the story of Batman with Indiana Jones as Lara goes on adventures because of her dead father. Unlike Batman, she ruthlessly kills about 100 people. Lara even makes Indiana Jones look like a pacifist. There is thing and even though the bad guys don’t know were to find the thing and Lara does, the bad guys will always be one step ahead of Lara. This time around, Lara also makes new allies, and annoyingly apologetic as they keep threatening to kill her. My main complaint is with the tribe of Siberian people that all speak perfect English with a British accent. Lara never considers this to be suspicious.

    All-in-all, Rise of the Tomb Raider is mediocre game. On PS4, it is far outclassed by Uncharted 4 in every respect. If you have played Uncharted 4, I recommend playing it again rather than playing Rise of the Tomb Raider. The 20 Year Celebration edition adds a short “Gone Home” style scavenger hunt in Lara’s mansion. This is a nice bonus but adds little to the overall experience. Rise of the Tomb Raider is also infected with micro transactions for score attacks style game modes. I honestly do not know why anyone would keep playing this game after the story ends. I know Rise of the Tomb Raider was not a big seller for Square Enix. One reason for poor sales was their dumb decision to have time exclusivity on Xbox. Another was their inability to make good games.
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  7. Jul 13, 2020
    0
    PS4 still does not support HDR which makes this entry in the series unacceptably limited. Fairly annoying that they may have wheeled andPS4 still does not support HDR which makes this entry in the series unacceptably limited. Fairly annoying that they may have wheeled and dealed for an xbox exclusive. Expand

See all 317 User Reviews

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