• Publisher: Capcom
  • Release Date: Jan 16, 2018
  • Also On: PC
Street Fighter V: Arcade Edition Image
Metascore
87

Generally favorable reviews - based on 36 Critic Reviews What's this?

User Score
6.5

Mixed or average reviews- based on 372 Ratings

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  • Summary: Street Fighter V: Arcade Edition is a brand-new disc that includes all base content from the original Street Fighter V release, Arcade Mode and a code for Character Pass 1 and 2 content, which includes 12 playable characters and 12 premium costumes.

    * ARCADE MODE Choose from six different
    Street Fighter V: Arcade Edition is a brand-new disc that includes all base content from the original Street Fighter V release, Arcade Mode and a code for Character Pass 1 and 2 content, which includes 12 playable characters and 12 premium costumes.

    * ARCADE MODE
    Choose from six different paths themed after classic Street Fighter games.

    * GALLERY
    Unlock hundreds of illustrations as you play through Arcade Mode.

    * TEAM BATTLE
    Assemble local teams, set your own rules and see who comes out on top.

    * EXTRA BATTLE
    Complete online challenges to earn Fight Money, EXP, unique costumes and more.

    * NEW V-TRIGGERS
    Each character will have two V-Triggers, adding more depth to the combat system.

    * NEW VISUALS
    The UI is redesigned with new color schemes and exciting pre-and-post fight effects.
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Street Fighter V: Arcade Edition – Cinematic Opening Trailer
Score distribution:
  1. Positive: 35 out of 36
  2. Negative: 0 out of 36
  1. Jan 26, 2018
    95
    Even though Street Fighter V was in our opinion a great game, with this edition Capcom outdone it and took it to the next level. At this point Street Fighter V: Arcade Edition is the richest and most complete 2D fighter on the market.
  2. 90
    It may have taken two years to get here, but Street Fighter V: Arcade Edition breathes new life into the franchise, with a handful of welcome additions, tweaks, and new modes.
  3. Jan 17, 2018
    90
    Finally, that's the game we expected: rock solid playability and a great roster of characters and modes. Either you play offline or online, you'll get a great experience... If you still want to give it a chance.
  4. Feb 1, 2018
    90
    If you felt like the previous iteration of Street Fighter V felt a little anemic, this one is easily an embarrassment of riches. With more new features than is reasonable to recap here, Street Fighter V Arcade Edition is everything the original game should have been, and much more.
  5. Jan 22, 2018
    85
    It's been two years since it's release, but finally we can recommend Street Fighter V as one of the best titles of the genre. It was good gameplay-wise, but now it has some extra modes that adds length and depth to the full package. Arcade Edition it's, indeed, great.
  6. Feb 26, 2018
    70
    Judging purely on the current state of Street Fighter V, with the new additions and inclusion of the season 1 and 2 characters in the Arcade Edition, it is most certainly one of the must-own fighting games on the market right now. The arcade mode is enough to warrant anyone picking up this game, even if it has arrived far too late. The FM changes are unfortunate, but the biggest peeve is that Arcade Edition itself is an extremely limited package, since everything here, barring the previous DLC characters, are free updates for owners of the original. The least Capcom could have done is put a few extra costumes and stages in there, because otherwise, the only reason to pick this up is if you don’t already have SFV and want a cheap way of buying the game and its first two character packs. SFV will have plenty more years in it, but being so tight and not turning this release into a current ultimate edition is disappointing, even if it’s not surprising.

See all 40 Critic Reviews

Score distribution:
  1. Positive: 37 out of 81
  2. Negative: 29 out of 81
  1. Oct 1, 2018
    10
    Capcom saved the game in this update, cant get tired of playing G, they just need to balance the game and it will be fine
  2. Jan 21, 2018
    10
    At last, this is the game, that would've killed it at sales if it were like this at launch. We have to remember that at launch there was a.)At last, this is the game, that would've killed it at sales if it were like this at launch. We have to remember that at launch there was a.) only 16 characters, b.) trashy small story mode c.) survival mode d.) no demonstrations e.) basically only survival mode which was broken and f.) mainly only online modes. As someone who was new to the genre, I spent most of my time in the training mode and learned the basics of linking, canceling, frame data, etc.
    Now it's the robust game that would've been perfect as a beginner - my ONLY gripe is a small one not worth lowering the score for: where the hell are new trophies for Arcade Edition!?! Street Fighter IV had new trophies for each new edition and I was looking forward to the new trophies here that would help motivate playing all the new features and modes. This just seems like an oversight to me since trophies have become a bigger deal as the years have passed. End Rant.

    Ultimately though, this game, especially for someone who bought it barebones back in February of 2016, is like unwrapping a Christmas gift with a plethora of ways to put my new skills and characters to the test and also catch up on Street Fighter lore from the past 30 years.
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  3. Jan 16, 2018
    10
    When Street Fighter V first launched in 2016, I was among the many fans who were seriously disappointed by its bare-bones content and slimWhen Street Fighter V first launched in 2016, I was among the many fans who were seriously disappointed by its bare-bones content and slim roster. But with 2 years of refinement under its black belt, plus some seriously impressive additions to its content, this Arcade Edition marks the franchise's highest point since Super Street Fighter II Turbo. The long-requested arcade mode is filled with nostalgic detail, and it gives offline players a compelling reason to keep fighting, something that the original release was sorely lacking. New V-Triggers will undoubtedly shake up competition online, and while there are still a few classic characters missing from the roster, the selection we have at the beginning of Season 3 is still fantastic on its own merit. If you've never played Street Fighter V, this is the perfect time to jump in, and if you already own the original, there's absolutely no excuse for not downloading the free update and giving it another chance. The champ has officially made a comeback, and even in a year packed with high-profile fighting game releases, Street Fighter V Arcade Edition is strong enough to take on any contender that comes its way. Expand
  4. Sep 1, 2019
    7
    Por que tienen que poner todos los personajes alternos a la plantilla regular pagando? Por que capcom? Si se dijera que son personajesPor que tienen que poner todos los personajes alternos a la plantilla regular pagando? Por que capcom? Si se dijera que son personajes nuevos... pero no! Blanka, balrog, guile, sagat.... dlc de pago.... es en serio? Y a mi que me encantan los street fighters. Eso me dolio. Expand
  5. Jun 22, 2019
    5
    What did i get for my money this time? And how many more i need to spend to play game i bought for full price when only 30% is unlocked? ItsWhat did i get for my money this time? And how many more i need to spend to play game i bought for full price when only 30% is unlocked? Its 30% of a game this time Expand
  6. May 29, 2018
    2
    Two years later, this is still Scam Fighter V. Don't get fooled by the gaudy coat of paint this game got, or by the journalists that playedTwo years later, this is still Scam Fighter V. Don't get fooled by the gaudy coat of paint this game got, or by the journalists that played its singleplayer modes for a couple of minutes - the core issues this game had remain the same. TWO YEARS, and all they did was to turn a broken rushed mess into a bad game that only works offline. Of course, traditional anti-airs feel more consistent, the ridiculous comeback mechanics have been toned down, throw loops have been fixed, and the new characters have provided the game with a wider array of playstyles, sure, but a fighting that has basic mechanics that actually work is not a miracle, it is just what should be expected from the most famous fighting game series.
    The most important gamemode - the online - remains barely functional. 70% or more of your games will have crippling lag, which makes the whole experience feel unresponsive, frustrating, and amateurish at best, forcing you to constantly blacklist most of the people you play with just to get a chance to have a decent match every once in a while. Imagine waiting 3 to 5 minutes per match, only to get unplayable sets against lag-teleporting opponents that base their strategy solely on lag-abuse. Waiting is the verb that summarizes the whole SFV experience - waiting for new characters, waiting for the patch that will make this game 'good', waiting for the new edition that will change everything. This game's whole existence is based on people waiting for the next big thing - that they will have to pay extra money for, of course - waiting for things that they should already have in the first place. SFV is a gambling game at its core, all you do is throw money and time at it, and hope for the best.
    The same could be said about its core gameplay. Even if you take the lag out of the equation, what's left is a game that lacks any spark. The turn-based flow of the combat, the overall lack of decent defense options, and the way the game balances its core mechanics creates a very shallow set-play heavy experience, where clever decision making in the neutral is often punished rather than rewarded. No matter how well you understand your opponent's every move, big risks followed by re-heated set-play will always get you further than playing interactively. Matches feel mostly like a button-mashing competition as players try every trick in the book to get a fast stun for massive damage. A simple innocent mistake can put you a disadvantage loop that can cost you a round in less than a couple of seconds, even if you played perfectly for a whole minute without taking damage and countering all of your opponent's moves. The truth is that playing random and stupid is the only way to actually get a chance to survive the way this game structures pressure and turns. As a result, winning doesn't feel that good because you know that you're just forcing 50/50s and boring mixups on your opponent over and over again without much thought, and losing feels terrible, because you know you didn't even get a fair chance to get back on your feet. Using your brain actively to solve problems and overcome challenges as they come - which is one of the greatest pleasures of fighting games - is almost forbidden in this game. When you play smart, you often find yourself waiting for your opponent to make mistakes so you can punish them, but punishing obvious bad choices achieves nothing compared to actually making a series of highly punishable moves that work because of lag (which makes even the most basic of punishes way harder than it needs to be). Even if you know how to condition your opponent, you know a random choice is evetually going to stop you on your tracks and completely reverse the momentum. It boils down to how well you can play randomly against other people playing randomly, which is a very uninspired and simplistic take on what the genre has to offer.
    SFV was already the worst big fighting game of its generation, and it's 'second chance' is shaping up to be just a symbolic improvement. With every failure to do what has to be done to fix SFV Capcom is making it harder and harder for people to actually care about the future of this game.
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  7. Nov 5, 2018
    0
    I just bought this game 4 days ago and am disappointed. I saw the hype around and was immediately wanting to buy it because I had bought andI just bought this game 4 days ago and am disappointed. I saw the hype around and was immediately wanting to buy it because I had bought and played USFIV. I was thinking this could be great and I realized something. This game is really **** You wanna know why. Well, they've simplified the systems, given little content compared to previous SF games and other fighting games, and honestly, I am not surprised, because this is capcom and they also ended up destroying games that could have been amazing like MVCI or Deadrising 4. Expand

See all 81 User Reviews

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