- Summary: Players set out on a journey of self-discovery as they assume the role of Velvet, a young woman whose once kind demeanor has been replaced and overcome with a festering anger and hatred after a traumatic experience three years prior to the events within TALES OF BERSERIA. Velvet will join aPlayers set out on a journey of self-discovery as they assume the role of Velvet, a young woman whose once kind demeanor has been replaced and overcome with a festering anger and hatred after a traumatic experience three years prior to the events within TALES OF BERSERIA. Velvet will join a crew of pirates as they sail across the sea and visit the many islands that make up the sacred kingdom of Midgand in an all-new adventure developed by the celebrated team behind the TALES OF series.… Expand
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Tales of Berseria - Teaser Trailer
Jan 25, 2017Tales of Berseria is a solid JRPG that doesn't excel in any one area but manages to hit all the marks well enough to be enjoyable. It's not ambitious and focuses on providing a pleasant experience. It suffers from being too easy and spending too much time clearing up its predecessor's flaws, but it's balanced by fast-paced combat and an entertaining cast. It's not going to change your world, but Tales fans should find a lot to like, and for casual players, it's a good introduction to the franchise.
Feb 7, 2017Berseria is in many ways just another Tales Of game. The combat feels familiar, the environments are non-distinct and the cooking system isn’t anything special or new. What carries this entry is its narrative, the characters, and how the game explores the consumptive and destructive nature of revenge as a motivator. It’s an interesting RPG story wrapped in decent, if not exciting, surrounding elements. An alright RPG I’m certainly glad I played.
Feb 7, 2021A really nice JRPG which have a lot of story contents. The dialogues are pretty good written, far better than usual. The visuals are mediocre,A really nice JRPG which have a lot of story contents. The dialogues are pretty good written, far better than usual. The visuals are mediocre, looks more like a PS3 game, but the in-game cutscenes have their moments, the costumes are the best visual detail in this game. The gameplay is really fun but it needs some time to get an full overview of all the settings and combos you need to press. The gameplay and battle system remembers me on Nino Kuni 2. All in all it is a pretty solid RPG not only for hardcore fans of this genre. The size of the package you got from this game is just amazing.
+1 added for the extra size of story content
+1 added for the beautiful voice acting (english)… Expand
Feb 16, 2017I never played a Tales game before Berseria. I fell in love with it instantly, I couldn't find one thing I didnt like. Its one of best ps4I never played a Tales game before Berseria. I fell in love with it instantly, I couldn't find one thing I didnt like. Its one of best ps4 games out to date in my opinion… Expand
Jan 24, 2017It is so amazing to be playing another tales game. Coming off zestiria with tempered expectations, i was blown away by how amazing this was.It is so amazing to be playing another tales game. Coming off zestiria with tempered expectations, i was blown away by how amazing this was. They truly outdid theirselves with Berseria. Each character is fleshed out, and the soundtrack really set the aumbiance. The opening this time was beautifully crafted (Flow always does the best work) and the story has you walking the thin line between good and bad, and the story pulls at the feels. definately worth the money… Expand
Nov 6, 2020This review doesn't contain spoilers, I reveal something but without any details, and it's something from the early hours of the game. If thisThis review doesn't contain spoilers, I reveal something but without any details, and it's something from the early hours of the game. If this was Mario, I'd be revealing that you fight turles and dragons.
At the start, it doesn't look like much: a rusting and well meaning girl in a forest town doing some work for her neighbours, but a few hours later, the game turns dark, very dark. You are put to jail after witnessing something bad, and when you escape, you swear for revenge. Your enemy? The Pope, no less!
This is one of those bleak stories where the church is the bad guys (just like in real life), and your character, and your companions, truly embrace that idea. But make no mistake, you (or your companions) are not a holy crusader commited to stop evil ones, no: you're a bunch of flawed people, driven by their passions, who all have their own personal vendettas with the church
Velvet, our main character, is delightful! She's focused, she has a mission, she has a clear mind and doesn't give a s**t about other's opinion (she doesn't even change her ragged and very revealing clothes... after three years in jail, wearing the same suit, it's obviously tore apart, covering just some strategic places). The rest of her companions are just as interesting, with the witch Magilou as my personal favorite (after Velvet).
I am not a fan of action RPGs, I am old-school (I am old, I played Final Fantasy 3/6 when it was released in Mexico in the early 90s). I also played Tales of Phantasia, which was good but never finished. I tried to play other Tales games but they are too childish, too familiar, too colorful, too happy, and I like my coffee, my metal and my games very dark, black if possible. And Berseria is black as hell!
Not everything is good, though. The game is easy. Like, very easy. If you change the difficulty to a higher level, after a while you unblock new difficulty levels, which is a good thing. You can use any of the characters at any time, but I found only Velvet is fun to play, with Laphicet and Eleanor next, but the rest... no, didn't like them. When the game get harder is when you fight special bosses and special monsters. The special bosses are fine, very hard in the sense they hit hard, harder than normal bosses, and you can't damage them a lot. The special monsters are accompanied by two invulnerable companions that follow you, preventing from attacking their commander, who will kill your party very quickly. It's not a challenge, it's an annoyance, but you will kill them on your second try, or you an ignore them (or even lower the difficulty if you really want the prize they grant).
Also, this is a very japanese game. This means everytime a character makes a move, they have to say the name of the move in loud voice. Every move! This means, during combat, there's screaming non stop, and it can cause you a head ache, no joke. You can turn down the volumen of voice and effects and it improves, but it always feels chaotic. Also, in English, although the voices are ugly (except Velvet's, her voice is perfect in both English and Japanese), they are less noisy, but in japanese, outside the fights, the voices add more character.
These problems are not a big deal, and for many people they might not even be problems at all.… Expand
Mar 24, 2018I'm not a super huge fan of tales, especially since I come from Europe and we still didn't get most of their games here like Legendia, DestinyI'm not a super huge fan of tales, especially since I come from Europe and we still didn't get most of their games here like Legendia, Destiny and Abyss (which is a very recent arrival here thanks to the 3ds re-release), so I'm very unbiased here.
But I'll start with the positives: the plot itself is your general "world in peril" and with someone wanting to cleanse the world from despair and negativity, which is nothing spectacular or original and it's seen in countless other RPGs.
However, what saves this game from being another generic tale of saving the world it's the writing of the characters and how brilliantly they are developed throughout the game, making an uninteresting and boring plot much more relatable and likable.
For starters, Velvet is a MUCH better main protagonist than Milla Maxwell - who was an unlikeable and cruel B who should've been a villain - and her constant anger and hatred are explained and fitting from the start: you'll see her losing everything she has and her reaction is reasonable. It only gets "worse" later on but I won't spoil here: let me just say that Velvet "snaps" and starts to lose herself to despair and anger even more, becoming completely "berserk".
But don't worry because also the rest of the main and sub protagonists are extremely well written and likable, with relatable backstories and overall believable dialogues (except maybe Magilou, but that's her quirk). Everyone, from the villains to the NPCs you meet are relatable in a way or another and even if I praised Velvet a lot, the best-developed protagonist is definitely Laphicet and his literal journey from blandness to fully grown character (without any exaggeration)
The others are quite good too and all of them have their unique quirks: Magilou is the oddball, always spouting remarks and overacting in her voice, but beneath all that oddity hides a struggling woman who tries to "joke" on her past and has quite the broken heart.
Eizen is a pirate and also a Malak (or seraphim), but he's also very passionate and incredibly caring for his team and his sister, which is another reference from Zestiria.
Rokurou starts out pretty one dimensional but he becomes more likable and shows his laid back personality but also his honor, despite being a Daemon
Eleanor also starts out rather bland, but not only she becomes a much better character later on, but she also shows her flaws and, ironically, her thirst for revenge against daemons.
And last but not definitely not least, the entire cast of sub characters are amazing and very, very enjoyable to talk within the skits and while I won't spoil anything, I really had a blast listening to their dialogues and cutscenes and I would actively search for them whenever I had time.
....too bad this game has one major flaw: the combat
Now I could also mention how the graphics don't look amazing (it's ps3 graphics in hd), how the lack of world map makes it very annoying to travel and other things, but my biggest gripe with the game is the combat and that's because...well...it's broken AF.
In combat you have 5 icons above your hp called Soul Gauge: these are your TP and are needed to use artes. The more you have, the stronger you are and the more artes you can use without having to stop; you start most fights with 3 and you gain more by stunning the enemy with your attacks which will make them drop their soul shards.
Problem is, this also works against you and unlike your enemies, you can get stunned almost instantly in one hit...and then die from being ganged from the entire enemy team.
This was incredibly annoying, and it's not even because I played on moderate-hard, because what killed me most times is how enemies will often stun me and kill me (my character) while ignoring the other 3. It doesn't help that the dodging mechanic is freaking bad and not reliable, especially when 3-5 enemies are all ganging on you: you're bound to get damaged eventually and that one damage can stun lock you to death, which is what caused me to nearly quit the game at some points... but I didn't so I cheated by using Eizen and his infinite blast gauge attacks due to his high stun rate.
Hey if the computer cheats, so will I!
I could also explain how the mastery system is pretty lame - essentially Vesperia with much weaker skills but all active - and how the Katz's chest are annoying due to gathering coins, but those are tolerable nitpicks.
For me, what turned me off was the combat that kept relied too much on inflicting stuns and even after learning dodging and other things, all the enemy needed was one hit to stun me and kill me within seconds...and I had enough.
Still an amazing story and overall great game, but I think the combat could've used more polish and not because of the stuns (Rokurou is meh, Eleanor becomes better after the final dungeon, and Velvet can't stunlock like eizen).
Definitely worth a shot, despite my ranting about combat.… Expand
Mar 20, 2018The first time I started playing Berseria I couldnt stand it. The story was nice, but I was having problems seeing potential on theThe first time I started playing Berseria I couldnt stand it. The story was nice, but I was having problems seeing potential on the characters. It was like mid-game when I finally got snatched by the game, making me regret having this game on my shelf for so long without finishing it.… Expand
Apr 3, 2020this game can pretty much be summed up with the sentence "sometime's i'm angry, other times i'm less angry". now, if that didn't make it clearthis game can pretty much be summed up with the sentence "sometime's i'm angry, other times i'm less angry". now, if that didn't make it clear enough, the story is questionable at best. beyond that, the graphics aren't something a person should expect beyond early ps3. the game play? technically, that can also be summed up by my initial quote. i'm not even sure if the companions DO anything, and i'm fairly certain your monstrous hand does all the work. as a more personal issue, i found ingredient collection and weapon creation to be the most tedious i've ever seen in a game. one ingredient in particular can only be obtained from breaking weapons/armor that don't have a buff effect and it's a basic upgrade material that's "most easily" obtainable that way. due to "perks" you get as you continue the game it makes it even harder to get un-buffed equipment. not to mention they are entirely random. you want to focus on a specific build? not if your equipment doesn't allow you to. lastly, due to how the weapon experience bar works, it makes it feel even less pleasant upgrading or changing equipment.… Expand