Despite a lacklustre story, a couple of negligible problems and a disappointing climax, Demon’s Tier+ on Xbox One is still an addictively fun twin-stick, rogue-like experience. The unlockable characters, improved weaponry and a rewarding sense of achievement just ensures you want to dive in again and again.
Once I figured how to best utilize the dual currency system and escape with my rope as needed, I started to enjoy my time with Demon’s Tier+ much more. While the grind is long and arduous, there’s plenty of replay value within for those that want a challenge to unlock everything it has to offer, including multiple tiers. Highly addictive twin-stick gameplay combined with tough-but-fair roguelike elements make for quite a decent experience overall, one that had me trying “just one more time”.
Demon Tier+ is a fun dungeon crawler with some interesting ideas which worked well for me. This gaming style prevents over-grinding to allow you to breeze through, and the dual currency part of the game is interesting. It has a decent amount of challenge to it to keep it interesting too. I recommend this to dungeon crawler fans, as there is a lot to keep you coming back, aiming to get that much further each time.
I will probably go back and complete the third tier just to get my last achievement, but after that there isn’t much of a point in playing since unlocking the legendary character after tier 1 essentially negates all other cool aspects of the game. This might be one of the few times I felt disappointed after becoming overpowered early on in a game. Still, it’s a decent little dungeon crawler that should satisfy a good population of people.
Demon's Tier+ is a solid little throwback, with heart pounding action, fun game mechanics and systems that allow for upgrades to suit the player's style of gaming, and enough intriguing story content to be at least worth one playthrough. There's not enough incentive here to push through later difficulty tiers for anyone but the most ardent of roguelike experts and monotonous gameplay is a big issue that's only amplified by its escape rope system. Still, the core of the game is very good and anyone looking for their next nostalgia trip gaming experience may find themselves satisfied with this old school roguelike.