A truly immersive and extremely enjoyable experience that fans of the franchise shouldn't miss. Its innovative gameplay elements and engaging conclusion to the trilogy make this one the definitive title in the Future series.
A Crack in Time is ultimately what the Ratchet and Clank series has led up to. It combines everything that made Ratchet and Clank right, and adds space exploration and time solving puzzles to help improve on what was already a great formula into something even better. The music is perhaps the best its ever been, the game looks wonderful, the characters will still have you laughing, and it can even be a bit emotional. A Crack in Time is truly the defining experience for the Ratchet and Clank series
Even though there’s not much different or new about this sequel when compared to the last game, Ratchet and Clank Future: A Crack in Time manages to be one of the most enjoyable titles released this year.
If A Crack in Time is indeed the final Ratchet & Clank game, then the series has been finished the right way - with a solid game that doesn't stray from what fans love while giving them plenty of service in the process. And in this way, it's also guilty of playing it a bit safe, but when expectations are that high, and are met, it's a sure sign of a quality game.
A great game marred only by a pervading sense of dj vu, then. But when the quality bar is raised this high, deja vu be damned - we couldn't care less. We just sincerely hope that Insomniac see reason and postpone killing off their strongest franchise for a some time yet.
I found the games annoying and tedious to play. I just didn't find myself having a good time with this game and I must say this was more of a chore than an experience. I know many people had enjoyed this but for me I didn't like it.
This was a really frustrating game for me. I have read many great things about the Ratchet and Clank series and how funny it is, with this particular game being one of the best and funniest, so I jumped in to it and did not see what the fuss is about at all.
The story and jokes really felt like it was made for the under 10 years old players-complete with over animated movements and cutesy characters. I will usually get a few chuckles out of a Pixar movie or Saturday morning cartoons, but this was flat as a pancake for me. Not to say that kids humor can't be funny to adults, but it felt like they were trying so hard.
Another thing this series is lauded for are the weapons-which were also disappointing. I only really felt like one or two guns did any damage and half the guns are just for crowd control of some kind or another. Add that on top of an auto aiming system that is really finnicky and you'll get real frustrated, real fast.
And speaking of frustrating-the platforming was really rough for me. Way too often I would miss a jump for seemingly no reason, then die instantly, then restart at a checkpoint from way back in the level. It was a real exercise in patience to complete the game at all.
If you like the series, you probably don't need my opinion and more power to you, but if you're like me and thinking of giving it a chance, probably just skip it.
SummaryConcluding the events set into motion by Ratchet & Clank Future: Tools of Destruction, Ratchet & Clank Future: A Crack in Time at long last answers some of the franchise fans' largest questions. After discovering that Clank's disappearance was engineered by Dr. Nefarious, Ratchet races to rescue his best friend. Unfortunately, he discove...