You might not enjoy its concept, but if you do, then you'll find a big game with a lot of possibilities. We hope Activision will keep on improving the series, but so far it's going the right way.
In the end, Skylanders Giants feels like the right evolution for the series. There are enough tweaks and new content to get people back into the game, while the new figures only amount to 16 this time around (unless you really need to collect the new Series 2 ones) it makes it more manageable on your wallet.
While its by far not the best game of all time, it is my favourite of all time. I have a dangerously high amount of nostalgia for this game and it was the first game I ever got 100% for. The gimmick is that there is now bigger skylanders that can do things cores and lightcores can't. Its a shorter game than its predecessor but all levels, bar maybe autogyro adventure, are solid levels. Some of the bosses could be improved with the use of healthbars though. The story is good using the arkeyans as the central point. Fantastic game with memorable moments throughout.
Skylanders: Giants remains every bit as satisfying to play as the original was, and in my house at least, it's still the game of choice when the family is in the mood to pass the controller around.
While the retail element is a justifiable red-flag, as an ecosystem for toys and play, Skylanders Giants is well-written, well-designed and engaging stuff.
Paying upwards of $200 for the full Skylanders Giants experience is a hard sell, but the $75 starter pack which include the game and three figurines (one giant, two regular) is a good jumping point for both kids and parents. I don't particularly care whether Skylanders Giants is age-appropriate for me or not; it's fun for everyone and that's what the best family games should be about. Just don't feel pressured to catch them all, if you know what I mean.
The Skylanders concept still feels novel and you get the feeling that there's a lot of potential waiting to be squeezed out of the experience. However, it's clearly being held back by the focus on peddling collectible toys. There's a decent game in here, but it's ultimately hard to justify the substantial investment you'll have to throw down for all the figures required to get the full experience.
Fun, Good for family's. you have to fight Kaos and on the way there there are multiple challenges in your way and I think the adventures is great for children and not bloody at all. If you are looking for a good game to get this is a really good game to get for families.
My childhood game. For me it's very memorable and fun. Liked the giants and what they could do. You can play with your brother or other family members. It looked like magic to my eyes when the figures lit up and appeared on the screen. I think it's level's designs are more creative than the others, not saying they're bad but just this game every level's special. I like how there's a certain areas that only giants/ certain types can unlock. Really showed why there is different types of characters. But this is where the bad part comes in you'll have to buy additional characters to unlock or to make the journey easier. But was not a that big of a problem to me so I give it a 9. Just saying if you played it's sequels it's characters will not work on this game. There's lots of you to do as you can upgrade each characters but again that depends on the number of characters you have.
"Skylanders: Spyro's Adventure" was a massive commercial success, so being that it was distributed by Activision, we all knew that a sequel was imminent. Considering how they treated "Guitar Hero" and "Tony Hawk" throughout the 2000s, and are now treating "Call of Duty" and "Destiny," it didn't take rocket science to realize that this was going to become a regular series. And so, "Skylanders: Giants" came along and, surprisingly enough, became an improvement on its predecessor.
Visually, "Giants" looks far better than "Spyro's Adventure," but beyond that, the new cast of characters is charming (just as the old ones were), and the fact that there aren't that many of them (16 completely new Skylanders) and that the game has a "Portal Owner's Pack" means your wallet won't get utterly destroyed like it did with "Spyro's Adventure." The game retains the fun platforming and RPG-like elements from the previous game, the level design is far better, and the gameplay is much more fast-paced and fun than "Spyro's Adventure." Toys For Bob really went the extra mile to make the game better and they definitely succeeded!
Well, for the most part. Unfortunately, the game is still bogged down by the occasional bug, glitch, and sometimes freeze that you would get in "Spyro's Adventure." On top of that, the game is far shorter than before, so while the adventure is sweet, it doesn't last extremely long.
Even so, "Skylanders: Giants" manages to improve greatly on its predecessor, and it's definitely a game you should check out.
Final rating: 9 out of 10 "Awesome"
A carbon-copy sequel, which should sell you over if you liked the original. But it suffers from the same problem; swapping outtoys needs a second or so of thinking you don't have. Not saying don't buy, but think hard.
what they should make it better it was just bad and I cant belive i wasted $50 on this game and it was on sale in Australia it should be $80 but I just hate it and I will be trading it and buy it for kids and its 2 same from the 1st
SummarySkylanders Giants is an all-new adventure for existing Skylanders toys that also adds 20 new characters--including eight giant ones--to the existing roster.