This new entry surpasses the previous game in everything, but it is too conservative, continuing the formula instead of evolving it. It is still a great fighting game, but Namco Bandai could have taken more risks to innovate in the genre.
El peor modo historia, el peor modo un jugador, los jugadores nuevos simplemente no están a la altura y decepcionará a cualquier fan. No tiene galería, ni teatro ni nada que se le parezca.
Es divertido y jugablemente sigue siendo el mejor, pero muy por debajo de los anteriores.
The game is BRILLIANT. The story is short yet touching, gameplay is perfect, characters are balansed and the game's world is the perfect one to live in. That's just a perfect tale. AND STOP COMPLAINING ABOUT DISAPEARRENCE OF OLD CHARACTERS. That's inevitable part of evolution.
SCV reinvents the series again, and implements a number of changes that add layers of complexity and depth to a winning formula. The new Street Fighter-centric direction is surprising, but one that still works within the general framework without being overpowering. While plenty of single-player content can keep you busy for months -- much like the original -- in the end playing with friends and real opponents is the best way to experience Soulcalibur.
While I'm mildly disappointed in the linear and rather limited single player mode here in Soul Calibur V, the simple fact that Namco caught up to Capcom's feature sets in the online department is a pretty big deal. I'm far from a pro player, but I do think that SCV offers fast, offense-oriented action without the ridiculously frenetic pace and utter chaos of the Marvel vs. Capcom series.
It is a shame that V is largely a backwards step compared to IV, at least in terms of value. Playing this game, I get the overwhelming impression that the developers were phoning it in - who knows, maybe the budget was slashed, or they (somehow) didn't have much time.
SoulCalibur V is definitely a step in the right direction for the maligned series. Despite plenty of changes and improvements, however, the game is still too complex to be casual and too flawed to be taken seriously. Soulcalibur V might have forged its own soul, but it's not burning brightly just yet.
The new character customization is either much better or much worse, depending on what you're looking for in character customization. If you want to put stickers on your cape or make a short Asteroth, Soulcalibur V is the game for you. But if you want Soulcalibur IV's indepth unlockable stat-based equipment RPG, well, Soulcalibur IV is the game for you. Because Soulcalibur V has none of that. What a disappointing step backwards.
The best 3D fighting game is return and Better than ever, more characters, more options, best mode for playing online... what else could you want? Are you a fan from the series? don think about it and buy it!
This is my first Soul Calibur game, it's quite different in comparison to every other fighting game I've ever played.
The gameplay mechanics are very unique, the game feels slower paced and the movement is a little bit clunky, but overall it's enjoyable and it works well with the combat.
The music is nice, it has a medieval style to it and fits with the game's setting.
And the best thing about the game is the character customization, it's phenomenal! I love customizing characters and this game has so many options, you can pretty much customize your characters however you want.
Last but not least, the campaign is boring but I liked seeing new characters and unlocking them via the story mode.
Final Rating: "Good" ~ 7/10.
i Hate this game.
i hate the Design, i hate the Story, i hate the new Characters (except ZWEI), i hate the content, i hate the Balance...
the Gameplay and Visuals are rly good, Online works well and Character Creation is Superb, don't get me wrong.... but this is so far the worst game of the Franchise!
I admit, I'm a Soul Series fan and had high expectation for this game, but who can blame me! Soul Calibur was one of my most treasured games back on the DC and SC2 on GC was just perfect. So is SC5 is soo different? Well, YES and it isn't good at all! First, the balance is all wrong. Why is it that powerful attacks are easily punished by speedy attacks? You 'll find instantly that speedy character like, Leixia, Natsu, Pyrrah Omega and Nightmare are highly advantageous! Secondly, the story mode is utter crap! Even though fighting games are mainly multiplayer, it is traditional to have an arcade mode which explains why every character is fighting. Thirdly, there aren't enough modes like time trial and survival. There are some good things about SC5. Things like Character Creation and the multiplayer UI are very well done. The online gameplay is seemingly lagless and error free. The graphics are good, but it still has the plastic finish from SC4 on it which doesn't impress me much. All-in-all I would of given this game a 6, BUT....there is something missing from this game, it's SOUL. Because of the changes in mechanics which includes the removal of Guard Impact and Parry, this game is NOT a Soul Calibur game! The feeling is more like a Street Fighter game than Soul Calibur and that's what is wrong. If you haven't bought this game yet wait for it to go down in price. If you 're a Soul Series fan, I'd avoid this one.
SummaryDeveloped by the Project Soul team, SOULCALIBUR V begins 17 years after the events of SOULCALIBUR IV with new heroes and returning warriors clashing in a showdown between good and evil. The tale of Patroklos, son of Sophitia Alexandra, unfolds as his family's destiny intertwines with the Soul swords. With the series' 8-way run, allowing ...