Blossom Tales 2: The Minotaur Prince Image
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77

Generally favorable reviews - based on 12 Critic Reviews What's this?

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8.0

Generally favorable reviews- based on 22 Ratings

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  • Summary: The Minotaur King has returned...and it's all your fault! Lily's back for a new "classic" action-adventure set hundreds of years after The Sleeping King! Grandpa's latest tale takes you on a journey through haunted forests, pirate shores, and other mysterious lands across a vast open-world!The Minotaur King has returned...and it's all your fault! Lily's back for a new "classic" action-adventure set hundreds of years after The Sleeping King! Grandpa's latest tale takes you on a journey through haunted forests, pirate shores, and other mysterious lands across a vast open-world! Charming towns, terrible enemies, tricky puzzles, and powerful weapons await you. Enjoy a "story within a story" as Grandpa narrates exciting moments throughout Lily's incredible adventure.

    Will you help Lily defeat the Minotaur King and save her brother?
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Score distribution:
  1. Positive: 9 out of 12
  2. Negative: 0 out of 12
  1. Nintendo Force Magazine
    Nov 9, 2022
    90
    Blossom Tales II is absolutely brilliant. There's a ton of secrets to find, some great post-game content, and it's clearly been made with an abundance of love and care. The first game was great, and this one is even better. Blossom Tales II is not to be missed! [Issue #62 – November/December 2022, p. 20]
  2. Aug 16, 2022
    86
    My only major gripes with Blossom Tales II: The Minotaur Prince are highly subjective. It’s a game that needs to reach the kind of people who play mods of The Legend of Zelda: A Link to the Past, which provide the player with more challenging combat and puzzles. Blossom Tales II has a very good world map to explore, and its dungeon puzzles and combat are perfect. It starts like a game a parent would want to get their young daughter but becomes one that will impress any old-school Zelda fan who gives it some time. So give Blossom Tales II: The Minotaur Prince your time.
  3. Aug 25, 2022
    83
    Blossom Tales II does little to hide its Zelda inspiration from the player. While it doesn’t reach the heights of Nintendo’s legendary franchise, it does smooth over many of the early-‘90s design conventions present in games like A Link to the Past to deliver an adventure able to be enjoyed by players of all ages and experience levels. Blossom Tales II is a better game than its predecessor, and I hope we continue to get more adventures from Lily, Chrys, and their grandpa in the future.
  4. Aug 21, 2022
    78
    This is a solid tribute to the genre that improves the work done by its predecessor, but keep in mind you won’t find much originality here.
  5. 75
    Blossom Tales 2 is certainly a fun and satisfying 2D Zelda-like, but it doesn’t impress in the same ways that the original did. The final dungeon is about 30 percent too long, and the minute-to-minute traversal of the map doesn’t have the pace to generate that “leave-no-stone-unturned” momentum. Fortunately, the dungeons are largely well designed, and the world and its inhabitants have their charm. If you love a good top-down Zelda game or enjoyed the first Blossom Tales, you’re likely to be happy with The Minotaur Prince. Just don’t go in expecting the reinvented wheel.
  6. Aug 30, 2022
    75
    Even if Blossom Tales isn’t all that original, that doesn’t make it any less fun. The world is fun to explore, the puzzles are fun to solve, and the story is engaging and enjoyable. It may not make you forget its obvious influences, but at the very least, it does right by them, and tries its best to live up to their sterling reputations.
  7. Aug 16, 2022
    60
    If you love Zelda, you’ll find it hard to resist The Minotaur Prince. Yes, it’s obvious when certain items or ideas from elsewhere have been pinched, but does every game need to straddle the bleeding edge of innovation to be worthy of our time? Castle Pixel knows what the people want and is willing to give it to us: a fun, lighthearted top-down adventure game with smart puzzles, playful writing, and a colourful world to explore. Given that Nintendo isn't doing it, we might as well let someone else have a crack.

See all 12 Critic Reviews

Score distribution:
  1. Positive: 3 out of 7
  2. Negative: 3 out of 7
  1. Aug 17, 2022
    10
    Fantastic game that takes the best parts of The Legend of Zelda: A Link to the Past and makes it a whole new game. HIGHLY RECOMMENDED!
  2. Sep 12, 2022
    9
    it almost seems like this is getting review bombed, since i can't see how it's had so many 0 or close scores, or any at all. this game isit almost seems like this is getting review bombed, since i can't see how it's had so many 0 or close scores, or any at all. this game is great, and includes a lot of modern features from the zelda series while sticking to the 2d presentation. it's significantly longer than the first game even if you don't partake in the grindier aspects, has more complex dungeons and more detailed maps, cute music, and way more minigames + more dynamic settlements that change depending on your progress. yes, the game is shorter than a full zelda game, because it's a 15 dollar indie game. it's significantly longer and larger than A Link to the Past regardless, and the first one has been on sale for very cheap lately.

    i actually agree with some of the criticism of the first game, and wouldnt give it higher than an 8 for a lot of little reasons, mainly that it lacked depth and was very short + easy. this title has improved on those issues, to the extent that it's more detailed and larger than the overworld for link between worlds, for instance. keep in mind, there is no dark continent or lorule to visit, though, which makes the game a little more than half as long as link between worlds. at 15 dollars, i simply have no issue with that.
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  3. Aug 20, 2022
    9
    "In a year where Nintendo failed to bring us another Legend Of Zelda game, Blossom Tales 2 is a welcome experience. Not only did they improve"In a year where Nintendo failed to bring us another Legend Of Zelda game, Blossom Tales 2 is a welcome experience. Not only did they improve the “Zelda formula”, but Blossom Tales has also become its own game. This is the break-out game for this series, I believe anyone who even somewhat likes the “top-down action adventure games” will love this one. In a time when a lot of companies won’t even release full games, it’s refreshing to see that some dev teams and companies still care about quality. I believe we as gamers should reward that dedication by buying their games and supporting them. I truly enjoyed Blossom Tales 2."

    Read the guest review by NemA Gaming here: https://theeliteinstitute.net/2022/08/20/blossom-tales-ii-the-minotaur-prince/
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  4. Nov 29, 2022
    7
    The first thing that immediately annoyed me seconds after I started it was that unlike in 1, your sword is now locked to B instead of A and IThe first thing that immediately annoyed me seconds after I started it was that unlike in 1, your sword is now locked to B instead of A and I don't like it. Especially since you have to press B to talk to people but have to continue the text by pressing A. That is so unintuitive it hurts. Admittedly I also played 3D Zeldas which lock the sword to B too so it's not that much of a hassle to get used to but this doesn't change the fact, that you still have to interact with B while continuing with A while 3D Zeldas have interaction and continuing on A while canceling with B.

    The stamina system wasn't changed much but now you get a dodge roll on X. Sadly, while you can get more stamina commonly used items seem to use percentage of stamina because I wasn't able to use them more often as the stamina bar increased and as it grows bigger, it takes longer to recharge.

    While deaths remain mostly pointless since every room is a checkpoint and you start from it's beginning it's just bad game design if you have invisible obstacles while swimming because of a water level mechanic. You also are defenseless while swimming and while you can use a swim boost, it doesn't help against homing projectiles that come from enemies that are often close to or even in the water.
    There are other unfair situations where you are defenseless because the environment doesn't allow you to attack like when climbing on vines towards a small plattform with enemies where the enemies can charge at you and block your way onto the plattform.

    It also is pointlessly annoying that there is no verticallity when using items. It might look like you can throw a bomb down from a ledge or a stair but it doesn't work. It will explode as if they were walls.

    Something they did improve is that now you can pick up items with your sword since in 1, it could happen often enough, that items landed on tiles that can't be walked on while right next to the player character.
    It also is better that falling in holes doesn't make you start at the room entrance but at the hole border.

    Unfortunately even progression puzzles became way to convoluted and complicated as soon as the second dungeon to still be fun. Thank god though they mostly got rid of the "Simon says" puzzles. I didn't find everything (because frankly the game is not good enough and some annoying mechanics discourage completion). And don't, please just don't put enemies on puzzles where you have to move around a lot, it's not challenging just annoying.

    While the enemy spam has been reduced, there still is an issue with tank-y bosses, even with double damage and bullet hell fights and now even regular enemies take way to much of a beating. Further in close quarter fights ground based attacks reached over pits, can hit you and you can't do **** about it because you lack movement space.

    Other issues include:
    1. You still can't reorder your inventory and the inventory isn't that good so you can't make it more comfortable to use. It would also help if you could get an item description as a reminder of it's functions but mainly for key items to recall what to do without the need to search and talk with related people again.
    2. Due the new crafting system and the limited number of bottles, money gets useless even earlier than in 1.
    3. The map is bad so it won't help you find something specific.
    4. Game 1 gave too many hearts at times and 2 now went wrong the other direction and gives too few hearts.
    5. When you transition between screens, chances are you run into an enemy you couldn't possible see and get knocked back to the previous screen or worse killed because you didn't have enough health to take that hit. Similarly you might end up stun-locked in tight areas because of that.
    6. The "choose your own adventure" part is utilized slightly more but still barely notable

    Still, it's a good game that improved some things to the first entry but made other things worse. It's still worth playing if you liked one and if you haven't played 1 it really won't detract much.
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  5. Aug 18, 2022
    3
    Very unhappy with blossom tales 2. The first one was great. Really gave a sense of Zelda adventure. This new one seems like they ran out ofVery unhappy with blossom tales 2. The first one was great. Really gave a sense of Zelda adventure. This new one seems like they ran out of ideas. Plus it's wayyyy to short for the price tag. Took less than 8 hrs for me to finish Expand
  6. Aug 25, 2022
    0
    the gameplay is so annoiying on this game. the music is terrible and the gameplay is boring
  7. Aug 25, 2022
    0
    i dont like anything here. this game is so bad. why the story is so bad like these