Neoverse dispenses with story (and a perhaps more-important tutorial) to get players straight into the action, trusting them to figure out the game's intricacies on their own. Those with the patience to learn Neoverse will be rewarded by its amazingly deep, fun, and varied gameplay. With three very different characters to choose from, and a mountain of systems and modes, Neoverse is one of the most addictive deck builders I've played.
Neoverse Trinity Editon is a surprisingly addictive deck-building card battling game. There are some things that will make you think this was a converted mobile game from the West, especially given anime-based heroines. The game leaves a lot for you to figure out but provides enough varied missions so that successive playthroughs don't feel completely monotonous. It requires some patience to master the system and unlock new cards but on the plus side, it plays well in undocked mode making for a great travel game!
As it stands, Neoverse won’t convert diehard Slay the Spire fans, but it can effectively woo the ones who are looking to scratch that itch with a new IP. Even with challenge modes, special gear to grind, and multiple bosses, there’s less complexity and potential for wildly different runs, less magical chaos and luck of the draw. The developers have clearly put thought into the battle system, even though they’ve crafted a game that provides more overpowered gameplay loops than its inspiration. Its design is overly flashy - sometimes even gaudy and cringey, especially the additional unlockable “costumes” for the heroes - but Neoverse’s superficial surface isn’t hiding a dearth of substance, with numerous hours of deckbuilding enjoyment to be found.
On the surface, Neoverse Trinity Edition has everything a deck-building TBS needs to be a highly recommended one, mainly due to its more-than-decent mechanical depth, and, yes, because of its sexy exterior. Sadly, this just doesn't achieve being the next Slay the Spire it wants to be. A bit repetitive, and with a visual wrapping that's as generic as it is nice to look at, Tinogames Inc.'s creation is far from bad, but also something that's far from greatness. Only for - very - big fans of the genre - just be ready for something that's maybe a bit too easy/casual-friendly for your liking.
Neoverse Trinity Edition has a lot of good ideas and could very well be
a card game classic on the Nintendo Switch. Unfortunately a poor
performance - which includes frequent losses of frame rate and a
frustrating user interface when played on the Nintendo Switch screen -
as well as a lack of a proper introduction to the way the game is played
make this experience way more unappealing than it should be. This is a
real shame, because its gameplay is very fun and the mechanics are very
well thought, but the game's performance truly harms the experience to a
level it should not.
Neoverse Trinity Edition succeeds at being an enjoyable deck builder, but it does so in a way that's seemingly desperate to highlight its limitations. It runs embarrassingly poorly at times, and does almost nothing to ingratiate the player to its many systems, all of which must be puzzled out more or less from scratch. While this is far from ideal, it's not enough to totally kill the game's appeal. Robust strategy is both possible and necessary in order to progress much beyond even the second boss. If you vibe with Neoverse Trinity Edition, it'll last you a while. It's just very, very difficult to get to grips with this bizarre, confusing game.
A deck-building game that’s forgotten to include a narrative behind it, Neoverse Trinity Edition doesn’t do a good job of making your fights feel meaningful. Only the most dedicated of strategy card game fans will find any joy here.
SummaryNeoverse is a beautiful, fantastic game consisting of adventures with thrilling challenges. It is a strategic, action, rogue-like, deck building game that will test the player’s skill. Start an adventure with unique heroes to save the world along various timelines.