Refunct won’t challenge you in any way, and it’ll be over before you know it. But — as someone who still has fond memories of playing the game when it first came out on Xbox a few years ago — I can tell you from firsthand experience that its pleasantness will stick with you long after you’ve finished its very short run time.
It may be on the (very) short side, but Refunct is a refreshing, playful, and non-violent platforming experience. If you’re in the market for something a little different, it’s certainly worth a look.
Refunct is a very simple game, and I love it. I am one of those people that love to start a game over and over, and since this game is very short (the only reason I took 2 points off of my score) I can play this over and over. After you finish this game once, it will time you the next time you play from the beginning. I can beat this game in 6 minutes. I would only recommend this to people who love replaying games.
You will definitely get your money’s worth with this game because it literally costs next to nothing. It retails for three US dollars, but as of this writing, it is on sale for two bucks. You can pay a lot more money for much worse games than this.
I originally wasn’t going to review Refunct. In the beginning, it felt like the kind of game that would come out of a “make your own 3D platformer in Unity!” tutorial. Super basic, no frills, barely a game.
Over my playthrough, however, it won me over. The relaxing platforming, combined with the soothing music, created an atmosphere that I’ve never quite experienced in a game before. This is definitely a title that is worth your time and attention, and gives so much in return for how little it asks.
Ultimately, Refunct is incredibly simple, severely brief, and painfully easy, but this is exactly how it bills itself on eShop. The description contains a bullet list of selling points like “Peaceful,” “Relaxing,” and “Seamless,” and it certainly delivers on these promises. The controls feel good, too, with the actual platforming being very forgiving, and there are little collectables you can pick up but to no real end. If you need something to take your mind off a stressful day or an impossible Dark Souls boss, or just as a break between 30-hour RPGs, Refunct might do the trick. Just don’t jump in expecting Mirror’s Edge or Portal.
Refunct feels like the promising start of something bigger and better. Despite some real potential, it ends up bringing little that excites or leave much of an impression, due to its scant half hour or so of gameplay. It’s priced right, but Refunct might be a game you only play once.
Refunct has its advantages, it certainly helps the player relax and provides for a nice experience. Unfortunately Refunct is limited in what it gives the players: it is too short, too simple and its mechanics too limited for Refunct to be a truly enjoyable game. If Refunct made a greater effort at being a longer, more in-depth experience, it could be a recommended work.
For the price below 3 USD... I was not sure what to expect. The description of the game could be interpreted as "a boring game". But it... somehow... is not boring. It should take 30 mins to finish it. After 10 minutes i was 33% through it... and then the other day I finished it in another 18 minutes. Maybe because I knew it should take 30 minutes I dint run away from the game after the first 5 minutes. I´m happy I finished it. The world wouldn´t end if I would miss this one... but still... for the price.. and some of your children may find it fun as well..
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