A fascinating adventure with a beautiful side in his visuals and great playability. His taste it's like an old-school game, but makes great points in the adventure genre with captivating music and a unique world.
Like previous effort ABZÛ before it, The Pathless leans heavily into the gorgeous cell-shaded world, and it does so with gameplay and story that keeps you locked and engaged for the entirety of its 10 hour story run. Comparisons to games like Shadow of the Colossus and Journey are apt, but seeing the world rush by at 4K and 60fps is a thing of beauty. Come for the frenetic gameplay, stay for the art.
This game is a masterpiece. I already imagined that I would like it and that it was good, but not that good. It's just very beautiful from start to finish, great art and graphics, the gameplay is really fun with interesting puzzles that get more and more challenging and different throughout the game, with several secrets and the exploration is good and very free around the map. But, in my opinion, the game truly stands out in the boss fights. They also get more challenging as the game progresses, but they are all simply epic. This game definitely didn't get the recognition it deserved. More people should play and enjoy this beauty
Its stylish visuals and slick gameplay make The Pathless stand out as a truly epic experience. If the concept of whipping around massive intricate environments at ridiculous speeds while solving puzzles and taking down bosses appeals to you then definitely check it out.
Giant Squid's The Pathless minimalist approach has many highs and lows, yet despite its flaws it manages to emerge as a solid game. If you are looking for a quick adventure that ramps up towards the end, you will not be disappointed with this one.
The Pathless is a worthy addition to the minimal release list this early in the PlayStation 5 lifespan. It delivers engaging gameplay, as well as frankly beautiful visuals. The issue is that feeling of familiarity *cough*Zelda*cough* coupled with a lack of activities to indulge in. Too often does this feel like a template of greater things to come, and it's a massive hope that this will spawn a sequel. So many great ideas needing to be expanded upon, mainly the excellent movement, as no game this year has given a greater feeling of speed in its unique traversal system, and along with the excellent boss battles, this comes recommended. Here's to The Pathless 2: Less Travelled.
There are a number of clever puzzles in The Pathless. Alas, I found little reward in solving them as I wasn’t invested in the game’s world or its characters. Solving archery puzzles spread across a wide barren environment just wasn’t for me.
Amazing experience... It's like shadow of the colossus only difference you're running fast and flying with the help of your friend (eagle). The graphics and controls are top quality. So worth it all the way to the platinum
Context: I Platinumed (100%) the game on the Playstation 5, running the Playstation 4 version. I am an Austin Wintory fan and figured I need to give them game a try.
While not like Journey or Abzu, the Pathless offers a similar experience. A narrative story with minimal tutorial or assistance. The Pathless is a long puzzle adventure game where you play as a hunter equipped with a bow, fighting alongside an eagle companion to stop the dark ritual fabricated by the God Slayer. You will encounter series of bosses, first hunting them down in a chase sequence, and then finally taking them down in an arena style manner. This is easily the highlight of the game. The movement archery mechanic is unique and enjoyable most of the time but it has a level of jankiness that ruins the flow of the game. It's fun at first to shoot your arrows at these small targets to gain speed and slide and fly around the map, but even before this mechanic is introduced, you'll notice how slow and sluggish your character is, and having to rely on hitting those targets to gain any speed is a minor annoyance, making getting from puzzle to puzzle a chore... To make matters worse, there's this terrifying fire dome chasing you across the level, and getting dragged into one demands you to stealthily collect your eagle companion and dust them off in order to continue the game. Leave me alone... I just want to explore and solve riddles. It's also aggravating to locate the goods you'll need to advance as the red glow does not tell you whether the area is a lightstone needed for story progression or simply a collectible.
All great things however, this game has a $50 CAD price tag. The average player will speed through the main story in 3-4 hours tops, collecting the minimum amount of lightstones needed to progress. As a value gamer, its hard for me to recommend a game that can be beaten and fully explored, even with the slowest of paces, in 15 hours with little to no replayability. There is an 'alternative ending' when you collect all the lightstones but it was a let down. If this becomes a $15 or free for Playstation Plus members, I believe this game will attract a larger audience that it does deserve.
A short adventure game that can be finished in one day. The art style and the environments are pretty nice to look at. It's main focus lies in exploration and small puzzles. Combat is non-existent, and that's probably it's biggest flaw (that and no maps). Although it's nice to explore the forests, it can be tedious to find the remaining light stones if you want to get a special ability. And honestly those perks are not worth it for all the trouble and backtracking. The music is very good too, but in terms of gameplay the game is below average unfortunately. The character you control doesn't have a run, instead you get special boosts by shooting arrows on targets. It takes some time to get comfortable with it, but it's fun, for a while at least. You get fragments of information about the past events/year via brief mementos from dead corpses and the monuments of the area. Basically a war that broke out over religion and believing in different gods. Honestly it was interesting to read those little story tidbits and it was what motivated me to finish the game. Unfortunately the story doesn't really go anywhere interesting, it's very predictable. But it's supposed to be a more a visual and sensual experience like 'Journey'. So yeah, as a short game for people who like exploring nature and solving puzzles, and like visual storytelling, this'll do for one or two days.
I liked the look of the game, and the controls are solid. But, the amount of puzzles far exceed the combat, platforming or any type of fun. I’m not a huge puzzle guy. This game is 70% puzzle. And the story is pretty bad, but there are some good moments to be had here. It’s worth playing for free and/or around $10 imho
SummaryFrom the creators of ABZÛ, The Pathless is a mythic adventure game about an archer and an eagle in a vast forest. Become the Hunter, a master of archery who travels to a mystical island to dispel a curse of darkness that grips the world. Forge a connection with your eagle companion as you hunt corrupted spirits, but be careful not to bec...