This is all my opinion on this game. Let me also point out that I don't ever write reviews. I think the last review I wrote was for Halo Combat Evolved to give you an idea of how rare this is. I also only even consider writing reviews for truly exceptional games, especially ones that I don't believe get the credit they deserve.
I'll also point out that I have a lot of experience in MMOS, or I should say experience trying out MMOs. The only MMO I've actually enjoyed for more than the first few hours (until I played Wildstar) was WoW. I easily have over 300 hours of gamplay in WoW, though my interest is finally almost depleted. Having enjoyed WoW so much I've tried multitudes of other MMOs. I've tried Tera, Rift, Aion, Guild wars 1 and 2, Vindictus, LotR Online Neverwinter, SWTOR, Skyforge, FFXIV, Eve Online, Blade And Soul, Star Trek Online, and I'm sure several others that I can't think of. And most of these I quit before playing more than 10-15 hours so I'm not even qualified to review most of them. I'm sure most of them are really good games but they just didn't hold my interest, even though I always wanted to and expected to love each one of them prior to playing. Maybe the end game content is great and I just never got there, but if the game can't hold my interest past level 10 than I'm obviously not going to play it.
So what's my point with all of this? My point is that out of all of these MMOs, Wildstar is the only other game besides WoW that I've continued to play for many many hours and I think anyone who has enjoyed an MMO should give it a try. It has amazingly fun combat, the character creation and character models are awesome, it has fantastic end game and raid content. I could go on and on but other reviews have already gotten into the specifics of the game so check those out if you want more specifics on the actual gameplay.
I am super picky when it comes to MMOs, I'll try any (and have tried a lot) but if I don't love it I won't play it, and I love Wildstar and I think it deserve more attention. Please give the game a try and see for yourself!!
Coming out of nowhere for someone not addicted to MMORPG, Wildstar is the antithesis of The Elder Scrolls online. No big IP to sell it, but strong gameplay, a dynamic combat system, colorful graphics and massive content right at the launch. PvE, PvP, battlefields, housing: enough to please everybody and every skill level. Taken individually, those elements are nothing revolutionary, but we could argue that the game looks a bit classic. Overall the game offers a consistent and coherent package which is fun to play, for now and for a long time.
After 7 years of development, Wildstar is finally here and it's really impressive in terms of content, gameplay and personality, even if its art design will certainly divide the gamers. All MMO fans should try it anyway.
Wildstar, which has very little sense of identity, which has very little pull, which feels like a collection of features, which has a subscription fee, was a relic as soon as it was released. And I’m afraid one of the most trenchant facts about it is one of the worst things you could say about any MMO: it’s going to be easy to stop playing.
Wildstar was a quirky game that entertained me for a couple months, but lacked the depth to keep me hooked. Not worth paying for, but now that it is free I say if you can find a few friends to play with I think it is worth exploring for about 60-80 hours of gameplay.
A more amusing MMO then most, Wildstar's combination of telegraph-based combat, emphasis on convenience; with a mount available at level 1 if you use their 2-Step authentication and all cash shop items purchasable with currency earned in-game, and a colorful and bombastic asthetic that reminded me strongly of PS2-era platformers like Ratchet & Clank endeared it to me, at least for a few hours. However, after trying the beta I passed over the game during its intial boxed release, and did not try it in earnest until it went free. While it's about as entertaining as any other MMO for me, which is to say, not very much, by the standards of free-to-play games its quality is well above average. I am told it has a strong emphasis on end-game content like dungeons and raids, and though I am nowhere near that, such is the point in an MMO at which I usually stop playing, based on previous negative experiences I had as a member of a raiding guild in World of Warcraft: I experience enough drama playing team shooters. But I'd sooner raid then play a PvP-centric MMO, I'd sooner play this then, say, TERA, and I'd sooner play this game with friends then alone. Worth checking out if you have any interest in the genre. I just wish this game, and many others, offered the quality of solo experience that The Old Republic does.
Wildstar at its launch was a very promising and thrilling game. It didn't depart from the typical grind of MMO leveling but the storyline was fresh and intriguing. The graphics weren't exactly cutting edge but it is an MMO and let's be real, the graphics can't have a massively high card requirement or most people won't be able to buy it. Then things went downhill...fast. There were clear issues with the game's pvp from the very beginning and none of that got addressed. The population began to flounder immediately. Wildstar went from garnering the loudest rumors of "WoW killer" to having a reputation for most disappointing potential WoW killer in the history of MMOs.
SummaryWildStar is an massively multiplayer online adventure game where players make their mark as Explorers, Soldiers, Scientists or Settlers and lay claim to a mysterious planet on the edge of known space.