World of Warcraft: Shadowlands certainly manages to capture the same feelings we’ve had since first started playing the game. The leveling experience overhaul, constant sense of progress with rewards, and new campaign stories make Shadowlands a must-have for any avid player.
Shadowlands plays it safe with numerous takes on established systems and structures, but lets players enjoy those features with a plethora of personality via the covenant factions and themed zones. Shadowlands also takes chances with a deadly zone that promotes teamwork and careful play alongside a fantastic roguelike run tower that’s full of surprises. Shadowlands is a satisfying addition to the annals of World of Warcraft expansions, and with a robust and revamped leveling experience rolling out with it, it’s a great time to come back to the MMORPG that made the genre mainstream.
It is on the second place in the list of my favorite expansions after the BfA, which in my view was the best expansion in the history of WoW. Shadowlands has perfectly ended the arc of the BfA as well as it has resolved many sharp problems of the past, especially problems in the life of many WoW main characters, including those which were connected to gaps in the plot of the game. The death of Garrosh was very impressive. Sylvanas has finally found herself. All who worked on this have done a very nice job. At the same time, it was the most philosophic expansion of the WoW and this was beautiful.
ıt wasnt best expansion in wow but it wasnt bad i think. I loved raids, dungeons. Shadowlands added best back transmogs too wow, still many players using shadowlands back transmogs. Also mounts and toys were cool. The game's atmosphere was good. you could feel like in otherside in warcraft universe...
I was concerned about Shadowlands and Blizzard development in the COVID era. All those complex systems made a real mess on beta servers near the original game launch date in October. But other than some balance issues — and that core problem with covenant choices — the extra month of development time after the release date delay really gave Blizzard a chance to paint on some polish. The end result stands as one of the very best expansions the game’s ever had.
I enjoyed just about EVERY minute of this expansion! It started well, ended well, the story was excellent, the gear looked gorgeous, and it ran incredibly well on a full range of PCs. What else is needed?
Shadowlands is generally good but has many major problems that people tend to focus on. Lore was bland/bad, class balance is non-existent, and the initially released content is always designed to be grindy, time-gated, and obnoxious. There are still some good strengths though (raid design, mythic keystone design, etc).
So firstly about the expansion: Its the same as BfA except the story reached a new low and it has significantly less content for the same price. At this point even a common evening tale makes more sense and tbh is more enjoyable even with semi-adult mind. Sad. Apart from this Blizzard seemingly could not learn anything from the failure of 8.0 and then the additional mess that was caused by the system-on-system design. SL repeated all of the errors and just like BfA, it was playable only by 9.1.5 when the Covenant system got fixed.
Then in 9.2 they again felt like: the game is too playable and we should break it somehow: lets add more and way more powerful stuff on the top of what we already have and see how it works with barely any testing, instead of presenting a sensible storyline and more actual content. That is 9.2 SL S3.
BfA at least had better story and very nice open world zones stuffed with way way way more content for the same price. SL cuts on both the amount content and on the quality of the game too.
I see this critic that wow promotes racism because it forces certain races to certain parties. Yes this is almost by definition racism, but pls observe this game again, play with it, honestly, its enough if you just do the Zuldazar quests till lvl 20, that's free.
Can you honestly say that what this game presents to you resembles to what our current world is? Basically every single quest requires you to KILL something or STEAL something, DESTROTY something. Also you are allowed to KILL PLAYERS of the opposite faction, hell even players of your faction under certain circumstances. And lets not even talk about certain, more difficult (to analyze) story lines(which includes mass murders, genocides, tortures and many more).
This world is nothing like what we live in. It however is similar to older, simpler periods of humanity where things actually worked quite similarly.
So this is why I think this critic, that wow promotes racism is not really justified. No one should compare what they see here to our reality, that would be like saying that a film which takes place in the 1800s is relevant to our current society and promotes something unacceptable. It DOES NOT. Thats the point. All it does is just presenting things objectively, as they were, not as they are today and especially not how it should be.
That being said I too would be happy if each race would be like Pandaren and were given a choice on lvl 10, but I can see why is this something that Blizzard can hardly help with. The existing stories(both written and in-game), the playable content and the entire setting is built differently.
Therefore I do not think that its fair to call WoW or Blizzard racist because at this point we should have a look at quite a lot of other ****.
History should be respected and we all should learn from it, instead of trying to change it so it looks better for us.
SummaryBrave The Beyond
The veil between life and death is no more.
With a single act of destruction, Sylvanas Windrunner has ripped open the way to the afterlife. Azeroth's staunchest defenders have been dragged into all-consuming darkness. An ancient force of death threatens to break its bonds and unravel reality.
Hidden realms of wonder an...