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86

Generally favorable reviews - based on 79 Critic Reviews What's this?

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8.5

Generally favorable reviews- based on 295 Ratings

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  • Summary: Bastion is an action role-playing game from Supergiant Games.

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E3 2011: Bastion - Official Trailer
Score distribution:
  1. Positive: 72 out of 79
  2. Negative: 0 out of 79
  1. Aug 1, 2011
    100
    It says a lot for a "little" XBLA RPG to be able to hold its own sitting next to Batman: Arkham City, as it did in the Warner Bros. Booth at E3 in June. Now we know why: Bastion is something special, clearly made with love and oodles of talent. Here's to one of the very best games of the summer – downloadable or otherwise.
  2. Jul 21, 2011
    95
    Overall Bastion is an exceptional title and a tremendous start to the 2011 Summer of Arcade promotion. This is the first title from Supergiant Games and they have hit a home run with it.
  3. Jul 19, 2011
    91
    Truthfully, Bastion could be sold on its presentation alone; the game's hyper-detailed 2D graphics along with its eclectic and moving soundtrack perfectly match the well-told and understated story. But beneath this pretty packaging, there's a real game here -- and a good one at that. Supergiant Games seems to have done the seemingly impossible by creating the perfect mesh of game and story, all while preventing each of these elements from overpowering one another. Other developers, take note: this is how it's done.
  4. Jul 19, 2011
    90
    Bastion is the perfect game to kick off Microsoft's Summer of Arcade, capturing that certain something that Limbo and Braid had in previous years.
  5. Jul 29, 2011
    86
    The Xbox Live 2011 Summer of Arcade is off to a good start with Bastion. Stylish, inventive and original, the small team at Supergiant Games are giants when its comes to crafting an unique tale.
  6. Oct 17, 2011
    80
    In all it's familiarity the Diabloesque gameplay sucks you in, but it is the beautiful word, the brilliant music, and the genius voice over that keeps you going. Bastion might be a game, but it's much more a fascinating fairy tale told in real time.
  7. Games Master UK
    Sep 25, 2011
    61
    Teeth-grindingly annoying film noir-style narration over EVERYTHING you do. [Nov 2011, p.91]

See all 79 Critic Reviews

Score distribution:
  1. Positive: 81 out of 90
  2. Negative: 0 out of 90
  1. Jul 20, 2011
    10
    This is one of the best games to be released in 2011.It's just amazing in every sense and the cherry on the cake is...only 15 dollars.ThisThis is one of the best games to be released in 2011.It's just amazing in every sense and the cherry on the cake is...only 15 dollars.This has $60 worth of quality content and then some.You just never know anymore,I was looking forward to Dirt 3 and while very good, it was a let down.This is a game that is just screaming with new ideas and content.It's an Indie game,WHAT?Craaazy Expand
  2. Sep 2, 2011
    10
    It's an XBLA/Steam title from indie developer Supergiant Games. Top-down action adventure. It's biggest claim to fame is that lush art style -It's an XBLA/Steam title from indie developer Supergiant Games. Top-down action adventure. It's biggest claim to fame is that lush art style - and the fact that the story and the levels are narrated to you by a single character who reacts to your actions at a level of detail that rivals the Maddens of the world. It's post-apocalyptic: it takes place in a world that was torn apart by something called the Calamity, and your job is to fix it. The game's visual style is highly abstract, colorful and rich. Dial a dreamscape from a painter's storybook to 11 and you might get something like Bastion. I find it about as gorgeous as a game can get. A key thing to point out is the way the landscape flies in: you start out most levels on a single small island floating in a whirling, colorful void. As you move around, fragments of the level will fly in and assume the expected positions. It supports the core premise: that you're seeing a tale spun to life by someone's vocal storytelling, so many details are missing and you're more getting the gist of it - or maybe it's accurate, and it's because of the peculiar way that the Calamity killed the world. The player can decide. My only complaint about the visuals are the enemy designs, some of which were a bit uninspired. The animations were also one of the low points, although at worst they were mediocre, and they tended higher than that. The developers say that they told their musician that they wanted "a fantasy frontier world", and he obliged with a musical style he called â Expand
  3. Sep 19, 2011
    10
    Game criticism is subjective, at best. So I'll subjectively point out I loved this game. It made me feel something while I played. A conectionGame criticism is subjective, at best. So I'll subjectively point out I loved this game. It made me feel something while I played. A conection to it's story, to it's minimal characters but a conection nonetheless. It pushed the right buttons for me and when a game makes me feel more than just "this is a good game" or "this a bad game", then that's worth something. For me, it's worth one of the best game experiences I've had all year. Expand
  4. Sep 2, 2011
    10
    One of my favorite games of the year, likely just one of my favorite games. Period. Fantastic combat, art, music (!!!); the narrator is aOne of my favorite games of the year, likely just one of my favorite games. Period. Fantastic combat, art, music (!!!); the narrator is a unique addition that isn't tacked on, but well executed. It's a game I see myself returning to year after year for all those reasons.Including the story actually; by the end I found myself surprisingly invested in it. I can't recommend this game enough, and the cheap price certainly doesn't hurt. Expand
  5. Mar 26, 2012
    9
    This is a great, and simple game.
    It's greatness lies in is simple tale, with solid gameplay.
    This is a linear level-design platformer with a
    This is a great, and simple game.
    It's greatness lies in is simple tale, with solid gameplay.
    This is a linear level-design platformer with a wide variety of weapons. Don't look for a branching plotline or deep RPG elements here.
    Most of all, I love the feel of the game. The art, the sounds, the feel of playing it. In this Bastion does right what so many bigger game do wrong. It is a cohesive experience that has a good flow to it. I like big games (ME, Elder Scrolls, etc), but sometimes I just want that simple experience and this game does it to a T.
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  6. Aug 19, 2011
    9
    Overall a wonderful action RPG. However, narration and slow fades are annoying when repeated. It is bizarre that this happens at all in a gameOverall a wonderful action RPG. However, narration and slow fades are annoying when repeated. It is bizarre that this happens at all in a game so conspicuous about not repeating dialogue. But in the grindy earny portion of the game it happens. That's a minor niggle compared to the ending. I'm not going to ruin any of the story, but to have a choice right at the ending does not make your game clever, thoughtful, or in anyway better. Introducing a gimped forced weapon at the end is a **** horrible game decision. Making the section you'd have to repeat to view the multiple endings a slow and unrewarding section is another horrible decision. This is what people are left with at the end. Ugh. The story is good, what you have to do to get at it is awful. Expand
  7. Apr 6, 2012
    5
    Clearly, I just don't get this game. While I LOVED the music and thought the art style was great, I gotta admit that I thought the story wasClearly, I just don't get this game. While I LOVED the music and thought the art style was great, I gotta admit that I thought the story was stupid and found the game-play to be boring. Plus, the game is less than 5 hours long which is a little less than I would like for $15. Expand

See all 90 User Reviews