AereA is artistically great, but it has some issues with its gameplay. Poor design choices and some bugs are the flaws in a game that is uplifted only by its wonderful soundtrack.
Aerea is a colourful couch co-op dungeon crawler aimed at a younger audience and which at first glance looks like a nice game: The handdrawn graphics and classical concert hall theme give the game a charming look and the orchestral soundtrack sounds very pleasing to the ears.
Unfortunately the game has more than just a few problems; For starters it's riddled with annoying bugs like your character constantly firing after opening the menu screen or sometimes refusing to fire, enemies suddenly only taking 1 HP of damage ( infuriating when it happens with a boss), falling or being kicked out of bounds, getting stuck behing those annoying swinging doors etc.. etc.. Was this game even tested ?
Then there is the repetetive nature of the game itself where it forces you to run through the same levels again and again from start to finish each time with a slightly diferent objective. This gets annoying fast and with the lack of a complete map you run around in circles and make the experience more frustrating then it should be.
The game also has some weird dificulty balancing issues: it all gets far too easy way too fast, there's zero use for all the dozens of diferent potions it throws at you and upgrading the different stats of your character and upgrading your special attacks feels pointless.
With all that said and despite all its issues, there is still a decent game in there somewhere especially if you play couch co-op with young kids. My 5 year old was oblivious to all the problems (as kids are) and couldn't stop playing this game for a long time .. Not a bad deal in the end as it only costed 2 EUR.
So Aerea is a very mixed bag: a soft recommend if you plan on playing it with young kids, avoid if otherwise. A bit of a shame because you can obviously tell that a lot of effort was placed in some parts of the game and it had potential, If only they had done some proper testing and balancing.
AereA is the same old action RPG, only with musical instruments. The gameplay is far from being original, the visuals are ok, and the idea is nice, but it's not enough to keep you entertained.
Aerea is too simple and repetitive to be considered a good game. There aren't changes of the rhythm of the gameplay and the game lacks its own identity.
It is too bad that what was good about AereA did not ultimately find a better game in which to reside. It is a bad game, but it is one that does not feel like a soulless cash grab. On the other hand, it is also not a game that stumbles because it is overly ambitious or because it banks on one or two game mechanics that just don’t work. It is a game that sets a low bar for its gameplay and then fails to hurdle it. It is hard to tell what, exactly was the goal of developer Triangle Studios when they developed this game, which is far too simple and repetitive to compete with any action RPG produced in the past 20 years. What is easy to conclude, however, is that AereA is not good, and regardless of your interest level in action RPGs or classical music, you will likely not enjoy it.
A severe lack of challenge, an overdose of technical problems, repetitive and uninspired gameplay... Well, the co-op's a bit fun at times, so there's that.
First off I want to say that this game had great potential, but it felt short in more ways than I can count. The game is beautiful (especially the concert hall), charming and the music score is phenomenal. And that's where all of the pros end. The game is littered with glitches and EXTREME slowdown. The battle mechanics are clunky, the controls make no sense, the story is weak, the enemies are super easy, the quests are grindy and you are limited to only 4 items at a time. I bought this game for $2 off of PSN and I would say that I'm glad I didn't pay any more. I guess the redeeming factor of this game is that it's an easy platinum....
bonjour un jeux action rpg très moyen graphiquement très faible. et d une durée de vie très courte. il faudra environ 5h pour platine se jeux.music classiques assez jolie et gameplay asser simple. jeux à acheter à 4.99 euros max pour ma part. j ai fait un teste avis sur ma chaîne kyo kulkan si sa vous intéresse.
Aerea has very nice, colorful graphics style, pleasant music and intuitive controls. The main problem is unfortunately repetitive character of the game. In story it is necessary to visit same levels multiple times and each time player is forced to do same puzzle (levers, music boxes, teleports, doors) to explore level. Lack presence of whole level map (only small piece minimap available) is not helping. Also, necessity of repeat whole labyrinth level after lose with final boss was also boring.
The game looks aesthetically pleasing, and has good music. But nothing else about this game is good. The game is ridiculously easy as the enemies do not scale in difficulty. After beating the game, I used my level 1 character in one of the final dungeons and was 1 shot killing the enemies. Game has lots of glitches that years later are still not fixed. I played the entire game couch co-op. When player 1 wants to go into the menu, they will start auto attacking once they come out of the menu. The only way to stop it is to have player 2 go in/out of the menu. Other glitches involve getting stuck behind doors, same enemies that go from 1 hit kills to impossible to kill, lock doors not unlocking to halt your adventure and if you kill a boss TO quick the game won't recognize it and you will be stuck. Most of the dungeons are completely empty, especially the concert halls which take almost 40 minutes to run through and you might fight at most 5-6 rats. Puzzles are pathetic, move a box on top of a switch that is 2 feet away. The game definitely feel incomplete. An extremely boring, glitchy, and below average game. Got this on the PSN for $5.00 and still not worth it.
Don't buy. It's broken, glitched, and unplayable at a certain point (there's a 30 min boring dungeon crawl, at the end of which features a beta-acknowledged but unfixed bug that makes a boss virtually unkillable).
There is a bug in 2 player mode where 1 character auto attacks and can't be stopped.
There are pointless items and no way to tell what your items do, no way to manage the inventory. The characters and powers are interchangeable, there is 1 tank and 3 range fighters who are essentially reskinned versions of the same combat type. There are glitches that force your character out of combat and into unpassable zones. There are side quest bugs which make you repeat quests, or don't acknowledge when you complete them. Walking around is slow, and boring. The world is bland. I got so frustrated with this game when I realized even kicking open treasure crates became tedious. (You have to hit them 3 times before they break, and they rarely drop useful items - health potions are rare, but you'll get plenty of status effect potions when you don't need them).
I could go on and on about everything wrong with this game. Point is, I bought this thinking it would be a fun introductory dungeon crawler for my young son, and I was so disappointed. It broke my heart to see the fun sapped from the experience within minutes. I tried to tough this out, but after about 10 hours and getting to the aformentioned unkillable boss, gave up. I preordered this being pretty impressed with the aesthetic of the game, but after so many hours of being infuriated at having to reset the game due to stupid glitches which should have been fixed in a beta update, I decided I will never buy another SOEDESCO game again. I am an avid gamer, I've played PC, console, arcade, etc for 30 years. I have played great games. I have played terrible games. Trust me when I tell you, for the money, this was unequivocally the worst gaming experience of my life.
SummaryAereA is an Action RPG in which music is both your best friend and your worst enemy. As a disciple of the Great Maestro Guido you have to unravel the mysteries of Aezir. Find out what happened to the world and return the nine primordial instruments to restore balance and bring peace to the world.