Monster Hunter: World Image
Metascore
90

Universal acclaim - based on 17 Critic Reviews What's this?

User Score
7.1

Mixed or average reviews- based on 446 Ratings

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  • Summary: In Monster Hunter: World you assume the role of a hunter venturing to a new continent where you track down and slay ferocious beasts in heart-pounding battles. This new land and its diverse inhabitants play a critical role in each quest as you strategically use the surrounding environmentIn Monster Hunter: World you assume the role of a hunter venturing to a new continent where you track down and slay ferocious beasts in heart-pounding battles. This new land and its diverse inhabitants play a critical role in each quest as you strategically use the surrounding environment including terrain, vegetation and wildlife to your advantage in battle or become hindered by the hazards they present. As a hunter, you must use your cunning and expertise to track and maneuver your targets throughout the intense, evolving battles. [Capcom] Expand
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Monster Hunter: World PS4 Beta Gameplay - Hunting The Mudclad Barroth
Score distribution:
  1. Positive: 17 out of 17
  2. Mixed: 0 out of 17
  3. Negative: 0 out of 17
  1. Feb 9, 2018
    100
    Make no mistake, Monster Hunter World is one of the best games on the Xbox One and, with the promise of free updates, will remain one of the most played games of 2018.
  2. Jan 28, 2018
    100
    Monster Hunter: World effortlessly meets its high expectations and delivers what may well be the best RPG of this generation. The world is as fascinating as it is beautiful, jam-packed with wonders and dangers of equal measure. Each and every system within has been carefully crafted and seamlessly feed into one another magnificently well. The game remains in-depth yet surprisingly accessible throughout the entirety of play, welcoming and uniting newcomers and returning fans alike. It’s a truly breathtaking adventure. Simply put, and I don’t say this lightly, Monster Hunter: World is a masterpiece.
  3. Jan 31, 2018
    95
    The veteran players of the Monster Hunter saga will find the biggest and most spectacular entry to date. The new ones will enjoy a great game about hunting enormous beasts with an interesting coop mode and a well-balanced progress and combat system.
  4. Jan 28, 2018
    90
    It's great to see that the franchise makes a triumphant debut on Microsoft's machine because many gamers expressed concerns about optimization and other issues before launch. If you like challenging experiences along the lines of Dark Souls, be sure to give Monster Hunter: World a go. The game will keep you engaged for dozens of hours because it takes patience more than anything to become a legendary hunter.
  5. 90
    This is quite simply the best Monster Hunter game I have ever played.
  6. Feb 4, 2018
    90
    Monster Hunter World is bursting with content and is a game that you can easily get over 100 hours in.
  7. Feb 21, 2018
    80
    Monster Hunter: World captures that feel of hunting, and despite its technical quirks and poor design decisions, if you've got a group of friends to play with it comes highly recommended. If you're running solo, you might be better waiting for a sale.

See all 17 Critic Reviews

Score distribution:
  1. Positive: 60 out of 96
  2. Negative: 17 out of 96
  1. Jan 31, 2019
    10
    This is my second favorite MH game in the series. Though it may be complicated if you put in the time you will get hooked
  2. Mar 5, 2018
    10
    Monster Hunter World is one of the best co-op Action-RPG games of recent years. The game is flawless, in 200+ hours I have encountered zeroMonster Hunter World is one of the best co-op Action-RPG games of recent years. The game is flawless, in 200+ hours I have encountered zero bugs or glitches. Do yourself a favor and pick it up if you haven't already. This is the most accessible Monster Hunter to date, an absolute blast. Expand
  3. Jan 30, 2018
    10
    Game is amazing. If you’re a button-masher, you’ll absolutely hate it. If you want deep, immersive combat that requires forethought and aGame is amazing. If you’re a button-masher, you’ll absolutely hate it. If you want deep, immersive combat that requires forethought and a plan, you’ll love it. There is so much diversity and depth in the weapons and environments and in the systems of the game that it can be a little overwhelming at first, but it’s worth every bit of time it takes to master them. Add all that depth to a beautiful, immersive environment with all sorts of hidden secrets and you wind up with a strong Game of the Year candidate.

    Edit: I get the gripes with multiplayer right now, but it’ll be fixed within a week. Do yourself a favor and pick this game up.
    Expand
  4. Mar 15, 2018
    9
    --Overview--
    Monster Hunter World is the latest entry in the Monster Hunter franchise which smashed its way onto the Playstation 4 and Xbox
    --Overview--
    Monster Hunter World is the latest entry in the Monster Hunter franchise which smashed its way onto the Playstation 4 and Xbox on January 26,2018. This entry certainly shares a lot of DNA with it’s predecessors, but ultimately steers the series in a newer more open experience. Monster hunter is just as it sounds: a game where you hunt monsters. The game is completely 3D and multiplayer, fights are real time action, the environment is immersive, and there are so many things you can do. The game features main (hub-like) towns where you will establish a base, accept quests, craft, eat food, do more crafting, and finally, CRAFT. This game has a lot of crafting and it works really well. A lot of new and returning features are present in Monster Hunter World and we will break them down below.

    --The Good--
    The gameplay is rock solid, fluid and responsive. The interface has been given a serious overhaul and is far less overwhelming to new players. Harvesting high use items (potions etc.) is now a breeze with the option to auto craft once the materials are collected in the field. Re-sharpening weapons is also much less stressful since whetstones are now infinite. The monsters themselves can have unpredictable move patterns and can actually fight each other so each fight feels fresh. The variety of game modes and equipment are fantastic and implemented in a way that is not overwhelming. The graphics are beautiful for all characters, monsters, and the open world, there are very few FPS drops, and everything flows together nicely.

    --The Not So Good--
    Although the game has a lot of good, some elements seem a little off. Most of these are easily fixable and will hopefully be addressed in coming updates.

    --The climbing mechanic--
    The ability to climb (sometimes) on the larger monsters is awesome, but the indicators for your current grip is confusing to read and is inconsistent at best.

    --The lack of a damage indication--
    This can be a real problem in larger fights. It is not always obvious when a player takes a hit and receives damage. This is problematic because without an indication, players will have no reason to look at their health bars. I have died a few times because of this (also, I suck).

    --Retreating Monsters--
    When fighting bosses, they often retreat to different zones periodically throughout the fight to heal or regroup. The issue becomes when a boss is close to death and limping but can still limp faster than I can sprint. I understand this it to make killing them more challenging, but it feels artificial in a game that normally feels so organic.

    --Multiplayer--
    Like many of the other Monster Hunter titles, there is co-op multiplayer mode (no PvP). You can join or create a game server and work with others to complete quests, or just explore. In a game like monster hunter this is a key element however there seems to be some problems that Capcom should probably smooth over.

    Currently, there is no direct way to join an expedition (the free roaming mode) with your party. In order to explore the open world in a group you must shoot/respond to an SOS flare or complete an investigation or mission together and return to camp together (this automatically starts an expedition). The story mission has some serious flaws (this one is important so listen up). Currently, you cannot join another player’s story mission until both players have watched the required cutscenes. This offers two huge problems: it completely breaks the flow of the game, and in order to join a story mission, players must watch the cutscene, wait for the game to prompt ‘SOS Flares are now available’, ‘return’ from mission and THEN join it together. The cut-scenes are unskippable, so why can’t players join together to start? The timing should be correct if all players are watching the same unskippable cutscene at the same time. Clearly some aspects of multiplayer gaming needs some work, and hopefully Capcom will get on these issues soon.

    --Verdict--
    The gripes that I have this game are easily offset by the hours upon hours of fun I have had. The main issues all have workarounds (while annoying, it’s worth it to play). The game is vast, has a great difficulty scaling and will leave players wanting more. This game offers a lot of help to those who are new to the series while keeping with the traditions of old to please even the hardest of core veterans. I would strongly recommend this game!

    --Score: 4.5/5--

    For the full AButtonGames review go here:
    http://abuttongames.com/review/monster-hunter-a-whole-new-world/
    Expand
  5. Mar 7, 2018
    7
    Hey everybody!! It's a super up-resed version of the same complicated, overly critical title with an obnoxious need to pay attention to everyHey everybody!! It's a super up-resed version of the same complicated, overly critical title with an obnoxious need to pay attention to every single little detail.

    Combat is sluggish, movement is as well. It sure looks nice....but it's the exact same game as the micro versions.....but without loading map zones!!!

    Solid effort capcom...

    *Update 3/5

    I wanted to return to this game's review as i've spent much more time with it since last remarking on it.

    First and foremost--the initial statement I made stands. For a game based around combat--the combat mechanics stink. I mean they are abysmally bad. Depth of field, lock-on, movement, and a camera that swivels around erratically all the damn time are some of the worst I have experienced in my near 40 years of playing video games.

    Even weapon impact, an easy tell for players to know that they are accomplishing their attack is lackluster. The entire package feels floaty at BEST and broken at worst. Animation clipping, phasing through monsters, rolling animations coming across as sliding on two feet and sometimes clipping the underbrush (thus rooting you in place) weapon animations not following through (the Insect glaive being the absolute worst) and actual response time between the game and controller is off by literal seconds sometimes (attack press and a full 2 second lag for the attack to happen). These problems tank the entire package for me.

    Yet i've increased my score from it's prior (4) to a (7). Why you may ask? Well, the rest of the game is quite good...if you've ever played a MMORPG in the past, in particular WoW. Quests, collecting, grinding, team-ups, item rewards, exploration--it's all here. Not only that, but the game looks really good (On 4K/HDR). The music is catchy as is the sound effects coming from the monsters. When a Rathian comes swooping down out-of-nowhere roaring and slamming into the midst of a group, makes me remember my days in Skyrim when a dragon world do the similar.

    Crafting is enjoyable...if not a bit stilted. I may change this one way or another down the line as i'm still working through the "story" and everything is not unlocked yet.

    It's been fun for the time being--but that's the thing about this game for me: the time being. The mark a great game for me is just how much effort and time am I going to invest in the game. How long is it really going to keep me in it while other things come around to garner my interest? And the truth is; it just doesn't have enough to keep me going.

    There's this pesky problem going through the industry right now: task-centric progression. There is a focus on constantly putting daily chores in the face of players, or building content that is nothing but a hair-thin line of gratifying accomplishments that slowly move upwards, but plateau quickly and expect retention for doing the same thing over and over and over. No depth, just grind/kill/craft/repeat. All that would be just fine....if there was an escalation of both the player (and their overall powerful gear and options) and enemy (new choices, not skin versions of the same monsters over and over). That gets boring.

    The argument is that Monster Hunter has always been this, and I'd say yes--but it sure as hell has been refined into a product in the extreme. I want more from my games. Perhaps they add more with massive DLC, but at the base, it's pretty trivial.
    Expand
  6. May 18, 2021
    6
    It starts off with a trashy opening, and then after that 20 minutes things start looking really good! A jungle playground with fun andIt starts off with a trashy opening, and then after that 20 minutes things start looking really good! A jungle playground with fun and beautiful twists and turns, hunting a beast that runs away a couple times. It seems like the most alive game you've ever played! Then it starts showing it's MMO style seams, it starts to loose it's magic, and it makes you do the dumbest "boss fight" sequence you've ever done in a video game. The next area is beautiful, the coral area is very visually stunning, but actually getting around in it is annoying, just a bunch of loops, and by that time the MMO style has gotten to you. By this time I was getting mad that my weapon was better than even other ones I was upgrading a lot, and it turns out it's a special sword given to new players, along with your armor, that completely ruins the progression of leveling up your gear that the entire game is built on, who made this mind numbing decision really **** up! Seriously, if you can borrow a copy from a friend, play through the initial jungle area, it's level design feels next-gen, just not any other part of the game Expand
  7. Jul 21, 2020
    0
    logged over 600 hours in this game, love every single detail, its an amazing game with plenty to offer.

See all 96 User Reviews

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