Fable
Xbox- Publisher: Microsoft Game Studios
- Release Date: Sep 14, 2004

- Summary:
Buy Now
- Developer: Big Blue Box
- Genre(s): Role-Playing, Action RPG
- # of players: 1 Player
- Cheats: On GameFAQs
- More Details and Credits »
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Score distribution:
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Positive: 77 out of 87
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Mixed: 9 out of 87
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Negative: 1 out of 87
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Just remember, Fable is not "Project Ego." What it is, though, is a redefinition for RPG's. It takes out all the frustrating elements of the genre, and instead puts in a heap of fun options and possibilities. This is why; despite its disappointing conclusion, Fable is one of the most gripping and enjoyable games that has come to grace the console scene.
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Sit down with fable, take it slow, and really enjoy all that there is to be seen here. I think fable isn't about genre defining gameplay, it's about creative invention. It pulls players in and makes you actually feel like you are a hero and not just controlling one arbitrarily.
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Those who enjoy experimenting with every possibility in their games will find enough in Fable to keep them busy for countless hours, while gamers who appreciate more objectives and a clear sense of direction will probably burn through the story quickly and have little reason to play through a second time.
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Fable isn't always awe-inspiring, and its combat lock-on system can be frustrating, but what it introduces to the genre is fantastic. "Watching" gamers' playing tendencies and assigning experience points accordingly is ingenious, and it really makes players practice their skills.
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Much of what was supposed to make Fable innovative was ultimately cut out, but what's left still looks incredible and is amazingly fun to play.
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For those of us who understand that while true non-linear storytelling is never going to happen, personalising a linear narrative in meaningful ways according to your own inclinations is far from inconsequential, then it's another significant step into the future.
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For all its advertising about a virtual world governed by cause and effect, Fable is really just a terribly unambitious hack and slash game in a bad marriage with a personality simulator. The hack and slash works fairly well-everything else, not so much.
Score distribution:
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Positive: 80 out of 120
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Mixed: 28 out of 120
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Negative: 12 out of 120
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DarrenM.Sep 16, 2004
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JeffM.Feb 17, 2005
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Mar 3, 2014
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ShawnO.Sep 22, 2004
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SarfrazH.Oct 28, 2004
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HoratioZ.Sep 23, 2004
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Aug 30, 2021
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