Issues aside, Yakuza: Like a Dragon is a masterpiece that might also be of historical note, since I’m hard-pressed to come up with another series that changed genres without losing what made it special in the first place. Players come to Yakuza games expecting fantastic storytelling, a bustling open world, and intense combat. Ryu Ga Gotoku Studios have proven they can swap out one leg of that stool without sacrificing its strength, and that’s an accomplishment few can claim.
Such an epic game!! Mind you though, it did take me a bit of time to get used to the turn-based JRPG style of gameplay after being so used to the Beat 'em Up style of gameplay of prior Yakuza/Like a Dragon games, but once I got the hang of it during the first couple of chapters, the game became extremely fun to play. Also, I love the characterisation of the protagonist Ichiban Kasuga and his group of misfits. The story in the game is also both interesting and amazing.
Lastly, the English dub of the game is actually pretty damn amazing!! I certainly didn't expect that - considering how much hit and miss the english dub in the original Yakuza game was. Plus, the lipsync actually matches with the English dialogue during cutscenes, which I think is pretty awesome.
Yakuza Like a Dragon is both a fresh start and a shot in the arm that caters to series veterans and newcomers like. It bears all the hallmarks of a great Yakuza game, while making a damned good case for its revamped battle system. After Yakuza 6 topped the rest of the franchise with a matured and succinct focus it feels even more exciting to see the whole thing blown wide open again and have Ryu ga Gotoku just run wild. Kudos is deserved at Sega of America for their commitment to the game's localization as well, which is incredibly considered and comprehensive. I think I've found a new favourite Yakuza game.
Yakuza Like a Dragon shifts to a turn based fighting system which adds a new tactical layer to the game, and adopts a new character which we liked a lot ! Overall there isn't much to dislike about that new entry in the series.
Yakuza: Like A Dragon is different, but is one of the better Yakuza titles out there. Despite the new combat system, it still maintains that Yakuza style flare that made the series a cult success. There are a few expected missteps, but Ryu Ga Gotoku just about manages to stick the landing to deliver an experience you don't want to miss.
Like A Dragon is a revitalised game full of fresh ideas and proves that the series won’t be re-treading the same ground with Ichiban in the driver’s seat. If this is the first step into the new age of Yakuza, I can’t wait to see how bonkers the next game will be.
I love the story, turn-based JRPG, irrational humor, main characters. Humor and story are what the game stands for, it's incredibly good, addictive and full of both goofy aspects and serious drama. The series' switch to a tactical system was superb choice, giving more depth to the combat system as it fits perfectly into the story of Ichiban and humor.
It's hard to find any specific criticism of this game, maybe only typical Japanese gaming archaisms, such as suddenly stopping using voice acting or lack of translations into some of the more popular European languages
SummaryRISE LIKE A DRAGON. Become Ichiban Kasuga, a low-ranking yakuza grunt left on the brink of death by the man he trusted most. Take up your legendary bat and get ready to crack some underworld skulls in dynamic RPG combat set against the backdrop of modern-day Japan.