Yooka-Laylee is the perfect tribute to the 90's 3D platforming videogames, a very fun experience for new players and an exciting return of the genre to its roots for the veteran players. Long, fun and very funny, its camera becomes a tougher enemy than Capital B, the game's main villain.
This is an excellent game, only let down by late game bs attempting to elongate play time artificially. The first 8 hours of this game are great fun. Not every world is great but overall this is much better than its baffling scores.
Yooka-Laylee is a love letter to 3D platformer of twenty years ago. It is everything a fan of the best RARE works can expect, the real Banjoo-Kazooie spiritual successor. Despite some camera issues and the not so smooth controls, it deserves your attention.
Yooka-Laylee feels like an old Rare platformer, including many cool challenges, funny characters and colorful audiovisual design. The design of the levels, though, is a big let down. They are so frustrating that Yooka-Laylee is best played in short sessions.
ooka-Laylee would fit right into the late 90s with its vague puzzles, wakka-wakka voices, and confusing levels. Time has moved on since the N64, and while there are a handful of bright spots, this sadly isn't the catalyst for a 3D platformer revival.
As someone who has played Banjo-Kazooie innumerable times and has lived every minute of it, I get what this game was intended to be. As someone who has played through Yooka-Laylee twice, I can say with confidence it succeeds. The humor is fantastic, the world's are creative, inventive, and challenging, and the amount of heart the developers put in was unreal. Does game is an absolute joy and it is everything the platform collectathon is meant to be. Except the mine carts. Those are miserable. But aside from that, this game is worth loving just as much as Banjo-Kazooie. It is one of the greatest games one played.
Yooka Laylee is good in the sense that theres hardly in games like it during the current generation of gaming, but it doesn't live up to the popular games of the 90's it's trying to emulate. They nailed the genre humor in the game, but overall the game felt too formulaic and simple in terms of fun factor. Wish there was less content and more quality than vice versa. The controls and camera were also kind of wonky which made the game frustrating to play at times. The magic just seemed to be missing and after awhile the game felt more like a chore to play than fun. The hd cartoony visuals were nice to look at. And the music was relaxing and fun to listen to. The visuals could have used some more detail though.
I have never had such a bad time playing a game. I originally bought it almost purely for the art style, since it's incredibly appealing, but when I started playing, I slowly lost all form of interest. The game is weighed down by poor controls (with Flying and the camera for example), a camera that glitches out after death, levels that are so frustrating to navigate that I'm surprised that there's no map (Tribalstack Tropics being the one exception to me), and arcade games within it that are too poor, slippery, and unfair to play/control- This game just overall provides a frustrating experience and it's just not fun to play.
Yooka’s main goal is to remind players of how great Banjo-Kazooie was back in the day, and I feel it accomplished that with me. In my entire time playing I found I’d much rather be playing Banjo than this worse homage to it.
SummaryYooka-Laylee is an all-new 3D platformer from the creative talent behind the Banjo-Kazooie and Donkey Kong Country games. Our new heroes, Yooka (the green bloke with no pants) and Laylee (the wisecracking lady-bat with the big nose) were conceptualised from the ground up for stellar platforming gameplay, created by the same character art...