Blasphemous 2 is not for the faint of heart. The battles can be difficult at times - to a controller-breaking level. However, if you’re a fan of the stresses and strains found in Souls-like games and are willing to learn the moves inside out, then this Metroidvania will reward you with beautiful finishing kills and adrenaline-filled boss fights.
While it’s unlikely to win over anyone that tried the first and didn’t vibe with it, Blasphemous 2 is undoubtedly a treat for fans wanting to spend more time with the Penitent One. With more variety in terms of both visuals and gameplay, this is a confident sequel that builds on the foundations of its predecessor. And while its story may be confounding at times, we can’t help but be mesmerised by its dark and mysterious world.
I love this game and the game that preceded it. They are the best platformer/metroidvanias I personally have ever played. There are moments that feel utterly cinematic; the height of pixel art. All of which is dramatically more satisfying and immersive when following the story. Which, if I had one complaint, is a little difficult to interpret. All of the puzzle pieces that are given in item descriptions and dialogue, end up falling a little short when it comes to giving a complete picture of what exactly is happening. However, as much as it is a **** also feels a bit like a positive. The story leaves you with questions and it also leaves some things up for interpretation. As much as that fact can frustrate, it also can be a lot of fun. Sometimes being given all of the answers takes the fun out of things.
Gameplay, balance, bosses, and overall quality are 10/10.
Blasphemous 2 leans heavily into its inspirations, and therefore doesn't reinvent the wheel – but with more to see, more to do, and, of course, more to slaughter, it improves on its forerunner's familiar formula across the board with devastating results.
This is a must-play game for all Metroidvania enthusiasts. The sequel gets rid of the problems of the first entry and manages to push further beyond all of its virtues. There's almost no flaws at all in Blasphemous 2: the game boasts incredibly addictive gameplay, fun misteries, exploration and a bearable yet challenging difficulty. It can certainly be considered amongst the best Metroidvania games of all time.
Though Blasphemous 2 lacks the wow factor of the first game, it does smooth out its edges to the point where it feels like a tighter, more fluid experience.
Blasphemous 2 has everything a proper metroidvania should have and plenty more besides. It’s properly difficult, it boasts wondrous exploration, epic bossfights and an imaginative world. So it doesn’t really matter that it’s not very different from the previous instalment.
An aggravating mix of truly gorgeous visuals
and some fun platforming challenges with
unsatisfying combat. It feels often flat, and
doesn’t live up to the first game. [Issue#32, p.72]
Blasphemous is absolutely one of my top 5 favorite games of the PS4. I grew up on Castlevania and still consider Simon's Quest to be the best of the series (Dracula X a close second). The abstract pseudo-christian/Gothic horror of the original Blasphemous was so perfect. Also, the game was difficult but fair. I am at least 7 hours into it's sequel (thank you for a physical release!) and I am loving it! The beautiful pixal-art graphics are just so mesmerizing and the soundtrack is a masterpiece. The story is as odd and nightmare inducing as you'd hope for. The original was lauded for it's perverse difficulty. Oddly, I'm actually finding the sequel to be more challenging in many regards but mostly due to laggy controls. I don't remember having to wrestle with the combat inputs in the first game NEARLY as much as I do here. In fact, the input commands are soooo sluggish that I'll get knocked down and when back up I'll swing an attack thats already 2-3 seconds late. Also, cheap deaths are on sterouds in this game. How many times have I got stuck taking damage and literally couldn't even move until dead. Having said all that though, a game this glorious really has to be cherished. Hopefully some updates will dramatically improve the lag when attacking.
They managed to "patch" the f****** thing while simultaneously :
-nerfing a bunch of things the player had gained through exploration, making the latter about as useless as it can get
-buffing even more what was already the most incredibly difficult boss of the game, just because.
GOOD. F******. JOB !
Looks nice, but plays fairly shallow. After most bosses being pushovers, the second to last one is hard not beause of the actual difficulty, but due to the good old horrible practice of (shortened but still) unskippable cut scenes and hiding the actual fight behind a dragged out first boss phase. So for every attempt, the player has to endure 5 minutes of boredom. All in all: horrible difficulty curve and a frustration peak that will keep many from finishing the game. If I weren't in it for trophies, I wouldn't have finished it either.
overrated. very bad bosses. bad controlling, random things, sometimes you can do nothing to skip damage. random bugs that kill you. Didn't finish it. Give me back my money.
SummaryThe second scripture in the Blasphemous series portends the return of The Penitent One, with a story that continues from the free Wounds of Eventide DLC for the original game, where The Heart in the sky heralded the return of The Miracle and foretold the birth of a new miracle child.
Awakened in a strange new land, and displaced from ...