• Publisher: Konami
  • Release Date: Oct 4, 2005
Castlevania: Dawn of Sorrow Image
Metascore
89

Generally favorable reviews - based on 52 Critic Reviews What's this?

User Score
8.5

Generally favorable reviews- based on 218 Ratings

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  • Summary: The year is 2036, one year after the events of "Castlevania: Aria of Sorrow." Soma Cruz finds himself at the center of a mysterious cult's plan to resurrect their evil lord and master Dracula. In order to save himself and protect the lives of those he loves, Soma must infiltrate the enemy'sThe year is 2036, one year after the events of "Castlevania: Aria of Sorrow." Soma Cruz finds himself at the center of a mysterious cult's plan to resurrect their evil lord and master Dracula. In order to save himself and protect the lives of those he loves, Soma must infiltrate the enemy's home base, a towering replica of Dracula's castle that is teaming with monstrous creatures. Defeat foes with the "Magic Seal" system using the touch screen. Exchange souls with other players via the DS wireless connection. Features an incredible musical score, next-gen graphics & stunning special effects. [Konami] Expand
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Nintendo E3 2005 Press Conference DS/GBA Demo Showcase
Score distribution:
  1. Positive: 50 out of 52
  2. Negative: 0 out of 52
  1. Controls are dead on, giving the gamer the feeling of knowing that any mistakes made in the game are the fault of the gamer themselves, not the controls.
  2. Bigger, tougher, meaner, and more next-gen. Castlevania: Dawn of Sorrow fills every part of the Nintendo DS's two-inch screen with new bosses, levels, and dozens of backdrops that are drop-dead gorgeous.
  3. Game Informer
    93
    Its sublime mix of puzzles, great bosses, perfectly paced exploration, and enormous variety make this an utterly amazing adventure. [Nov 2005, p.176]
  4. Dawn of Sorrow is what is right about Castlevania. And it's what the Nintendo DS should be doing in it's games, rather than trying to be something it's not.
  5. A classic game. Entering a big castle, defeating monsters, and killing giant bosses. We did it all before, but it rarely was as fun as in this game.
  6. 85
    If you liked "Aria of Sorrow," pick up DoS. If not, steer clear.
  7. 70
    Perhaps it is time for the series to evolve again rather than looking inward, just as it did nearly a decade ago when SotN was unleashed on an unsuspecting world. [JPN Import]

See all 52 Critic Reviews

Score distribution:
  1. Positive: 44 out of 53
  2. Negative: 5 out of 53
  1. MahebruH.
    Oct 9, 2005
    10
    Yes. a "10". it's that good.
  2. NateB.
    Jun 15, 2006
    10
    A must have DS title. The main mission is the best out of a castlevania since Symphony of the Night and has a decent amount of challenge to A must have DS title. The main mission is the best out of a castlevania since Symphony of the Night and has a decent amount of challenge to it to make it exciting. There is also an incredible amount of depth in collecting the souls, upgrading weapons and unlocking bonus features. Hard Mode and Boss Rush mode are back and still fantastic (and difficult). But, what takes the game from being an 8 or 9 to a 10 is Julius mode. After spending around 10 hours on the main mission (I also goofed around a lot trying to find secrets) you are treated to a mode where you can play as Julius through the main mission and then get additional characters to use including Yoko and Alucard (!!!) and are able to swap between them like in Castlevania 3. Aria had Julius mode, but it was too short and just not the same. This one is amazing and could be its own game. While the premise of the Metroid style Castelvanias is something that has been used for 5 straight games, it's done to such a high quality that it is difficult to give this game anything less than a 9 or 10. Expand
  3. Oct 23, 2017
    10
    És el meu joc preferit de Nitnendo DS, té caps i bèsties amb habilitats especials i tota la temàtica del joc és incomparable, diria que és unÉs el meu joc preferit de Nitnendo DS, té caps i bèsties amb habilitats especials i tota la temàtica del joc és incomparable, diria que és un dels millors de la mateixa companyia. Expand
  4. ROBBMAC
    Oct 7, 2005
    9
    9.5 is my score... I think this game is pretty good, I actually like the fact that they didn't go over board putting gimmicky touch 9.5 is my score... I think this game is pretty good, I actually like the fact that they didn't go over board putting gimmicky touch screen features in this game. I would have given it a 10 had they left the touch screen parts out all together, but they usage they chose IS fitting. Expand
  5. JayG.
    Dec 8, 2005
    9
    This is what the DS was waiting for. A perfect side-scroller with huge environments,lots of weapons, and amazing bosses. I'd recomend This is what the DS was waiting for. A perfect side-scroller with huge environments,lots of weapons, and amazing bosses. I'd recomend this game to any DS owner. Expand
  6. Jul 10, 2011
    9
    Epic game. As almost every Castlevania ever released. The game is very fun to play through, and collecting souls is less boring than itEpic game. As almost every Castlevania ever released. The game is very fun to play through, and collecting souls is less boring than it sounds. The only issues are the dated graphics, which resemble too much it's prequel, and the somewhat boring and unbalanced alternative game mode. As that's gimmicky anyway and doesn't affect the basic gameplay, still a solid 9. Expand
  7. ChrisK.
    Oct 10, 2005
    0
    Hattori, surely you can't be so ignorant to think they made this game for the DS groundup. One year for a Castlevania game? No, it began Hattori, surely you can't be so ignorant to think they made this game for the DS groundup. One year for a Castlevania game? No, it began as a GBA game, and they just threw in some gimmicky touch screen soul things to make people think it's a DS game, it's worked on you I guess. Expand

See all 53 User Reviews

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Awards & Rankings

3
7
#7 Most Discussed DS Game of 2005
2
#2 Most Shared DS Game of 2005