A solid shooter that any fan of the Contra series would be glad to play, even if it doesn't have the Contra name on it. If you're up for an enjoyable, yet difficult, gaming session, give this one a shot.
What stands out about Hard Corps: Uprising is its art style. Rather than stick with the routine Contra design that's worked so well in previous games, Konami turned to Arc System Works, the folks behind BlazBlue and Guilty Gear. The effect is astounding, and not the least bit distracting.
Great game. This game is really difficult. Madly complicated. Not for wimps. After each death, I want to take the cord from the gamepad and strangle all employees of Konami and their dogs and cats. It's cool! I feel like I went back to my childhood when the games were real.
Thanks, Konami. Thank you very much.
On a basic level Hard Corps: Uprising is excellent, retaining the Contra spirit yet giving it a new lease of life. As such, series fans and old-school throwbacks will probably love every minute of it, regardless of cost. However, it does get bogged down a little by the strangely bad voice acting, downloadable content concerns and its meek attempt at catering for a broader, less experienced audience.
If you're masochistic and don't mind awkwardly paced gameplay, you may actually enjoy Uprising. For everyone else, playing this game feels like paying someone $15 to punch you in the face over and over again.
Ok; be ready for a long Read.
Hard Corps Uprising is a prequel to the tittle Contra: Hard Corps. As you may expect from any "Contra" Game, it is hard.
Just the way you remember Contra, that it is how it plays... Well, It has some new abilities, of course, and they integrate perfectly to the game, but you can always disable them and give yourself a very classic contra feeling. It is almost perfect... Be ready for some cheap deaths when you play multiplayer, but once you get the hang of the game, you will love it. Easy to start, hard to dominate.
Obviously we do not have a Call Of Duty Standard for the graphics of an XBLA game. The graphics are beautifully hand drawn sprites, with a fluid animation decorating a 3D rendered background. Also, most of the bosses are polygons. You can lose yourself in how visually pretty the sprites look like and how it merges perfectly with the game
Probably you won't find a game with better action music than the Contra Tittle. Some good rock it is always good for killing the oppressor of the world. Sadly, the voice acting is awful :( If you can overcome it, you will generally enjoy the sound of this game.
Additional Comments: If you are a hardcore player, you will prefer to play the Arcade mode, which is the oldschool 3 lives mode.
However, newbies and casuals are welcome in this new contra title. In the Uprising mode you can upgrade your character, and make it absurdly overpowered, but it will take you a while; however, it will make you feel like a badass Pro.
Remember to buy Sayuri Character as DLC, she is Worth it... forget about the other guy.
Konami should have re released this game with updated frames and resolution rather than making the horrid Contra: Rougue ops. It feels like a true Contra game and was made by the now well known ARC System Works studios. It definently has their feel all through the game,.
I love Contra, but these games keep getting harder and harder with each new installment. That's great news for some people out there who feel that if they aren't being punished by a game, it isn't adequate. However, there are those of us in the majority that like to have fun. There is a difference between a good challenge and being punished or outright crushed. This game falls into the latter category. There are multiple difficulties, but that doesn't mean much, this game is hard, beyond old-school hard in my opinion. I grew up in the eighties so I know all about the Mega Mans and Contras and Castlevanias of old, but I simply don't remember games being this relentless. Rising mode helps a little. It plays like an RPG, you level up and earn points to spend on health and weapon or skill upgrades, which get you a little bit further before annihilation. Checkpoints are too few and are placed in dumb places, most of the time when you die you'll end up at the beginning of the level even if you have been playing for a while and have made it a good distance. Sometimes you will defeat a boss, only to be killed by a weak minion with a lucky shot, but because there is no checkpoint after the boss, its back to the beginning and you have to do it all over again. Bad guys come from every direction, as always, but there is too much going on onscreen most of the time to tell what is happening, which leads to, you guessed it, death. And the thing that annoyed me the most, Day 1 DLC. I buy the game, turn it on and get this cool anime cut-scene with four characters in it. Turns out I have to buy these extra characters, and they aren't cheap either, they're $5 a pop. The game costs $15, and two additional characters cost a total of $10? This may be the biggest downloadable rip-off I have ever seen. Sorry, but this game is not fun or challenging, it is the opposite of fun and it is brutal. It is also completely overpriced. I give it a 2 because it looks pretty and made me feel nostalgic for about 5 minutes until my umpteenth death.
Il s’agit d’une sorte de jeu-étron rétrodeg à nette tendance rétron, à savoir une daubasse à défilement horizontal tout en deux dimensions et en… 256 couleurs (à peu près ou un peu moins) comme on en faisait dans les années 90. On tire et on tire sur des trucs (des ennemis je crois) et ça bouge un peu dans tous les sens.
A la manière des bornes d’arcade des années… 80 ! destinées à piquer ton pognon alors que t’es devant la borne à tartiner et bourriner les boutons comme un dégénéré. Cet étron rétro (c’est-à-dire ce rétron) permet en tout cas de jouer dans son salon, confortablement installé ou plutôt affalé devant sa console PS3 ou Xbox 360.
Les bruitages font « piou-piou » de façon bien ridicule alors que la musique très énervée… énerve. La difficulté est calibrée pour vous énerver aussi, dans le cas où l’on tenterait de « jouer » à cette mini-daube plus de 30 ou 40 secondes consécutives. Heureusement, avant que la minute ne soit écoulée et afin de ne pas perdre davantage de temps (le temps, c’est de l’argent), on désinstalle cette horreur aussi sec !
SummaryThrilling retro run-and-gun action is back with a vengeance in Hard Corps: Uprising, a new 2D side scroller developed by ARC System Works that pays homage to classic Konami action series. Play as the soldier Bahamut as he begins to write his legend. Battle in the grueling trenches of Arcade mode or the all-new RISING mode, where a life b...