With its evocative setting and a delectable mix of PvE and PvP gameplay that provides a peerless theater for emergent player stories, Hunt: Showdown is an exceptionally clever and thoughtful shooter that elevates the genre as a whole. I can see Hunt Showdown being a fixture of my gaming diet for months, even years to come.
Hunt Showdown is a thrilling and original take on the battle royale genre. Hunt and be hunted for the best rewards whilst walking through the lands of 19th century Louisiana. Despite some minor technical flaws, the first-person shooter succeeds in delivering both exciting and terrifying co-op experience.
Hunt: Showdown is perfect for gamers who are in it for the long haul. Those that love the rush of endorphins that come with a long-sought-after victory, and who are okay with death after death after near-victory after dumb mistake/disconnection/other tragedy that hinders an otherwise flawless ascent towards the next bloodline level.
Hunt: Showdown is at first absolutely terrifying, but as you adjust it morphs into a smart, tense, and rewarding shooter that is best played with friends. It has slow moments and losing your hunter and progress can be incredibly frustrating, but those moments are all forgiven when you take down an enemy team with your sniper rifle. A fascinating shooter which isn't for everyone, but might be for you.
Hunt Showdown on PS4 manages to deliver an amazing tense atmosphere and it's fun to play, but the UI and some engine limitations make the experience a little bit more lackluster than it should be, for its price.
Hunt could have been so much more. As a hypothetical single player game, in which you carefully research a mark as you make your way through a deep south Gothic nightmare towards the final, hellish, confrontation, Hunt could have been something truly special. But commercial reality won't allow for that. Multiplayer shooters and content-driven live services are where the money's at, and in chasing the money Crytek has produced something that's a whole lot of fun to play, but ultimately shallow, vapid, and a complete waste of all the effort that went into the theme and design of the thing.
This amazing game goes to great lengths to make you NOT like it. Unfortunately, that truly is Hunt: Showdown's overriding design principle. Which is incredibly unfortunate because if you're in the mood for a unique and intense multiplayer experience this game is easily worth the asking price. But you have to make what seems to me to be an unnecessary commitment to this game when much could be done on the developers' side to make everyone happy. I still recommend the game, but if your frustration tolerance is low don't bother, maybe just watch some YT videos about it.
For me, switching from Warzone to Hunt Showdown was like moving from fugazzi slums to British first class mansion and that feeling was what actually kept me tied to this game last 6 months. But let me spill it right here right now - DON'T BUY IT ON PS4!!!
I mean, I've been playing it for half a year and paying ps plus only because of it. Still, while I play I feel like my both hands are broken and I have absolutely no control over situation. Every kill is a lucky kill because controls are nightmare and I really mean NIGHTMARE... you know when someone is chasing you and you know what to do but just can't because your legs and arms feels numb and out of control, it's exact feeling that you will get if you play Hunt Showdown on PS4 or any other console.
Athmosphere is great, idea and pacing is awesome, monsters and attention to detail is great, sound is superb and that's all outshadowed by insanely clunky PS4 port. If you wanna play it then play it the way it should be played - play it on PC. Seriously, 2 on 2 gunfight is 15 to 20 FPS... insane mess and frustration.
SummaryHunt: Showdown is a competitive first-person bounty hunting game that packs the thrill of survival games into a match-based format. Set in Louisiana in 1895, the game boasts a mixture of PvP and PvE elements that creates a uniquely tense experience. It’s not just the creatures who are a threat—it’s every Hunter on the map. In the classic...