Hearthstone: Heroes of Warcraft Image
Metascore
93

Universal acclaim - based on 16 Critics What's this?

User Score
6.4

Mixed or average reviews- based on 314 Ratings

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  • Summary: Hearthstone is a free-to-play digital strategy card game where you can choose one of nine epic Warcraft heroes to play as.
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Hearthstone: Heroes of Warcraft - The League of Explorers Cinematic Trailer
Score distribution:
  1. Positive: 16 out of 16
  2. Mixed: 0 out of 16
  3. Negative: 0 out of 16
  1. Apr 30, 2014
    100
    Blizzard has once again demonstrated their mastery of video games as a combination of competitive play and captivating artwork.
  2. Apr 16, 2014
    100
    Hearthstone is not only an example of a free-to-play model done right, but it's a must-play for card game enthusiasts everywhere. It's incredibly easy to get into, the picturesque art is easy on the eyes, and best of all -- it plays perfectly on an iPad.
  3. Apr 21, 2014
    100
    This World of Warcraft CCG spin-off is easy to pick up, almost impossible to put down, and most amazingly of all, totally free. Consider this your only warning.
  4. Apr 10, 2014
    90
    It doesn't matter what you're playing it on: Hearthstone is a fantastic CCG that gets the balance just right and needn't cost players a cent.
  5. Apr 18, 2014
    90
    Hearthstone on iPad is a flawless rendition of the addicting desktop game that can finally be played on the couch, in bed, at the airport, hiding at work or (let’s admit it) in your bathroom.
  6. Apr 18, 2014
    90
    A compelling distillation of everything that's great and good in collectible card gaming, brought to your iPad, for free.
  7. Apr 22, 2014
    80
    Hearthstone's main drawback is a matchmaking system that can often put new players in matches out of their depth, along with a few stability and framerate hiccups that pop up in the iPad port.

See all 16 Critic Reviews

Score distribution:
  1. Positive: 37 out of 80
  2. Negative: 33 out of 80
  1. Apr 19, 2014
    10
    Excellent and addictive game. Very in depth and very colourful and distinct classes. The competitive side of the game is also amazing. OnlyExcellent and addictive game. Very in depth and very colourful and distinct classes. The competitive side of the game is also amazing. Only the ladder is real as Littlefinger says. Reaching Legend is for champions. lol. Expand
  2. Jun 20, 2015
    10
    100% free UNLESS you really want to be "legend" and play on the ladder. For that you'll need good cards and they can be bought for $$$ or100% free UNLESS you really want to be "legend" and play on the ladder. For that you'll need good cards and they can be bought for $$$ or in-game gold. Basically if you're good enough you'll earn enough gold by playing Arena to get all the cards you need.

    For a free to play game there are 100's of hours of fun until you'll really need to "pay to win". And after 100 hours you can't really complain about having to spend a few bucks.
    Expand
  3. Mar 10, 2016
    9
    This review contains spoilers, click expand to view. Hearthstone is a great strategy card game. This game does require a slow long grind to become a good player. Expect to play every day on casual mode for 3-4 months before you can become a player that can ascend the ranked portion of the game.

    This game is not pay to win - if you can be patient and you do not need to be the best at the game within a few weeks. If you cannot wait 4 months and have discipline to log in everyday and collect daily quests and need to be the best in 2 weeks -2 months of playing the game then yes this game is play to win game for you.

    You need to approach this game like working out at a gym. Playing once a week and spending 8 hours on a Saturday will not get you to being a better player. I first did not understand this about Hearthstone. Here is how I suggest to play the game.

    1. Play the game on computer first and create decks for each character.
    2. Use the decks you created on computer; play the game everyday on a phone or tablet (on the way to school or work, at lunch or a break, etc.). When doing so play Casual and achieve the daily quest.
    3. Edit your decks after collecting about 20 new cards.
    4. Race to unlock Tavern Brawl (as each week completing a Tavern Brawl will give you a new pack)
    5. Repeat steps 1-4 for about 2 months.
    6. Search online for one deck (of your favorite character) that will work in Ranked mode.
    7. Using dust create the common and rare cards needed for the deck. Think of reasonable substitutes for the cards your missing (don’t replace a 1 cost card with a 5 cost card).
    8. Expect that playing Ranked mode is a game like chess (if you don’t like chess stop playing now) and you need to think two moves ahead, good trade for pieces on the board, excellent use of resources during turns.
    9. Get to minimum level 20 every month to get a monthly reward.
    10. Keep playing ranked mode, because you learn the most against good players.
    11. Repeat all above steps for 4-5 months to reach Rank 17-16 based on your skill level.

    Note: There are some overpowered cards in the game. Blizzard needs to work out some of the mechanics, but I think that they couldn't do it well until the game reached this many cards. Be patient this should be corrected with the next expansion. That's why I gave it a 9/10 rather than a 10/10.

    If my review does not sound interesting to you, then Hearthstone is not a game for you. If it does, good luck and may we meet online some day.
    Expand
  4. Jun 6, 2014
    7
    Hearthstone is a very simple game with great potential, but I worry the team in charge of development are making some critical errors. FirstHearthstone is a very simple game with great potential, but I worry the team in charge of development are making some critical errors. First of all they have a massive base of content already available to them from their previous game, the World of Warcraft TCG. They re-use some mechanics and tons of card art, which isn't a bad thing at all. But at the moment they aren't using any of it, and the game quickly becomes stale for some experienced card gamers when most of the decks contain very similar all-class filler. The game also suffers from a lack of variety of win-conditions, it is very simply a "kill or be killed" play style with very simple by the numbers strategies.

    They also seem to shy away from balancing cards when they become a problem, which will lead to some serious headaches down the road when they start releasing more cards. On that topic, it isn't clear if they will be running a "standard" set for competitive play, banlists, or if they will attempt to keep all new releases balanced with old cards (Most would call this impossible without making the game super bland)

    All that being said, the game feels really good to play despite some minor visual bugs that have persisted since early beta. Class balance for competitive is fair relative to most games, many will say its imbalanced because the nature of the competitive scene is very driven by "flavor of the month" decks. The meta is still shifting and differs for different levels of play (20-10, 10-5, 5-1, Legends ranks have some really different "top decks") which is a good sign for the longevity of hearthstone. I look forward to the release of the Naxxramas adventure mode content, and from what has been spoiled so far it looks like a lot of the newer cards are class based which will hopefully help diversify decks between classes even more from a fairly "all-class" heavy standard these days.

    I'm happy they will release content like this for free with a little bit of playing. They have done a good job keeping the game fair between F2Players and Premiums, it can take awhile to build up a collection of cards without spending money but it is definitely possible. And the arena does a lot to keep matches fair although more RNG based, and RNG already has a ton to do with the outcome of many games. I understand the random nature of card games but it must be stated this is especially true of Hearthstone. You don't have a filler role type card like many other games (MTG and Land, Pokemon and Energy etc) in addition to being limited in the amount of the same card that can be put into a deck. (HS 2 vs YGO 3 and MTG/PKM 4). Your mulligan options are also limited with a small opening hand size, it makes building your deck with many viable openings super critical.
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  5. Nov 18, 2019
    3
    $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$
  6. Jan 6, 2017
    0
    Unstable connections + rigged win/lose system. The more you pay - the more lucky card draws you'll get. Also a lot of bots that play withourUnstable connections + rigged win/lose system. The more you pay - the more lucky card draws you'll get. Also a lot of bots that play withour mistakes, farming gold/rank/arena. Expand
  7. Apr 15, 2014
    0
    Game is complete RNG and Pay to win. Graphics are nice, but you might as well flip a coin and enjoy that.

    If you still want to play it, you
    Game is complete RNG and Pay to win. Graphics are nice, but you might as well flip a coin and enjoy that.

    If you still want to play it, you must take Paladin, Rogue, Mage, Priest to win 50% or more.

    Paying money so you can win more coin flips doesn't really make sense. I've played this game since beta and invested in all the cards.
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See all 80 User Reviews

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