I feel I must address some of the unfair critics below giving this game a '0' rating.
If the game crashes or is buggy - check your systems, it works fine for me, besides it's still in beta so give it some time.
To those complaining about the slow pace and returning all the time to the grid - maybe get better and try and stop dying all the time? There are some fast pace heroes that at the end-game give you the feeling of the Unreal Tournament series pacing. When I develop Khaimera based on the speed of attack I'm all over the place.
The game is still balancing it's rooster obviously, you have a new hero every 3 weeks so it's understandable, but if you feel some heroes are weaker in 1vs1 than others maybe they are ment to support and you will be able to spread your wings actually trying to help your team, and not just getting as much kills as you can. And yes, sometimes you can't get your favorite hero - that's MOBA for you, you have to master several characters.
I also don't feel meele characters are at the disadvantage. You just have to be cunning, use the terrain and element of surprise. I assure you, when Grux jumps out of the bushes on Gideon, there's not much the poor fellow can do in few seconds he has left.
Finally about the counter intuitive and complicated deck system - you have two types of cards - items and upgrades, each item has 3 slots for upgrades, and THAT'S IT. If you can't comprehend that, go and play slapjack or something.
The game is not perfect, it is still developing, the creators are taking community feedback seriously (it already has a strong community), to me it's a perfect crossover of the MOBA with UT series, it's fast, furious, exciting, rooster is awesome and I can't wait for more heroes and the premiere of the game.
Also if you're pissed off for some reason at this or any other game, please don't let your emotions get the best of you and give it some credit at least for graphics or other well crafted aspects of the game, cause Paragon has a ton of them and it certainly does NOT deserve a '0' rating.
Paragon is yet another third-person MOBA in the platter along with a handful of others, nonetheless, its gameplay fluidity and overwhelmingly beautiful graphics is what make it stand out. A few unbalanced things here and there, especially the lengthy match time caused by the really big map -- but nonetheless, definitely worth the try.
I really wanna like this game... but I cant... I must admit the graphics are great, some interesting heroes and smooth animations.. Sadly, it is all but a nice way to cover up the lackluster gameplay, the slow pace of match progression and an uninspired and un-intuitive Card/Deck customization aspect, which had my friends clueless when tying it out.. I hope Epic accept that this will never really gain any solid ground on the market, especially when only featured on their own launcher...
Con Legado tenían un buen juego, un ritmo lento pero cada muerte era un logro, con un buen mapa y héroes balanceados podías juagar con cualquiera. En ese mapa y estilo solo tendrían que haber pulido algunos errores y podría haber salido de fase beta, pero decidieron que no era el juego que querían y sacaron Monolito y eliminaron Legado.
Desde que salió Monolito no han dado una, cada actualización he empeorado el juego y se han dedicado más a sacar skins que a balancear mejorar el contenido. Con cada nueva Héroe que introducían rompían la meta ya que lo sacaban demasiado fuerte para con suerte corregirlo en unas semanas, con lo cual no era raro ver a ese héroe en cada partida y en cada equipo.
En agosto sacaron otra actualización que cambiaba completamente el sistema de cartas, en la cual podemos acumular cientos o miles de una misma carta cuando solo vas a usar una en PVP, ya que solo sirven para subir la carta de nivel, pero en pvp el nivel de carta siempre va a ser 1, dejando así inútiles los cofres que te dan al subir de nivel los personajes.
En definitiva buenos gráficos (con tirones de FPS) pero un juego mediocre, se han dedicado a hacer cambios sin tenerlos claros y en lugar de parecer que el juego coge forma para salir de la beta parece que cada vez es más una fase alfa
Support is ignoring me or accusing me of something that they can't or don't want to back up by any evidence. Player base is the most toxic of all MOBAs I've ever played. This game is just bad.
The thinking man's MOBA/FPS. Nice graphics, creative gameplay, funny heroes. Why the low score then? All this work is destroyed by the abysmal matchmaking, you're pretty much always grouped up with beginners (who have no idea about the game mechanics) against a 3 or 4 group, being destroyed in 15 minutes. No fun at all. If you value your sanity, stay away, or play against the AI (boring)
SummaryParagon is a MOBA from Epic Games that puts you in the fight with explosive action, direct third-person control, and deep strategic choice. Paragon is designed so that every player can compete and win without ever having to spend money. New heroes are added to the ever-expanding roster every three weeks, giving you more choices and new p...