- Summary: Seize forbidden treasures. Summon alien gods. Feed on your disciples.Cultist Simulator is a game of apocalypse and yearning from Alexis Kennedy, creator of Fallen London and Sunless Sea. Play as a seeker after unholy mysteries, in a 1920s-themed setting of hidden gods and secret histories.
Edge MagazineMay 26, 2018At its best, Cultist Simulator is quietly riveting, conjuring a palpable atmosphere of intrigue and danger as you juggle the risk and reward of harnessing otherworldly powers. During a bad run, however, it can feel like a rather inefficient way of telling a fairly miserable story. [July 2018, p.118]
Jun 12, 2018Cultist Simulator is the kind of game where “Just one more turn,” easily becomes “Four hours later…” It’s addicting even when it’s difficult and frustrating, and extremely satisfying when things finally start going right for you. If you’re even slightly interested in it, the price is right to try something that’s completely original and unlike anything else out right now.
Games Master UKJun 17, 2018Fascinating but alienating. [July 2018, p.83]
May 16, 2019The reviews here inspired me to create an account just to review this gem. Yes it has grind, yes there is no tutorial (which is a good thingThe reviews here inspired me to create an account just to review this gem. Yes it has grind, yes there is no tutorial (which is a good thing for its setting), but Cultist Simulator is, by far, one of my favorite games. This game is niche, but I've never played anything as engaging, enjoyable of addictive. I love games like Darkest Dungeon and X-com for their resource management side and rich lore but what I love about these kinds of games is that they don't hold you hand and THEY LET YOU FAIL. I love the fact that there are situations where you cannot progress without losing something you've worked for - this is something cultist simulator provides.
Another amazing part of this game is the lack of a tutorial, which increases the immersion 20 fold, you have to discover what is going on, learn the systems, and find ways to overcome challenges with no hand holding. This is one of the only modern games i've played that has done something like this and it was incredibly refreshing and enjoyable. the systems here are very intuitive as well, there were many times in game when I thought "i should be able to do this" and I was able to do exactly that. There were so many moments where I was simply blown away by the design of this game.
One of my favorite games ever. Raised the bar for all other resource management games I'll ever play. This game may not be for everyone, but I absolutely love it. (will try to come back and edit this / add more explanation in a bit)… Expand
May 22, 2019There is a lot of reading, but all of the reading is definitely worth it. There is no real tutorial in this game and you have to figureThere is a lot of reading, but all of the reading is definitely worth it. There is no real tutorial in this game and you have to figure everything out yourself, for the most part. If you play a lot of games and are looking for one which doesn't hold your hand, here it is. The support from the developers is actually really amazing and it's indicative of a passionate team which wants to make their game as good as possible. They update the game frequently and, when they do, it's always for the better. The gameplay can be best described as balancing more and more spinning plates as time progresses. You need to keep track of an increasingly different number of things and if you can't keep up you'll lose. There are many different ways to "win" the game, but none of them are easy. You need to read everything you're given carefully, but I think that this game is definitely worth the asking price. It's a unique, polished plate spinning simulator which uses the lovecraftian inspiration brilliantly rather than being weighed down by the cosmic horror. You have to be patient and stick with it but, once the initial learning curve is over, you'll definitely have a lot more fun with this game than many of the reviews calling it a "boring inaccessible grindfest" would have you believe. It's rare for a unique idea to be executed well by a passionate team which continue to support their game in meaningful ways long after it has been released and it would be a shame to let it slip past your radar because of some reviewers got "stuck" or were looking for a more "standard" gaming experience.… Expand
Jan 17, 2019Not a game for the impatient. You must slowly tease out the mechanics and how everything works, but once you do, the game becomes such aNot a game for the impatient. You must slowly tease out the mechanics and how everything works, but once you do, the game becomes such a fascinating experience. Absolutely worth a play, just make sure you READ EVERYTHING and make sure that you actually pay attention to what you are doing and think about why you are doing it.… Expand
Jun 5, 2018Really love the game ; Lovecraft,
(7,5-8) Gameplay (8) for the sounds and soundtrack (7,5-8) for graphics (10) (free DLC for perpetualReally love the game ; Lovecraft,
(8) for the sounds and soundtrack
(7,5-8) for graphics
(10) (free DLC for perpetual edition)
(10) replayability, many cults foundations to go through.
It's a game of patience ,
you will have to try to complete puzzling crafting cards for restoring your mental health, your physical health and trying to not get cut in your Cult fanatical research and expeditions.
Fanatical is the best word to describe this game,
you will have to go through many attempts to make the game flow.
This game can be terrifying, when u go through the lore late at night when unlocked some places.
Like in the Lovercraft universe, u will find despair and horrors. Finishing this game might drive to despair ...... it is really hard.… Expand
Jun 10, 2018I play this game around 20 hours. First it look fabulous, but later it turned that mechanism dont work like they should be. Especially inI play this game around 20 hours. First it look fabulous, but later it turned that mechanism dont work like they should be. Especially in early game mechanism connected with Hirelings and early followers they - they do not actually work with hunters and evidence ( on level 5 very rear successful , on level 2 no successful). When I play I have feeling that nothing I can do with hunters and evidence using mechanic connected with hirelings and follower. Only fast "tech" is one right way to deal with this.
My advice for this game wait for game balance and future DLC it has potential but right now its partly broken.
And one more thing - no wiki about this game and mechanism is very big disadvantage.… Expand
Apr 2, 2021La idea de Cultist Simulator está guay: ir gestionando la vida de un personaje y su culto y todo eso y, a medida que lo haces, tus decisionesLa idea de Cultist Simulator está guay: ir gestionando la vida de un personaje y su culto y todo eso y, a medida que lo haces, tus decisiones y acciones van generando la historia. Sin embargo, la falta de un tutorial claro que permita entender cómo jugar y el hecho de que la interfaz es relativamente poco clara, hacen que el proceso de aprender a jugar y tomar el control de la vida del personaje es una sucesión de pruebas y errores hasta que poco a poco vas viendo cómo funciona. Y, por el camino, personalmente, a mi me aburrió todo, se me hizo demasiado repetitivo y eso que ni siquiera he jugado tantas horas.
Gráficamente el juego es pobre, con un diseño gráfico para cartas y demás que es más bien rudimentario. El sonido le ocurre un poco lo mismo. Y, al menos en mi tiempo jugando no encontré ningún bug.
El resultado es que me parece una buena idea, pero pobremente ejecutada. Un 4.… Expand
Apr 3, 2019I got Cultist Simulator with last months 'Humble Bundle Monthly' and decided to give it a go.
The game has very little options and as soonI got Cultist Simulator with last months 'Humble Bundle Monthly' and decided to give it a go.
The game has very little options and as soon as you start a game, it just throws you in to the deep end without actually explaining anything.
It appears to be a single player card game of some sort, based around the hp lovecraft mythos. You build a story based around actions you perform, all of which are done via cards.
That is about as much as I could come to understand. The fact of the matter is, the game has almost virtually no kind of in-game guide or tutorial for new players, leading me to simply picking up and dropping cards until I find one that fits. The game's tooltips and UI are incredibly unhelpful and clunky to the point of being worthless.
I've been given the impression that a large majority of the players who enjoy the game had to rely heavily on the wiki and 3rd party guides and walk throughs to be able to make any sort of headway.
A waste of time and money, they should have put significantly more effort in to making this game more approachable for new players without having to rely on outside help to play what is supposed to be something as simple as a single player card game.
Don't bother.… Expand