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User Score
7.5

Generally favorable reviews- based on 19 Ratings

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  1. CD-Action
    May 16, 2018
    65
    Apart from little variety of enemies and interiors this roguelike’s biggest flaw is that it does nothing to draw the player away from the boring playstyle based on eliminating enemies from a safe distance. [04/2018, p.68]
Score distribution:
  1. Positive: 7 out of 9
  2. Negative: 1 out of 9
  1. Oct 3, 2013
    10
    This game is an excellent example of the richness of the roguelike genre. An FPS roguelike is hard to find, much less one that is done thisThis game is an excellent example of the richness of the roguelike genre. An FPS roguelike is hard to find, much less one that is done this well. Even though the graphics are blocky and pixelated (an aesthetic I happen to love), I still often find myself scared silly. That's because there is no telling what is around the next corner. Nothing is sacred, nothing is safe, which is exactly what makes for a good roguelike. I love the environments, the variety of enemies, the random potion effects, the quick interface, and the difficulty curve with each deeper level. If you're into roguelikes, then you owe it to yourself to check this one out. Expand
  2. Feb 4, 2018
    10
    it's cool, somebody said on steam it's a 3d version of the binding of Isaac, that might describes it best.. sure there is permadeath but youit's cool, somebody said on steam it's a 3d version of the binding of Isaac, that might describes it best.. sure there is permadeath but you can backup your saves to not get frustrated with it.. all in all graphics sound music the dungeons.. I love it.. it's not too long but you can play it again and all dungeons will be different so.. Expand
  3. Dec 27, 2013
    10
    Pretty good, very simple, enjoyable and I love the theme and the very cute pixelated graphics. Combat is very simple but yet quite satisfying.Pretty good, very simple, enjoyable and I love the theme and the very cute pixelated graphics. Combat is very simple but yet quite satisfying. A fresh change from the all me-too AAA war FPS. Highly recommended. Expand
  4. Oct 1, 2020
    10
    Amazing game, hard as a roguelike should be, varied environments! Ever wanted to play a roguelike from first person??? Delver has you covered.Amazing game, hard as a roguelike should be, varied environments! Ever wanted to play a roguelike from first person??? Delver has you covered. and if you get bored try the item physics, you can throw items or place them anywhere! Lovely game, endless fun! Expand
  5. Mar 15, 2015
    8
    Delver is a light roguelike that nails everything important and adds a massive dose of charm. It's nowhere near the depth or complexity ofDelver is a light roguelike that nails everything important and adds a massive dose of charm. It's nowhere near the depth or complexity of most games in the genre, so pretty much anyone can pick it up and enjoy it! That's not to say it's easy -- early stages are fairly forgiving, but the endgame is pretty much guaranteed "death-on-a-stick". So...yeah! Rougelike at heart.

    The games major selling point is its ease-of-use. There are no set character classes or gigantic learning curves. Jump in, grab whatever weapon you find, and play the way you want. It's possible to be a fighter, archer, or mage (or whatever in between) simply by collecting the appropriate gear and bringing the smack-down/lightning bolt/arrow-in-the-knee to your various and sundry victims. (Except for the one that kills you. Obviously.)

    The design and aesthetics are brilliant. Somehow, the game manages to feel exactly like a roguelike despite the first-person approach and 3D environments. Replay value is pretty high, as each play-through can easily be finished in a sitting, and you keep all of the gold you find between characters (which is useful for buying decent starting gear.) The graphics may look basic at a glance, but there's enough detail and charm there to get the job done with a real sense of style.

    On the whole, it's a very easy game to recommend!
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  6. Jun 26, 2020
    8
    Très sympathique roguelike. On apprend petit à petit comment fonctionne le jeu. Chaque partie est aussi difficile que la précédente, ce quiTrès sympathique roguelike. On apprend petit à petit comment fonctionne le jeu. Chaque partie est aussi difficile que la précédente, ce qui est vraiment sympa. Expand
  7. Nov 27, 2013
    0
    It's yet another permadeath, ha-you-died-start-all-over type game. Lots of those buzzing around lately. Doesn't really add anything to theIt's yet another permadeath, ha-you-died-start-all-over type game. Lots of those buzzing around lately. Doesn't really add anything to the genre. It's easier than most permadeath games, but also worse in that there doesn't appear to be any means of save/quitting like most modern roguelikes let you do.

    Loot is largely pointless. Most of it's weak and none of it can be sold, as there are no shops outside of one at the start of the game, when you have no money. The door to the shops locks permanently, making money useless as well.

    There's no jump button, and plenty of pits that would be nice to jump over. Three kinds of traps, all of which look exactly alike, which would also be nice to jump over. There's a level-up system, but no means of tracking how much experience you've earned, explanations as to what each stat means, or how much each stat will change your abilities.

    Don't press Z or your mouse will unbind for no good reason. It'll be pretty confusing considering "Controls" isn't one of the two buttons on the in-game pause menu. Hope you don't like remapping things without having to quit your current game.

    Basically it's a generic FPS that's ridiculously easy up until the very end. After you beat the boss (there's only one), so many enemies are spawned that it's a question of RNG luck, not skill, to win.

    There's just very little to like about this game. If it was free, it'd be okay-ish. But it's not.
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