Divinity: Original Sin II Image
Metascore
93

Universal acclaim - based on 72 Critics What's this?

User Score
8.8

Generally favorable reviews- based on 1594 Ratings

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  • Summary: Master deep, tactical combat. Join up to 3 other players - but know that only one of you will have the chance to become a God.

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Divinity: Original Sin 2 - Street Fighting With Camp Joy's Camp Boss
Score distribution:
  1. Positive: 71 out of 72
  2. Negative: 0 out of 72
  1. LEVEL (Czech Republic)
    Feb 16, 2018
    100
    From a great story to a difficult fight, from a beautifully created world to an excellent multiplayer, Divinity: Original Sin II is a unique game offering an unforgettable experience. Despite some mistakes, another RPG giant was born. [Issue#279]
  2. Sep 24, 2017
    100
    Divinity: Original Sin 2 is simply the pinnacle of the CRPG genre. It offers a campaign with memorable characters, interesting role-playing options, and excellent systemic combat. The environments are beautiful and the soundtrack is solid. That alone would put it at the top of the heap, but then Larian added offline and online coop, a PVP arena mode, and Game Master mode, the greatest throwback to the Dungeons & Dragons pen-and-paper games that underpin the entire genre. I might have small issues here and there, but Divinity: Original Sin 2 is one of the best in a strong year for gaming.
  3. Sep 21, 2017
    98
    Divinity: Original Sin 2 takes what the last game did, and juices it up to levels beyond what the doctor recommends. By maximizing its strengths, and finding new ways to improve on weaknesses, it knocks down barriers and locked doors alike in a power move to rush towards one of my favorite games of the year. Though it does have its flaws in the form of small technical glitches, and one really annoying one where sometimes my characters would stop moving as a party unless I manually did it myself, this is an imperfect gem that manages even in imperfection to put some of my favorite RPGs to shame. Well done Larian Studios, well done!
  4. Sep 29, 2017
    95
    No game has captured the nuance of pen-and-paper RPG quite like Divinity: Original Sin 2. Every moment is filled with meaningful choice with real consequences, and every character has a story to tell. In an RPG landscape where dialogue options are dumbed down, and quests have become package delivery to a specific map coordinate, Divinity: Original Sin 2 stands out as one of the best RPGs I’ve played in a decade...maybe even longer than that.
  5. Oct 6, 2017
    92
    Divinity: Original Sin 2 gets further than most of the RPGs nowadays. Larian Studios has created a complex narrative-driven game with intuitive and smooth gameplay.
  6. Sep 29, 2017
    90
    Divinity: Original Sin II has such a wide scope and is such a dense, feature-rich game that it's easy to lose track of time and get completely immersed in its writing, characters, and raw inventiveness. There's a never-ending draw to see one more quest to completion, to try out one new ability or tactic in one more encounter, or to explore just one more location. Divinity: Original Sin II will relentlessly test your own creativity, demand your attention, prove your abilities, force you to question your own decisions, and overall keep giving reasons to continue playing and never lets go.
  7. Oct 13, 2017
    70
    Divinity: Original Sin 2 has an abundance of things to see and do, a staggering amount of secrets to unearth and plenty of tricks up its sleeve. Yet almost every cool moment I experienced sits shoulder-to-shoulder with an equally weighted disappointment. Ambitious and impressive as it often is, it’s ultimately a collection of incredibly pretty beads that just don’t string together as well as they should.

See all 75 Critic Reviews

Score distribution:
  1. Negative: 18 out of 273
  1. Jan 29, 2019
    10
    This game feels like old D&D games with new perspective. One of the best RPG game so far.
  2. Sep 14, 2017
    10
    A Masterpiece...

    A bold way to start a review, but think of the best RPG you have ever played, and then think of the best developers to
    A Masterpiece...

    A bold way to start a review, but think of the best RPG you have ever played, and then think of the best developers to back it up. Larian is humble, open, and inspired and they have poured those feelings and skills into this game.

    To be honest, when playing through early access the only think I felt was missing was Voice acting. I understood of course the challenge that would be required to do it right and I respected the fact that Larian had at least considered it. Without requesting more money or making excuses, they made if feasible, did it in secret, and released it as a gift.

    DOS2 has fantastic graphics, fantastic story, amazing mechanics, and challenges to the player to think through puzzles and mysteries. Its not handed on a silver platter, but each and every choice is made rewarding. You can literally play through this game billions of different ways.

    To top it off, you can play 4 player COOP. I have always wanted an amazing RPG with drop in and out coop and DOS EE was great for that. Now DOS2 has made it even better.

    In summary, props to Larian and i truly recommend you give DOS 2 a shot.
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  3. Oct 23, 2017
    10
    The game is absolutely terrific. I'm going to list here the bad things about it, but by all means, don't let any of them turn you around fromThe game is absolutely terrific. I'm going to list here the bad things about it, but by all means, don't let any of them turn you around from this game. Is a masterpiece and you need to play it.

    - Story wise it could use more missions with your companions. At least suggest more strongly or give you a better reward for changing members of your party often. I swapped guys at the beginning but later I didn't care much and stick with 3 since the middle of chapter 1. The superbattle with the demonic spam murder bossfrom hell in chapter 4 was great and I wonder if I just missed some other epic battle of the other characters that didn't get to follow me.

    - Halfway chapter... 4 I think? you get the option to, let say, swap alliances with some king. I would have love to explore that branch earlier in the game. And the same goes with the demon quests. Just the island felt short.

    - The final battle felt a bit short and a bit cheating. I'm not sure what I did to deserve the infinite source points but felt overwhelmingly powerful in every move. Not to mention that killing THAT character ends the entire fight. I did it just because it was tactically convenience at the time, but I was looking forward for a long ass wiping of all my enemies.

    - I find some minors bugs and the ending of the game. One character told me that she wants to make love with me again (wut???).

    - I loved magic and want more. I would say that at the end of chapter 2 you get all relevant spells. I bit more scaling in between chapter 3 and 4 for more spells was a bit needed.

    - If anything I really dislike is that the vendors sells in proportion to your level. Same vendor has a level 1 sheet of paper shield, but later on has the Ultimate Mithril Force Field. In my opinion this shouldn't happen. You need to go to the bad parts of the neighborhood and slay monster in order to get to the Kung-Fu master that sells you cool shlt This feels bad also because at the end of a tomb quest of 5 hours you get a super armor of level 6; but later on the brain damage vendor has 20 armors of level 10 for you to buy with almost scrap money.

    Again, don't let any of these to keep you away from the game. You should go play it NOW.
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  4. Sep 21, 2017
    10
    These are my fav games (Witcher 3, Skyrim (and F4), Divinity Original Sin EE, XCOM 2, Stellaris, and the Mass effect trilogy)

    ****you
    These are my fav games (Witcher 3, Skyrim (and F4), Divinity Original Sin EE, XCOM 2, Stellaris, and the Mass effect trilogy)

    ****you shouldn't take interest in a review unless you share common ground**

    To me there is no user score for this game below 10 for it's class. ( You can't compare this to the Witcher 3, the budget and class are different).

    Thank you Sven for bringing the most hardcore DnD style games back into style, I love the stats in conversation (INT etc), the importance of gear and tactics (Seriously complex), the deep and interwoven story and the rest.

    This should be remembered as one of the very best RPGS ever made, and more it's made for COOP campaign. Sharing this game with your best mate or GF is just supreme.

    I hope you guys make game of the year!

    **and you people giving mixed and negative reviews. Go buy a friggin xbox if you don't like intellgent, complex, and difficult games, there's plenty of trash for you!
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  5. Sep 25, 2017
    10
    This Game is the best RPG I have played in years. An absolute must buy for anyone who loves the genre! Words alone can't describe how greatThis Game is the best RPG I have played in years. An absolute must buy for anyone who loves the genre! Words alone can't describe how great this is. Do yourself a favor and support this with your money. Expand
  6. Nov 14, 2017
    9
    So after 133 hours... This is what I have to say:

    Gameplay: this is likely the best aspect of the game. No other CRPG has the many and
    So after 133 hours... This is what I have to say:

    Gameplay: this is likely the best aspect of the game. No other CRPG has the many and unique features of DOS2, likely thanks to this game using its own engine. Unlike in other isometric RPGs, the game is fully in 3D and so it is possible to interact, move, grab and attack a large number of elements of the environment, allowing a lot of creativity when solving the problems that are presented to us. One of the most famous aspects of the game is the interaction between elements. Thus, the pool of blood left by an enemy being stabbed can be frozen with an ice spell creating slippery surfaces. Water can be electrified which will paralyze enemies and oil or poisonous clouds can explode if set on fire. The enemies are ruthless and intelligent, blessing the fire that you have placed around them and transforming it into a healing blue fire, or cursing the harmless pool of water at your feet to transform it into a lake of worms and disease. The duration of the game easily reaches 100 hours and the progression, although limited to resolving the 4 acts of the game 1 after another, is extremely non-linear within each act, allowing you to solve the situation at your own pace and your own way, which gives a lot of replay value. Also interesting how the game lets you kill every NPC out there and still find a smart way of reworking the main quest and at the same time create consequences for what you have done. DOS2 is all about freedom of choices, both gameplay-wise and narrative-wise, and their consequences. Added to this, a multiplayer mode that really lets up to four players to share a world and leave their mark on it.

    Setting: the graphics are already over the top for isometric RPGs, but they could improve in how detailed are the models of, at least, the main characters. The world is instanced in 4 big maps, which are very open, beautiful and overall really well crafted, filled with detail and secrets that make exploration a rewarding and a very entertaining process. There is also just the correct balance between battles and puzzles, so both elements keep being interesting until the end without becoming a tedious experience. The cities feel alive and the NPCs wandering both the cities and the roads always have interesting (or at least funny) things to tell us and/or sell us, sometimes even presenting us an exciting side quest. The NPCs will react to us committing a crime such as stealing from their pockets or from the nearby table, confronting us in different ways or actively looking for the culprit if we are sneaking. Regarding the sound aspect, every dialogue in the game is dubbed (even the ever present narrator voice) which is remarkable, and the music gets the job done and even gets to shine here and there. As good as the setting is, things could still be added to make it even better, such as a day-night cycle and a weather system.

    Narrative: the narrative aspect is likely the weakest part of the game, as it happened in the first game too. About its good points, I could say the story is delivered in perfect dosage, giving you pieces of the plot little by little, always avoiding being overly verbose, and shifting depending on your methods of approaching a problem, which includes which character you use for that. Also the game is filled with really entertaining side quests, and the personal quests of your party members are no exception, keeping interesting and relevant until the end by adding new objectives with each arc. Another innovative option is how the character creator lets you play as one of the party members which gives an obvious replay value. Despite all this, the plot is however, not at the level of complexity of popular CRPGs, nor are the party members that, even with their very good side quests, just lack enough dialogue to avoid flatness. Same goes for the antagonists, that lack the relevance you would expect from them and never get to the point they should be, being physically absent for most of the game and sometimes even bordering the comical and the cliché in their scarce appearances.

    In summary, DOS2 is one of the surprises of the year and both its gameplay and its world should be the role models for the CRPGs to come. Regarding the narrative, there is still a lot of room for improvement.
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  7. Mar 23, 2019
    0
    (Игра 9.5/10, но коммент тролльный)
    Кирилл дэбил не даёт играть кикает в конгцовке как лалка пи др
    (Игра 9.5/10, но коммент тролльный)
    Кирилл дэбил не даёт играть кикает в конгцовке как лалка пи др

See all 273 User Reviews

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