Hell Let Loose is a realistic World War Two first person shooter with open battles of 100 players with infantry, tanks, artillery, a dynamically shifting front line and a unique resource based strategic meta-game. This is World War Two at a scale you’ve never played before.
Jul 26, 2021Despite a very challenging start to the game, Hell Let Loose delivers a near-unparalleled experience as a gritty, hardcore WW2 shooter. With a deep layer of big-picture strategy and maps that perfectly capture the devastation of war, there are few games in the genre that bring so much to the blood-soaked table.
Jul 26, 2021If players are looking for a quick fix of World War Two shooting action, then Hell Let Loose won't be for them. The pace, length, and harsh combat conditions dictate that players dedicate themselves to teamwork and victory. If players are willing to communicate over voice, work together to achieve local and broader objectives, and have the patience to play slowly, Hell Let Loose can be amazing. It may not happen every session, but a full game of Hell Let Loose with a dedicated, communicative teams is a must-experience gaming moment for any fans of tactical shooters.
Aug 3, 2021Hell Let Loose is not a game for everyone and it is very likely that those looking only for a shooter set in the Second World War may not appreciate it. It is in fact a product designed exclusively for a hardcore audience that is not afraid of the long times that elapse between one death and another and that cannot be categorized as a simple first-person shooter. Hell Let Loose is an experience that aims to recreate situations as similar as possible to those of a real conflict and this involves a slow and reasoned approach that is in stark contrast to other modern productions, which focus everything on immediacy and chaos. If you're ready to turn a blind eye to some annoying glitches and that's the kind of simulation you're looking for, then you might find hours and hours of fun with your most trusted teammates in Hell Let Loose.
Jul 26, 2021Ultimately, Hell Let Loose is a hardcore shooter in every sense of the word. Though it’s very easy to get discouraged at the beginning, those committed to seeing it through will likely have a great time. Though the niche focus won’t appeal universally, providing you know what you’re getting in for, anyone after a tougher World War II shooter would do well to take a look.
Aug 21, 2021Amazing game!! I’m playing video games since almost 30 years now and it became recently very hard to find a game to really impress me and giveAmazing game!! I’m playing video games since almost 30 years now and it became recently very hard to find a game to really impress me and give me the feeling of being kind of addicted.. this one did. Started at the day of official release and I’m hooked since day one. The community at Discord is just great. They really help you out with every question and are open to play together to get you in. This is not a mainstream type of game like CoD or Battlefield, it doesn’t even try. My biggest concern was the “forced” Voice over IP, but it even turned out to be one of the biggest highlights of the game. The immersion is just insane when you hear your team members scream for a medic while the artillery is bombing all over you.. you can hear the voices of your team members according to the directions where they are located. The sound of the game is in general the best I ever had in an online shooter, still giving me goosebumps when it kicks in. An absolute masterpiece and must play for every fan of hardcore shooters and realism!! Thanks to the developers for making this happen!!!!… Expand
Aug 12, 2021Hell let loose is a WWII multiplayer FPS where two teams of 50 men face each other on huge, historically inspired maps. It has a focus onHell let loose is a WWII multiplayer FPS where two teams of 50 men face each other on huge, historically inspired maps. It has a focus on communication and command structure and it is highly recommended if not outright required (on some servers) to have a microphone and to communicate. Individual skill does play a role, and a good soldier can cause quite a lot of damage to the enemy team. However, as the maps are large, communication between at least a few squad leaders and the commander are often essential in order to win the game. There are different voice-channels in the game: a proximity voice chat, a squad voice channel and a channel for only the squad leaders and the commander. The commander coordinates the squads and the attack and defense and is also responsible for the flow of supplies. He spawns the vehicles like tanks and has several abilities in his repertoire to influence the game like for instance the "bombing run" or a “reconnaissance flight”. The squad leaders are responsible for coordinating the players in their squads and the different roles. They can place outposts on which only their squadmates can spawn. This is absolutely essential for a good defense and offense and therefore, in my opinion, good squad leaders have the biggest impact on the game. This is something I really like about the game, when you get the combination of a good commander, some good squad leaders and teammates who care for teamplay, the experience can be very rewarding and due to the scale of the battle, feel very unique. (Sadly, as in every other game in which teamplay is essential this will not always be the case and there can be steamrolls as well)
Considering realism and historical accuracy, there is some things that are not accurate but I think that for the sake of good gameplay, sacrifices have to be made and I don’t really mind.
I have played other "realism" shooters before and must say that I usually prefer the more arcadey kinds of shooters where individual skill can sometimes weigh in more than teamplay, especially in games with a queue system where you play with randoms every game. In HLL, I have my few favorite servers where I often encounter familiar faces which is something that I often miss in modern queue-based games. In terms of immersion and fun, as far as I'm concerned, Hell let loose offers the best blend of arcade and realism that I have played so far. Unlike some other "realism" shooters, the gunplay is less punishing but more importantly, the movement is much more crisp and responsive which has always been a big turn-off for me with other "realism" shooters where movement tends to feel slow, sluggish and unresponsive. The game has a steep learning curve but if you are a person that is open to learning and enjoys the progress as a journey instead of seeing it as work, once you get the hang of it, it is quite rewarding and fun (only in relation to the game mechanics, there is no real grinding for equipment in this game). The community is somewhat small but dedicated, with large-sized clans and dedicated servers. The devs are active, releasing patches every other month with new content, bug fixes and meta adjustments. As with every other game, they sometimes make changes not everyone agrees to and there are still optimisation issues and bugs but I still get the feeling that they try to serve the community and deliver a good gaming experience. The game is quite demanding in terms of hardware, for reference: I play in 2k with everything set to high and have mostly over 144fps with dips under 100 in particular situations with a 5900x and a RTX 3080. My friend has a 5900x and a RTX 3090 and he plays 4K Ultra with an average of 80 fps with dips in particular situations (bombing run, lots of smokes and players).
That being said, there is a lot more to this game than I can write in this review. Beware, this is a niche game, everyone has a different taste and some may not like this game which is obviously totally fine. However, don't let yourself be turned off by revenge reviews where people rage that the devs do not care about their particular vision of the game. Since I started playing, the forums have been flooded by the same few people who snobbishly call themselves "Veterans" and who look down on "casual" players because they have played the game since the early stages and therefore think their opinion represents the whole community and is the most important. I get that it’s frustrating to like a game only to have it change over time or not implement the things you wish, it has happened to me too, but that does not mean the game itself is bad. Even if you don’t like the game, it certainly does not deserve a 0.
In conclusion: Make up your own mind.… Expand
Aug 14, 2021I bought this game the day after it came to early access in 2019 and have logged almost 1400 hours to date. I used to love this game for it'sI bought this game the day after it came to early access in 2019 and have logged almost 1400 hours to date. I used to love this game for it's hardcore realism and unforgiving combat. In the last few updates, it has taken a noticeable turn away from realism and the focus now seems to be on profit only. The game runs like hot garbage, and has for 2 years. Instead of optimizing it, the developers just release new content and now paid DLC's. All of the weapons and classes have been nerfed so that combat just feels weak and unfulfilling now. HLL is coming out on consoles sometime in the near future and it is painfully obvious that the kickstarters and everyone who helped build the community are being pushed aside so the devs can market toward the console crowd, and they never even came through on the promises they made early on. Black Matter are sellouts. They used to listen to the community, but now they only see $$ and don't give a damn about anything else. If you like games that get progressively less demanding and continually invite younger and dumber players who have zero intentions of working together but have momma's money, then HLL is for you. Some matches are fun, most are frustrating, clunky, unorganized and unfulfilling.… Expand
Aug 12, 2021I am here since ALpha state of this game.
The most dissapointing on release day is that, I still experience shuttering of my character whenI am here since ALpha state of this game.
The most dissapointing on release day is that, I still experience shuttering of my character when moving when I can stop it only by stopping my character and then I can move normaly.
This bug since Alpha is still not fixed, and only shows how developers approach this game core problems.
The developers rushed some good looking stuff like USSR and some new weapons and tanks, but they NEVER fixed core issues of the game like movement, animations, explosions, even VOICE COMMUCATIONS is broken.
For example valuting from trenches or over fences is buggy, not working time to time.
Penetration is random and you can shoot trought one fence but over 100meters is same fence which is has not working penetration.
Tank armour is utter unrealistic ♥♥♥♥ which is a joke. They promised unlock whole map with transport vehicles but the map is locked and maps are not even finished in locked areas.
Worst think about this they still brag how they listen to community, but when somebody has some feedback, they ignore it and if you constantly deliver some, they recommend you to play another game. RIP SAM_15_SVK.
Game is full of promises, lack optimalisation and it does not even look closely good in-game as it looks in trailers.
Objects which are far than 100-150meters looks like game from 2000, because of poor optimalisation they need to compensate it like this and even with RTX 3090 you have maximum around 40-60FPS. With bombing run under 20FPS.
What was promised on release and still is not in game:
Free look with new animations
Half track and jeeps released with trucks
Unlock whole map after transport vehicles
Attaching AT Canons to trucks
Draging wounded with medic
Realistic tank penetration
Fixing basic gameplay with asymetric balance not giving everybody automatic guns.… Expand
Aug 1, 2021DOA. Worst development of any game, on par with Dayz. Team17 (publisher and developer)(makes those 2d arcade worms games by the way) does notDOA. Worst development of any game, on par with Dayz. Team17 (publisher and developer)(makes those 2d arcade worms games by the way) does not care about history or it's $220k kickstarter who supported a historically realistic ww2 experience. Battle of Stalingrad includes all: g43,stg44,ppsh,mg42, panther and tiger tank. None of which existed in early war 1942 eastern front, and does not follow reality/history. So now it's an arcade shooter and the originally target player base is driven away by console casuals as the devs shift their focus on releasing a console port. Who announces a console port during early access? When the base game is painfully neglected, they create microtransactions for skins and shiny spawns. They don't fix their own game and they just mask new content to grab the next fish when so many have dried out. 1 million copies sold and 3k average playerbase says it all.… Expand