Planescape: Torment Image
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91

Universal acclaim - based on 22 Critic Reviews What's this?

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9.2

Universal acclaim- based on 1118 Ratings

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  • Summary: Welcome to Sigil, the "City of Doors", a place with gates that lead anywhere in existence, provided you have the proper key. It is a neutral ground and watering hole for races across the multiverse, all under the watchful shadow of the Lady of Pain, the enigmatic ruler of the city. It is aWelcome to Sigil, the "City of Doors", a place with gates that lead anywhere in existence, provided you have the proper key. It is a neutral ground and watering hole for races across the multiverse, all under the watchful shadow of the Lady of Pain, the enigmatic ruler of the city. It is a place where the word is mightier than the sword, where thought defines reality, where belief has the power to reshape worlds and change the laws of physics. [Interplay] Expand
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Planescape: Torment Gameplay Movie 1
Score distribution:
  1. Positive: 22 out of 22
  2. Mixed: 0 out of 22
  3. Negative: 0 out of 22
  1. 100
    Torment boasts a thoroughly enjoyable story line, and I can pretty much guarantee you won't be guessing how it all ends up with any degree of accuracy. This game has very few weaknesses, and predictability is certainly not one of them!
  2. Planescape is very, very special. Some might say it's too bizarre and weird, but I found it a refreshingly deep and thoughtful interlude in an otherwise cookie-cutter world of Samegaming.
  3. I have never before seen an RPG so deep, so entertaining, and so damn good.
  4. If you don't mind some weirdness, have a penchant for the macabre, and love the idea of role-playing in a setting where death is a doorway instead of a slammed door, then Planescape: Torment is just what the (witch) doctor ordered.
  5. 90
    Torment's graphics and sound are paradise. Gorgeous, hand-drawn backgrounds look sumptuous, even if they're overcome with dark, moody, colors.
  6. Batten down the hatches, let the answering machine do its thing, and keep some snack food on standby, because Planescape Torment is one of those RPGs with such a deep, rich story that it demands every ounce of the players attention.
  7. If you don't dig a traditional RPG structure, this is going to bore you to tears. But for a strong storyline in a non-traditional setting, Planescape is well worth the money.

See all 22 Critic Reviews

Score distribution:
  1. Negative: 1 out of 166
  1. TheElusivePossom
    May 27, 2003
    10
    Black Isle excel in creating gaming excellence in their genre of fantasy RPGs, and "Planescape" is a clear example of their efforts, firmly Black Isle excel in creating gaming excellence in their genre of fantasy RPGs, and "Planescape" is a clear example of their efforts, firmly established as one of the best RPGs ever made. This game has it all: a deep, involving and at times graphic storyline that would Stephen King quit writing, healthy doses of bizarre humour and most of all, IMAGINATION. The world in which you exist is wonderfully tailored to capture the feel of a fantasy dimension, from the variety of species to the weird and wonderful locales. Indeed, the first 2 members of your party comprise of an undead immortal who can regenerate over time and a wise-cracking talking skull! There's also so much to do, as within the game are practically hundreds of quests to complete. You can even join a faction to access other areas, and the theme of character development plays hugely. Plainly, if your into D+D, this is a must have, especially at the ludicrously cheap budget price it's going at nowadays. Expand
  2. Oct 11, 2021
    10
    I can't say I have played every game but I've spent most of my life playing since the age of two using different platforms. I'm 25 now andI can't say I have played every game but I've spent most of my life playing since the age of two using different platforms. I'm 25 now and this is the only game that made me feel good and satisfied in a deeper level through the whole experience. My only complaint about the game is that the story is too linear. I think this game will be remembered in history and studied by future generations. I heard Sigil is from the D&D universe. My second favorite SP game is Mass Effect 1. Mankind can do a lot better than this but I will give it a ten, it's most likely the best single player ever created. Expand
  3. Aug 15, 2010
    10
    This game is just hard to forget. Ten years has passed since I've been playing for the first time, and the impressions, emotions are stillThis game is just hard to forget. Ten years has passed since I've been playing for the first time, and the impressions, emotions are still with me. Those who had sad that it has a far greater story than Deus ex, are, as far as I am speaking for myself, correct. It needs that kind correction though, that the story in fact is a amazing book story, superior, to *any* game story, we have seen so far: including original Mafia story, or any good crpg, like Baldur's Gate. It is far greater too, than a few good books, I ve been reading. But, eventually, it is not ony history told so good, but also the mechanics of the game, ideas hidden here and there, make this game, the best one out there. Everything if perfectly balanced.
    Well, it would be great to se a another game taking place in Planescepe environment someday. Let's just hope it is possible.
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  4. Jun 3, 2015
    10
    For me, as a gamer and a bookworm at the same time, playing this game was a revelation. Up to the point of The Witcher 3 release, there was noFor me, as a gamer and a bookworm at the same time, playing this game was a revelation. Up to the point of The Witcher 3 release, there was no game that was able to tell me a story that immersive, touching and interesting at the same time. Story-wise, this is my all time favorite, maybe ex aequo with The Witcher 3 at the moment. Expand
  5. Aug 5, 2014
    10
    The deepest, most mature, most complex and the most incredible story ever told in a game? This is one of those titles that felt like somethingThe deepest, most mature, most complex and the most incredible story ever told in a game? This is one of those titles that felt like something much more than a game, a piece of art. Greatest works of literature are running away in shame when they see Planescape: Torment. The unique world and characters are just so special, they give you the experience you will never forget and plant a question inside your head, that you will be thinking about even decades later - What can change the nature of a man? 10/10 Expand
  6. May 29, 2012
    10
    I've never seen another game like this after I first played it. The closet I ever got was Fate Stay/Night and other Japanese visual novelsI've never seen another game like this after I first played it. The closet I ever got was Fate Stay/Night and other Japanese visual novels with English subtitles.

    The story, as described by others, is phenomenal. The characters are bonded to the protagonist, and thus to the player. True role playing, not in the sense that the player gets to decide to write up a backstory that the CRPG doesn't even know exist, but to role play as the protagonist in a story someone else write especially for this CRPG. The graphics in a lot of ways is aesthetically more pleasing than Baldur's Gate, Icewind Dale, and Neverwinter Nights. You can see a lot of details and each character has a large enough sprite slot that the animation is smooth and the combat actions are true. In BG, half of your characters look the same and have no "artistic identity". But here, there is a pure difference between all the NPCs and the main protagonist.
    Expand
  7. Apr 9, 2018
    0
    Je me rappelle y avoir joué à l'époque mais pas beaucoup... il faut dire que j'étais encore sur les Fallout (surtout le 2) sorti un an avantJe me rappelle y avoir joué à l'époque mais pas beaucoup... il faut dire que j'étais encore sur les Fallout (surtout le 2) sorti un an avant et qu'à côté, ce Torment m'est apparu assez vite comme un tourment que j'ai rapidement remisé à la remise.

    Or, il se trouve que bien souvent la première impression est la bonne -et qu'elle le reste même quand on y revient. Heureusement, pour y revenir, j'ai toujours ma config sous Windows XP avec le dual core, car Torment ne marche pas sous Windows 7. Et en plus, il n'aime pas ma 6770 puisque l'accélération 3D produit des artéfacts épouvantables ; qu'à cela ne tienne, je joue sans accélération et supporte les dégradés tramés -affreux- d'un jeu qui de toute façon... supporte mal le poids des ans.

    Premier constat, il s'agit d'un monde bizarre et certainement dépaysant, souvent bavard : on est plongé dans une "drôle" d'ambiance avec plus de questions que de réponses mais on se retrouve invariablement comme le héros amnésique, c'est-à-dire complètement paumé. Le fait qu'on soit... soit-disant "immortel" -mais qu'on meurt quand même pour ressusciter à des endroits précis- n'est pas vraiment un avantage : entre ça et le chargement de la sauvegarde précédente, je vois pas la différence ni l'intérêt, surtout qu'on peut évidemment sauver quand on veut !

    Le nombre élevé de dialogues ne nous épargne pas les combats, décidément très nombreux : pour un jeu aussi bavard, c'est quand même ballot. En fait, rapidement, tout le monde veut vous tuer ou presque. Et si on ne veut pas vous tuer, on vous demande d'aller dans des endroits où des créatures veulent vous tuer, pas parlementer ni palabrer.

    Ainsi, expérimenter ce jeu et le comparer avec sa suite spirituelle -ou plutôt son vague héritier en fait- que constitue l'excellent Torment Tides of Numénéra est particulièrement cruel pour Planescape Torment : le monde de Tides of Numénéra est non seulement aussi dépaysant -sinon plus- mais aussi très bien expliqué et ne nous impose qu'un dixième de tous ces combats pourris obligatoires. Et encore !

    En outre, le Numénéra jouit d'un excellent système au tour par tour au lieu du temps réel pausé assez foireux de Planescape Torment dont l'interface générale est d'ailleurs assez mal foutue. Les déplacements et la carte sont particulièrement laborieux, de même que les quêtes elles-mêmes dont une bonne partie sont du pur Fedex plus ou moins déguisé.

    On tombe également sur des bugs assez édifiants comme cette taverne que je visite une première fois pour y revenir quelque temps plus tard... Diantre, tous les clients m'attaquent alors à vue sans sommation... et sans explication ! putain, le jeu bavard ne veut plus me parler, il veut juste me zigouiller en fait.

    Tout cela fait... qu'en fait, il n'y a pas grand-chose à tirer de ce Torment, rien pour ainsi dire : la lourdeur omniprésente de l'interface, le monde abscons, l'histoire peu motivante, le bavardage inutile et les combats incessants ont raison de n'importe qui. Si vous voulez faire un Torment, ne vous trompez pas, faites celui d'Inxile Entertainment, délicieusement rétro mais pas trop et beaucoup plus, immensément plus intéressant et fascinant.
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See all 166 User Reviews

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