Prince of Persia Image
Metascore
82

Generally favorable reviews - based on 25 Critic Reviews What's this?

User Score
7.3

Mixed or average reviews- based on 426 Ratings

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  • Summary: Set in a land rooted in ancient Persian mythology, the Prince finds himself caught in an epic battle between the primal forces of light and darkness: the God of Light, Ormazd versus his brother Ahriman, the destructive God of Darkness. The Prince arrives just in time to witness theSet in a land rooted in ancient Persian mythology, the Prince finds himself caught in an epic battle between the primal forces of light and darkness: the God of Light, Ormazd versus his brother Ahriman, the destructive God of Darkness. The Prince arrives just in time to witness the destruction of the legendary Tree of Life - an act which threatens to plunge the entire world into eternal darkness. Manifested in the form of the Corruption, a dark substance that physically contaminates the land and the skies, the Prince must partner with Elika, a deadly companion, to heal the world from the evil Corruption. [Ubisoft] Expand
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Score distribution:
  1. Positive: 22 out of 25
  2. Negative: 1 out of 25
  1. Prince of Persia is a wonderful and nearly magical game. It’s not very long but it’s long enough, as it will entail around 10-14 hours of continuous platforming and fighting, even if you don’t try to pick up the 1001 Seeds of Light.
  2. The new visual style works and the technical side of the game is flawless but ultimately this re-imaging of Prince of Persia ends up being a bit short and easy. In the quest to rid the game of all potential sources of frustration, the low difficulty level is unfortunate collateral damage. Fun and accessible but fails to match the brilliance of Sands of Time.
  3. 90
    The new title combines strong platforming fundamentals, Assassin's Creed's open-world structure, and some of Okami's wonderful aesthetic flourishes. What it introduces to action games is something truly wonderful.
  4. While Prince of Persia is definitely flawed and can even become tedious at points, it creates a dreamlike world that keeps you interested. It is an interactive extension of what good fiction tries to be, and while it's not for everyone, it can often leave you with a desire to come back for more.
  5. PC PowerPlay
    80
    Having said this, Prince of Persia is one of those games that has obvious flaws but manages to pull together to become so much more than the sum of its parts. The charmingly cliched story, the visuals, audio, and their sparkling polish come together to make the Prince of Persia a modern epic. [January 2009, p.51]
  6. Were it not for obtrusive hints and copy/pasted design, Prince of Persia would have taken its rightful place in our Hall of Fame.
  7. PC Gamer UK
    49
    Dumbed down; drawn out; deeply annoying. [Jan 2009, p.84]

See all 25 Critic Reviews

Score distribution:
  1. Positive: 25 out of 60
  2. Negative: 20 out of 60
  1. Dec 2, 2012
    10
    For me it was never a problem with game's difficulty. I liked the game more then i expected because it put me in the sense of flow that iFor me it was never a problem with game's difficulty. I liked the game more then i expected because it put me in the sense of flow that i rarely experience in video games nowadays. But what makes it stand out for me so much is that when you make the biggest game decision you never question your choice or it's outcome and you accept all consequences while saying "It was all worth it" and spilling a little tear at the end. The biggest pleasure i got was AFTER i finished the game and realized what was it about and why things happened how they happened. Its a masterpiece. Simple, but it doesn't have to be difficult to be good. Its a perfect example of story-based video games that actually put a "story" and a "video game" not running along but depending on each other 100%. Expand
  2. May 18, 2012
    10
    While playing this game YOU HAVE TO FORGET ABOUT CLASSIC STORY AND ENVIRONMENT. In simple words game fully just with your money. You surelyWhile playing this game YOU HAVE TO FORGET ABOUT CLASSIC STORY AND ENVIRONMENT. In simple words game fully just with your money. You surely gonna enjoy it, yeah a bit easy it is but its fun.
    A simple story and simple gameplay. Art style looks nice. As a spin-off its a good addition to series.
    Expand
  3. JeanL
    Dec 17, 2009
    9
    MASTERPIECE!! I don't understand all those bad user ratings, I guess it's all about how you see things. I simply don't find MASTERPIECE!! I don't understand all those bad user ratings, I guess it's all about how you see things. I simply don't find anything rewarding or challenging about dying and starting back at the beginning of something, that for me is repetitive. The level design is breathtaking, truly the best I've seen this year. The environment is always changing and the graphics are stunning!! Again the best I seen this year.. I ware about on foot just to admire everything, I thought the prince was fast and thank god for that magic guide cause this place is huge. The fights are not without challenge since if you can't master the combos and blocks you'll be stuck fighting those bosses forever, some took me too long and gave me frustrations... It is true like some said that this pop offers a less stressful experience in button mashing mastery but it didn't bothered me at all and I loved every aspect of this game. The story was amazing and if it annoys you, you don't even have to go through it since you are the one starting most of the conversations. The POP franchise was due for a revamp and I think they did a fantastic job. Expand
  4. Dec 28, 2012
    7
    This is a really mixed game. The gameplay itself is not entirely absorbing, but the execution is stunning. It's important to highlight theThis is a really mixed game. The gameplay itself is not entirely absorbing, but the execution is stunning. It's important to highlight the fact that this is a repetitive game. You essentially do the same few things over and over and over again to get through each level. With the added factor of not being able to die, and enemies being defeated in a simplistic, "Press X! Press A!" way, this is not a challenging game.
    That being said, if you look at it like a 3D platformer, rather than an action game, it's rather - in fact, very - good.
    The visuals are truly incredible. This is now a four year old game, and the graphics style still excels ahead of almost all of today's games, in my humble opinion. Its wonderful contrast of dark and light, with the beautifully painted scenery, makes it a worthwhile addition to anyone's collection of arty games. Honestly, I could watch it for hours.
    Overall, then, I found it a beautiful, wonderful, exquisitely polished bore.
    Expand
  5. NickR.
    Jun 23, 2009
    6
    This game was wayyyyyy too easy. Fun, but too easy. You can't die, you can't fall, there are only 6 different types of enemies and This game was wayyyyyy too easy. Fun, but too easy. You can't die, you can't fall, there are only 6 different types of enemies and you can only fight one at a time. The story was great, though, and that was the only reason i finished it. Would I buy the sequel? Prolly. If it was harder like the Sands of Time trilogy? In a heartbeat. If it was hard like the old ones, I'd pay 80 bucks for it! Expand
  6. kyleb
    Mar 14, 2009
    3
    I can't believe this is getting good ratings! Next to Sands of Time this is primitive crap. Figuring out where to go next was a huge I can't believe this is getting good ratings! Next to Sands of Time this is primitive crap. Figuring out where to go next was a huge part of the puzzle of the old POP, but this one insists on leading you around by the nose as you chase coins (oh,I mean "light seeds"), Mario style. Or you can always have the princess magically show you where to go if you're too dumb even for that. Gone is the innovative rewind feature, which forced you to realize your mistakes quickly enough to undo them and penalized you by costing you a sand tank. Now the princess just steps in and magically makes it impossible to die thereby killing any sense of tension. Walking into a room full of baddies in the old POP meant you were about to get your ninja on for 10 minutes. That's been replaced by painfully slow Boss fights where you're forced to hold the block button 80% of the time instead of, you know, FIGHTING. It's times like this I seriously wonder if there really might be some payoffs to reviewers. The only thing reviewers should be pondering about this game is why Ubisoft would so completely castrate their franchise. Expand
  7. SeanT.
    Dec 10, 2008
    0
    This game rocks.

See all 60 User Reviews