Salt and Sacrifice Image
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72

Mixed or average reviews - based on 33 Critic Reviews What's this?

User Score
4.3

Generally unfavorable reviews- based on 71 Ratings

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  • Summary: Salt and Sacrifice is the follow-up to Souls-like dark fantasy RPG, Salt and Sanctuary. In a land plagued by powerful and twisted Mages, the condemned Marked Inquisitors take up the hunt. A once-peaceful kingdom is plunged into chaos by encroaching tides of Mages: merciless embodiments ofSalt and Sacrifice is the follow-up to Souls-like dark fantasy RPG, Salt and Sanctuary. In a land plagued by powerful and twisted Mages, the condemned Marked Inquisitors take up the hunt. A once-peaceful kingdom is plunged into chaos by encroaching tides of Mages: merciless embodiments of elemental chaos. The Marked Inquisitors, a doomed force of the condemned, once again mobilizes to stand against the existential threat of Magic. A buried secret threatens to bring an ancient empire to utter ruin. As a Marked Inquisitor, you’ll journey through the western frontier: pursuing, hunting, and obliterating the Mages that roam the realm. You may be bound to the Inquisition, but your choices are yours.
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Score distribution:
  1. Positive: 14 out of 33
  2. Negative: 0 out of 33
  1. May 24, 2022
    90
    Salt and Sacrifice is bloody, brutal, and beyond enjoyable.
  2. May 9, 2022
    90
    Salt and Sacrifice may not be the best Metroidvania ever made, but as a 2D distillation of the Soulslike formula, this is pure gaming alchemy.
  3. May 13, 2022
    80
    Despite its design shortcomings (like the absence of a mapping system or the consumable-based criteria for online multiplayer), Salt & Sacrifice comes along as a great sequel. The “soulslike” character progression and combat blends in with the “metroidvania” level design, and the added Monster Hunter nuance presented in the Mage hunting keeps the game going, feeling both familiar and fresh at the same time.
  4. May 10, 2022
    70
    Salt and Sacrifice is an ambitious sequel that attempts to integrate Monster Hunter mechanics into an already crowded Metroidvania/Soulslike formula. It's not a great mix, but the strength of its core combat, customization, and refreshing co-op still make it worth at least a look.
  5. May 16, 2022
    70
    Ska Studios has created an ambitious sequel that takes various elements from both Monster Hunter and the Metroidvania genre and combines them into one sprawling 2D Souls-like. For the most part, this curious amalgamation succeeds, offering snappy combat, a labyrinthian world to explore, and tense boss battles against a vast array of challenging foes. Unfortunately, it also elicits plenty of moments of frustration, whether it's because the absence of a map and fast-travel system adds additional tedium to its grind, or because the combat system is overly punishing in a way that feels unfair and unbalanced. Salt and Sacrifice still offers an enjoyable distillation of familiar elements, but too many issues hold it back from achieving greatness.
  6. May 15, 2022
    68
    Salt and Sacrifice is a bad combination of Souls like, Metroidvania and Monster Hunter, making it feel chaotic.
  7. May 19, 2022
    55
    Taking each piece of Salt and Sacrifice on its own, the game really should be an incredible ride. Taking the Souls-like gameplay loop, injecting Metroidvania style progression and item use, and stirring in some Monster Hunter elements should make for a delicious, challenging experience. Instead, the game unfortunately boils down to a repetitive, grind-inducing slog through samey areas and against predictable bosses. Ska Studios deserve praise for their attention to detail, striking visual achievement, and the game’s lofty ambitions, but that simply is not enough to stand up against some of the other titans of the genre.

See all 34 Critic Reviews

Score distribution:
  1. Positive: 8 out of 44
  2. Negative: 30 out of 44
  1. May 12, 2022
    10
    That is not entirely a sequel to the previous game "Salt & Sanctuary" as it contains a lot more interesting mechanics and build progressionThat is not entirely a sequel to the previous game "Salt & Sanctuary" as it contains a lot more interesting mechanics and build progression gives a lot of variety of who are you wanna play. And I personally adore this game! Ska Studios did an amazing job! Expand
  2. May 13, 2022
    8
    So....

    Let's start from the beginning! I don't care about whole EGS vs Steam debate, it doesn't affect quality of the product. Salt and
    So....

    Let's start from the beginning!
    I don't care about whole EGS vs Steam debate, it doesn't affect quality of the product.

    Salt and Sanctuary was my first experience with SKA Studios games and I really liked it, over 100 hours and personally art design was mind blowing, I really felt the depressing mood and haunted theme of the first game.

    Salt and Sacrifice is different, it's NOT Salt and Sanctuary v.2.0, it's a while new game with same core.
    When you understand that and start playing it as it was designed - you will get x3 times more unique bosses and game interactions.

    I would give S&S 9/10, but in my opinion there is not so many locations to explore.
    At the moment of this review I got around 26h of playtime.
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  3. May 21, 2022
    7
    Good-
    Creative art direction. Gameplay is intuitive. Lore is pretty cool
    Bad- A lot of technical problems like crashing and glitches. The
    Good-
    Creative art direction. Gameplay is intuitive. Lore is pretty cool

    Bad-
    A lot of technical problems like crashing and glitches. The enemies feel too repetitive.

    Thoughts-
    For veterans of Soulslikes, especially 2D ones, Salt and Sacrifice will fit neatly into your library as yet another largely successful interpretation of the subgenre. Those looking for the next level of challenge, artistic creativity, or gameplay innovation in it will almost certainly be left wanting though, as so much of this game’s DNA has already been explored countless times. Still, while Salt and Sacrifice’s few wrinkles do add to the format, and with how well the boss fights pop off the screen, it’s still a game that has much more to like about it than not.
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  4. May 20, 2022
    3
    I was truly shocked how bad this game is as I was really excited for Salt and Sanctuary sequel. Everything realated to controls feels soI was truly shocked how bad this game is as I was really excited for Salt and Sanctuary sequel. Everything realated to controls feels so clunky, enemies are constantly stunlocking you, i-frames are non existing, stamina is drained to the point, where you have to choose if you attack the boss or run to the other end of arena (which is really small) and heal.

    Bosses and their skills are really meh, mage hunting (their teleportation across the location) aspect is annoying and constantly reapeats itself to the point, when it is really not fun at all. The game is split to 5(+1) levels, so there is no one big interconnected world as it was in previous game.

    Map is missing and for leveling, you have to leave the location and lose your progress (if you didn't unlock shortcuts) as leveling can be done only in the hub location.

    The level design is just awful - vertical platformer without double jump (seriously?). But hey! You have grappling hook! Hook targeting and its functionality is awful as well and you should be prepared to die to fall damage. Not only because grappling hook, but also because enemies will be constantly stunlocking you and then throws you 100ft away from the platforms high above the ground.

    However, the art design is really beautiful and it is taking the best from the first game. And as I do quite like farming aspect of the game, it is a plus for me, however, even this could be done better and should be not dependent on constantly teleporting mage-hunts.

    If you enjoyed first game, and expect great metroidvania, do not buy this one, it is totally differen game genre which I would call a action vertical platformer more than anything else.

    I am really, REALLY sad, as I was looking forward to this game since its announcement.
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  5. May 22, 2022
    2
    A terrible misstep of a game after the brilliance of Salt and Sanctuary. Every aspect is a step back. Every positive aspect carried over fromA terrible misstep of a game after the brilliance of Salt and Sanctuary. Every aspect is a step back. Every positive aspect carried over from Sanctuary is watered down and/or ruined. Skill system is lazy. Mage hunts are boring. Hit boxes and physics are garbage. It's inconsistent, unbalanced, glitchy, contrived Salt and Sanctuary light It's as if this half finished piece of trash was released for a quick buck with no further thought behind it. Expand
  6. May 23, 2022
    1
    Loved the first one.
    This one is like spitting on face. Boring, yes he is Sir.
    Farming you will Do the same lvl X time, fast travel between
    Loved the first one.
    This one is like spitting on face. Boring, yes he is Sir.
    Farming you will
    Do the same lvl X time, fast travel between points that you have already unlock is impossible.
    UI is terrible, i swear ! Why you thought it will be a good idea to minimize perk tree in little square ?!
    Avoid this game and return play some monster hunter or Castelvania, you will have a better moment.
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  7. May 24, 2022
    0
    Imagine my disappointment when the sequel to one of my favorite games (and imo one of the best Souls-like games since Dark Souls 1) not onlyImagine my disappointment when the sequel to one of my favorite games (and imo one of the best Souls-like games since Dark Souls 1) not only goes for Epic exclusivity BeCaUsE mUh 88/12, but also continues that store's tradition of being host to mostly trash. Crying ****ing shame. Expand

See all 44 User Reviews