- Summary: Salt and Sanctuary is a 2D hardcore action RPG that blends the brutal signature combat of The Dishwasher with an unforgiving world of demons and dungeons, traps and treasure, and gallows and graveyards.
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Salt And Sanctuary - Official Nintendo Switch Release Trailer
Positive: 5 out of 5
Mixed: 0 out of 5
Negative: 0 out of 5
May 25, 2016Almost every mechanic from Dark Souls is – in some form or another - implemented into Salt & Sanctuary. But in this specific case that is far from being something negative. I might even be a little addicted to the game’s concept: uncovering secrets, defeating humongous bosses and diving deep into the lore of the game. All of that manages to entertain me for dozens of hours. The only complaints I have with the game are the subpar German voice acting, the somewhat confusing skill-tree and – at least for my taste – boss-fights, which lack a certain challenge. However Salt & Sanctuary will undoubtedly bring a lot of joy to every fan of the Dark Souls-franchise, while people, who aren’t really into those, won’t be won over by this game either.
May 23, 2016You could call Salt and Sanctuary a 2D mashup of Dark Souls and Castlevania, and you'd be right. But such a simple pronouncement would be a disservice to the tremendous amount of thought that's gone into Salt and Sanctuary, whether it's in the graphic style that evokes horror through the style of comic strips or in the intricate web of dungeons and castles serves as it map.
May 31, 2016A Dark Souls game for the wider market! Which would make it a "Lite Souls", if you would. Don't mistake anything: the game is HARD.A Dark Souls game for the wider market! Which would make it a "Lite Souls", if you would. Don't mistake anything: the game is HARD. (However, whereas Dark Souls will kick you in the face to knock you down, then call five of its friends over to pummel you with baseball bats, Salt and Sanctuary will simply punch you in the stomach then smile to make it all better.)
Who will LOVE this?
+ Anyone that loves Dark Souls.
+ Anyone that even mildly enjoyed Dark Souls.
+ People looking for a brawler-RPG with tons of style and a superb visual design.
Who will HATE this?
- Those easily frustrated by games that sucker-punch you.
- People who quickly grow tired of "grinding" for better gear or abilities.
- Anyone who simply wants to mash the attack button to get by.
Salt and Sanctuary offers a ton of challenge using mechanics that are still more forgiving than DS, offering a more regular sense of reward and power as the player improves his/her character. You will still die an awful lot until you learn the nuances of the combat system and beef up a bit, but it never feels teeth-cracking-with-frustration impossible.
Customize and upgrade your gear, revel in all of the beautifully animated carnage, and die a few dozen more times. The game offers a wide variety of weapons with unique move sets, along with bows, crossbows, throwing weapons, even firearms...which is very cool. There may not be the absolutely insane number of weapons and goodies as DS proper, but there is an absolutely insane number of weapons and goodies here.
One of the best games I've played all year. It accomplishes exactly what it sets out to do, and it does it with style!… Expand
Sep 5, 2017Dark Souls in 2d but with faster combat. The music is a bit lack-lusting, but it's not bad. Love this game, really fun with a friend by yourDark Souls in 2d but with faster combat. The music is a bit lack-lusting, but it's not bad. Love this game, really fun with a friend by your side. The mixture of Dark Souls and Metroidvania is just perfect.… Expand
May 23, 2016As many people have described this game as Dark Souls x Metroidvania, which is pretty much spot on for the most of it, that isn't the entireAs many people have described this game as Dark Souls x Metroidvania, which is pretty much spot on for the most of it, that isn't the entire story. Anyone who may have played a SKA Studios game previously will recognise the brutal and beautiful artwork and play style.
So far I am 20 hours in, enjoying the exploration and challenges while still experimenting with the ability tree. You will hear people complain about level design and how unfair it is... but isn't that the point? I think people cry too hard when a game becomes too hard or unfair. I loved the difficulty of the Dishwasher games and those, hand-in-hand could arguably rival the skill timing and patience of any 3D action platformer such as the likes of DMC and NG. Mixing up that level of difficulty with the souls formula is next to genius and as someone that LOVES 2D action platformers, Salt and Sanctuary allows you to explore a more gritty and visceral world in much more depth compared to those before it. The fact that SKA Studios have laboured intensely over this game show's their commitment to creating deep, enjoyable and unique games. After this experience, I can't WAIT to see what they will bring to the 3rd instalment of the Dishwasher Series. If you like 2D platformers (Ori and the Blind Forest, Dust: an elysian tale, or of course Metroidvania) and want to experience something brutal, unforgiving that has sharp and responsive controls gritty and depressing cyberpunk/grungy artwork, churning original soundtracks (despite being criticised for being stretched thin here, you have to realise the music is made in house too!!) that has been mixed with the 'souls formula' with RPG elements.
This game will blow you and your expectations away, glitches and all.
If you are a fan of COD, hand holding, or generally sub PG13 rated content and have little skill with gaming generally, don't bother, you will end up being one of those people that rates this game negatively while having little tears of regret streaming from your eyes.… Expand
Jun 26, 2016So instead of being a mindless idiot like almost all the people in these reviews I'm going to tell you how I am going to give this game aSo instead of being a mindless idiot like almost all the people in these reviews I'm going to tell you how I am going to give this game a score
I will start this game off with a 5 like all of them and the game will gain extra points throughout this review.
Anyways, this game was a wonderful experience, a simple story, good controls and of course,
the awesome ska studios art style. The game might not be original in the mechanics, but holy **** the original art style blows me away. The dark-ish theme they have for it makes it extra scary. The bosses that you fight can be actually frightening, the gore sounds can feel satisfying as you hack and slash through those enemies.
This game rightfully got my 9 out of 10 of it's brilliant creativity and shows that flash/photoshop games can still be fukkin awesome!
Two more words:
B U Y I T !… Expand
Aug 8, 2016I'm a dark souls fan and this game offers a very similar experience at the beginning but then i had to realize that the game's world is simplyI'm a dark souls fan and this game offers a very similar experience at the beginning but then i had to realize that the game's world is simply too small. There are too few weapons and practically the playthrough is lineal. At least much more lineal than in any souls game.
At the same time the game was created from much fewer resources and has many good idea, and some tough bosses (but of course the game is a lot easier than any souls game, I liked it), so I can recommend it for everyone. It took me 12 hours, but only because -SPOILER- I played with mage and the last boss has max resistance to every elemental damage. I think it's not fair...-SPOILER-
I recommend playing it with knight, because mage is kinda monotone (mages don't need to block and accomplish air attacks). Maybe it is more difficult at some bosses, but much more enjoyable as well. Because the game's short, replay value is low (despite the many classes which seem nice but are the usual (choosing chef is suicide))… Expand
May 25, 2016Una auténtica lástima.
Desearía que me gustara este juego, pero no va a ser posible. Salt and Sanctuary solo se ha dedicado a matarmeUna auténtica lástima.
Desearía que me gustara este juego, pero no va a ser posible. Salt and Sanctuary solo se ha dedicado a matarme injustamente y a robarme mis merecidas almas; pero el mayor pecado de SaS es, sin duda, el olvidar que SaS es otro juego, no un remake de Dark Souls en 2D.
Había jugado en el pasado un remake de DS para Spectrum, un pequeño juego hecho en coña parodiando el original. Ese remake para Spectrum, aún siendo una parodia hecha por un fan, aportó elementos en su jugabilidad que no se habían visto en el DS original, no muchos, pero algo nuevo metió.
Esto no lo ha hecho SaS, se ha olvidado de su propia identidad, y se ha limitado a calcarlo todo de DS, solo dejando sin copiar los elementos imposibles en un entorno 2D. Además, ha fallado al entender porqué DS funciona, lo que tampoco le ayudó a copiarlo bien.
Es una auténtica lástima, insisto, llevo siguiendo este juego durante años y lo he jugado ahora solo para llevarme un batacazo y una decepción, con todo lo que prometía.
Tal vez, no sé, los developers ahora hagan un DLC arreglando el juego básico y añadiendo más contenido, copiando lo que ocurrió con DS 2, pero algo me dice que no va a ser así, y que este juego llamado SaS que parece un prototipo, seguirá siendo un prototipo toda la eternidad.
Insisto, una verdadera lástima.… Expand