Whether played with DLC or not, The Pit is one of the more solid roguelike titles on Steam, especially in a relatively flooded market. It is challenging but generally fair and allows the player a lot of choices in character development while providing a good atmosphere for dungeon delving. While its graphics and sound may not impress, The Pit's gameplay will keep players unafraid of long streaks of failure and ensure they come back to challenge it "just one more time."
If you’re really into the roguelike genre, you’ll enjoy this game. I can’t claim to have been blown away by it, but there were certainly some very cool moments during my playthrough and as this game won’t set you back a huge amount on Steam anyway, if you’re craving some retro, sci-fi action, you could do worse than Sword of the Stars: The Pit.
If you have not played this... what are you waiting for? Get it now! Probably one of the best space-based RPG roguelikes you will ever play. This game not only hates you, it wants your lunch money and everything else too!
I've had many hours of replayable fun with this game. Despite only ever getting all the way to the end a couple of times. The only negative thing i'd say is it gets dull to juggle your inventory. If you run out of space then it takes time ferrying things to the next level each time. Otherwise great game. Lots and lots of replay value.
While there is nothing fundamentally wrong with Sword of the Stars: The Pit, there just isn't anything that is really mind-blowing. It is a well-polished roguelike that doesn't stray far from expectations, but instead stays in a rather comfortable zone from a game design perspective.
While its RPG aspirations may be overshadowed by your need to constantly source the basics like ammo and health, The Pit--with its random elements and permadeath--is justified in its boast of replayability, even if it is only out of necessity. [May 2013, p.61]
An interesting choice if you long for a proper challenge, and you don't mind there's no feast to your eyes. However, if rogue genre says nothing to you, take a different road. [Issue#232]
The latest entry in the Sword of the Stars series is a flawed dungeon-crawler, with uninspiring 16 bit style graphics and questionable game-design choices. Kerberos' challenge is not fair, even for the die hard fans of the genre: if you want to have some fun, play FTL: Faster Than Light instead.
The Pit is one of the best Rogue-likes I have ever played. It's very challenging, exciting, frequently intense, requiring critical thinking and strategy, with a wide variety of enemies, weapons, consumables, armors, and crafting recipes. There are 3 well balanced characters to choose from who each have their areas of expertise that will be handy during your journey. As you kill/destroy enemies, repair crafting/cooking stations, and disarm traps you gain experience. There are over 15 fields of skills to allocate points into improving your player character. If you're even a moderate fan of rogue-likes or RPGs, Sword of The Stars: The Pit should be near the top of your list at the least.
The expansions are some of the most rewarding DLC I have ever purchased. Mind Games changes the game up drastically by adding Psionic abilities, an incredible amount of items, weapons, new skills, enemies, armors, recipes, and some new characters to the game.
Juego de rol pixelado en el cual se gestiona muy bien el tiempo real y los turnos. Realmente interesante y complejo, a veces te puedes llegar a perder, pero te quedas con gana de rejugarlo. Buena compra.
Seems like it would be a good game, but it's just too hard to be enjoyable. No weapons, not enough ammo, weapons constantly degrading. If i wanted a chore I'd do the laundry.
This SOTS:The Pit should simply be called SLOTS: The Pit, because that's what it basically is, a overblown slot machine.
It's a luck based game under the guise of a skill based dungeon crawl. Unless you're happy with just playing the lower difficulties, you'll realize that even if you pay an absolute perfect game, you basically can't win unless you are LUCKY.
Add this to the fact that the game takes DAYS AND DAYS to complete and that you can still be instakilled on the later levels, makes this a terrible game to invest your time into. Could you imagine playing a Civilization (or some 4x game) for days on end and then near the end of the game, you make one "error" and that destroys your game? That's exactly what it's like in SLOTS: The Pit.
Those defending this game, will likely say things like: "Well, that's a rogue-like for you or that's what RNG games are all about". What they fail to realize is that there's a fine line between a skill based rogue-like and a game of chance. FTL, is an example of how a skill based game with random elements should be done. Even if you had a less than lucky start, in FTL, it never felt like you were helpless or completely at the whims of random number generation. You still had options, tools and tricks at your disposal and you could still make the best of it. Not so in SLOTS: The Pit, where your knowledge of the game and experience can only take you so far and which can insta-kill you throughout the entire game. And while FTL's games could last 2-3 hours, SLOTS: The Pit can't be completed unless you dedicate *DAYS* to it, which is quite silly.
Overall, I wouldn't recommend this game to anyone unless they're into playing slot machines or blackjack. These luck elements are sooo much a part of the game that even if you are lucky and win the game, you realize just how shallow your victory is.
SummarySword of the Stars: The Pit is a fun, fast, light-hearted action RPG, made in the tradition of Rogue and other old school dungeon-diving games. Set in the popular Sword of the Stars universe, it delivers a rich backdrop and modern gameplay.