Dead Cells Image
Metascore
87

Generally favorable reviews - based on 31 Critic Reviews What's this?

User Score
7.8

Generally favorable reviews- based on 264 Ratings

Your Score
0 out of 10
Rate this:
  • 10
  • 9
  • 8
  • 7
  • 6
  • 5
  • 4
  • 3
  • 2
  • 1
  • 0
  • 0
  • Summary: Dead Cells puts you in control of a failed alchemic experiment trying to figure out what's happening on a sprawling, ever-changing and seemingly cursed Island. Tough but fair combat, responsive controls, challenging foes, permadeath and of course, the emergency panic roll to get you out ofDead Cells puts you in control of a failed alchemic experiment trying to figure out what's happening on a sprawling, ever-changing and seemingly cursed Island. Tough but fair combat, responsive controls, challenging foes, permadeath and of course, the emergency panic roll to get you out of trouble, make for a demanding, visceral and cathartic action game.

    Experience a roguevania, mixing an interconnected world, branching paths and unlockable skills with the constant adrenaline-pumping threat of permadeath. No checkpoints. You either vanquish the final boss in one go, or you try again. However, you keep some of your progress for successive runs; new paths you've unlocked, access to new levels, mutations, abilities and weapons.

    Speaking of weapons, Dead Cells features a plethora of ways to slay your enemies. A large variety of swords, bows and of course spells, but also whips, grenades and turrets, each one with its own unique twist. Plus, mutations and scrolls allow you to build and customize your character differently with each and every run.

    At the end of the day though, it's your skills as a player that matter most! Roguelites are about constantly sharpening your skills, until what was an insurmountable obstacle becomes a walk in the park. Patience, you'll get better! ... eventually.

    FEATURES:

    * Roguevania: The progressive exploration of an interconnected world, with the replayability of a rogue-lite and the adrenaline pumping threat of permadeath.

    * 2D Souls-lite Action: Tough but fair combat, the iconic dodge roll, more than 90 weapons and spells with unique gameplay... The unforgiving action wed to the absence of any kind of safety net makes for an adrenalin pumping ride each and every run.

    * Nonlinear Progression: Sewers, Ossuary or Ramparts? Once unlocked, special permanent abilities allow you to access new paths to reach your objective. Opt for the path that suits your current build, your play style, or just your mood.

    * Exploration: Secret rooms, hidden passages, charming landscapes. Take a moment to stroll the towers and breath in that fresh sea mist infused air.
    Expand
Buy Now
Buy on

Trailer

Play Sound
Please enter your birth date to watch this video:
You are not allowed to view this material at this time.
Dead Cells - Rise Of The Giant DLC Trailer
Score distribution:
  1. Positive: 30 out of 31
  2. Negative: 0 out of 31
  1. Aug 6, 2018
    100
    Dead Cells, from any imaginable approach, thrives in a powerful cycle of surprise and satisfaction.
  2. Aug 10, 2018
    95
    Dead Cells is a triumphant union of instinct, forethought, fun, and failure.
  3. Aug 6, 2018
    92
    Dead Cells is a complete success. The more you dive into what this castle-island has to offer, the higher the reward, while you battle thousands of monsters in unexpected ways. A true indie gem that any die-hard retro gamer will play forever.
  4. Aug 6, 2018
    90
    Dead Cells is a phenomenal effort to blend together some very disparate genres into a tight, cohesive whole. It's one of the better examples of how to remix ideas without losing their individual strengths.
  5. Aug 6, 2018
    90
    Dead Cells is an amazing rogue-like 2D action platformer. Fast, fluid combat is enjoyable, especially with the different weapons and tools you can find. Permanent upgrades add a sense of progression and give you more goals to work towards.
  6. Aug 16, 2018
    80
    As much as Dead Cells tries - and largely succeeds - to make some concessions to wider accessibility, it is still a game for players with patience and tolerance. Death is frequent, replays inevitable and while the hack-and-slash is almost always engaging in the moment, there's a fair amount of visual repetition and, thanks to the procedural generation elements, fun is little bit dependent on the luck of the draw. Dead Cells may be a near masterpiece of the genre, but the genre's conventions are still a barrier to greatness.
  7. 70
    Dead Cells may not shift the genre’s trajectory or implement rogue-like mechanics in any new or inventive way, but it remains a consistently exciting and thrilling experience, even when you’ve seen that rapier for the fourth or fifth time.

See all 32 Critic Reviews

Score distribution:
  1. Positive: 36 out of 50
  2. Negative: 5 out of 50
  1. Aug 7, 2018
    10
    Amazing roguelike game. I havn't had a roguelike feeling like this since The Binding of Isaac, or a platformer experience like this since OriAmazing roguelike game. I havn't had a roguelike feeling like this since The Binding of Isaac, or a platformer experience like this since Ori and the Blind Forest. The game feels extremely polished with lot's of little details, secret areas and unlocks. I love how there is a sense of progression with the permanent unlocks system. If you die, you basically lose everything (as it should be in any good roguelike). However, after beating an area you can unlock some permanent upgrade that you start with after dying. The combat is fluent, the artstyle is great but most importantly the game is very challenging. Any roguelike fan should buy this. Expand
  2. Oct 29, 2020
    10
    Great game, 2d graphics amazing... on The best style metroidvania, i like it
  3. Feb 16, 2022
    10
    Best game ever. Pure love, favorite rouglike. Cant wait for more dlc, worth all money
  4. Jun 21, 2020
    8
    Dead Cells, I love the fight, learn, die, repeat game play.

    After finally reaching the end and discovering how expansive this game is, I
    Dead Cells, I love the fight, learn, die, repeat game play.

    After finally reaching the end and discovering how expansive this game is, I was in awe.
    Expand
  5. Sep 7, 2018
    8
    Good game, I spent a lot of time on this one. When you have 30-60mins and don't know what to play...launch this game!

    I got the 2 cells
    Good game, I spent a lot of time on this one. When you have 30-60mins and don't know what to play...launch this game!

    I got the 2 cells boss quickly but when you play in 2 cells mode, it is a lot, lot, lot harder than 1-cell mode.
    Maybe it is a too big step? You will have to farm to loot more powerful weapons and upgrade them, it's not really fun. I played less.
    The difficulty is mostly done by adjusting the number of life-refill you got while playing.
    Music is perfect and the gameplay is better than perfect :)
    Expand
  6. Nov 9, 2018
    7
    The gameplay itself is absolute great and highly addictive but does not compensate the massive lack of variety itself. There are only 4 bossesThe gameplay itself is absolute great and highly addictive but does not compensate the massive lack of variety itself. There are only 4 bosses to fight and even you've got tons of weapons and stuff to slowly unlock, it just doesn't evaluate the time you'll spend playing. My strongest complain is the final boss, as it's way to hard to beat compared to the levels you run through before the final fight. And I personally HATE it, when I manage to complete all stages and finally having an A-Hole 5 times harder then the rest of the game! So, you play around one or two hours, just enter this final idiot and get kicked back to the beginning within a few seconds.

    Dear developer! Do you really expect your players to invest at least one hour of doing all those levels again and again, just to get fckd up by a boss within seconds, not even able to learn all the moves this thing does?! I finally ended up killing the game just after I died, so I could enter this boss fight right after starting the game again. And it took me many many attempts to kick his ass - if I would add an extra hour to every attempt, dudes, you certainly should consider changing something in your design! This unbalanced boss-fight(s) and also some random encounters who will kill you in just a few seconds are totally frustrating and imagine a dark souls, where you have to start allover at the FIRST bonfire....

    Maybe they'll add more content, and tweak some of the mechanics as well. For me, I'm done with the game as there's nothing left but browsing through the levels and being totally frustrated by the last boss - to complete the run! I did beat him twice, but it's just way too much time being wasted...
    Expand
  7. Jul 19, 2020
    0
    Awful game and community. Do not recommend to anyone. There are many better rouge lite games out there. This is just poor man's dark souls

See all 50 User Reviews