Randall has the markings of a decent game, especially when it comes to platforming but the bad dialogue, bizarre design choices, dull combat, and overall glitchiness make it hard for me to recommend in its current state.
Randall's gameplay comes up short, but offers a distinct style. However, the controls and repetitve combat prevent this title from ever feeling gelled together. Although the art and music are the standout portion of this game, it's not enough to distract from a flawed experience.
Overall I was left feeling empty whilst playing Randall. A game that tried very hard to shine with its varying gameplay styles, but ends up failing on all fronts; and totally messes up the platforming elements, making it frustrating to play.
The metroidvania-lover in me wished Randall turned out to be more enjoyable. There are some interesting ideas here, like the use of mind control, but the good of that is buried under a litany of technical problems and just general sloppy design. Like the titular hero, I found myself frequently battling headaches during my time with the game.
There are very few things that Randall gets right: The platforming is sloppy, the combat is dull, the story and writing is unintelligible, and the boss fights are unbearable. When they work, mind control abilities are entertaining, but poor game design and game-breaking glitches make Randall a thoroughly unpleasant gaming experience.
SummaryRandall wakes up in a dystopian world in which people are content living under constant surveillance and absolute control. Players take on the part of Randall, a powerful telepath with a touch of schizophrenia. His abilities allow him to control and play as every single character on screen, seamlessly swapping between them, exploiting th...