Sea of Solitude: Director's Cut will be an indie game I'll remember for years to come, just like Celeste and What Remains of Edith Finch. Its powerful storytelling, excellent performances, and stunning world will eventually invite me back to play it once again.
I like the videogame because I feel that's showing fears that most of the people we have. The graphics are amazing and the story is perfect; I play the game in spanish and is wonderful for me.
This game is just amazing.First for the story that is just incredible,you could thought that Tim Burton worked on this game just that says how good the story **** we talk about the music of this **** god is it good.I highly recomend this game.
Sea of Solitude lands on Nintendo Switch with a superb port that makes little changes on the screenplay and dubbing and adds new options, making it the "definitive version" of a personal view to real world problems that videogames doesn't show often. If you love videogames with a message, don't sleep about this one.
If you enjoy narrative adventures that are accompanied with laid-back gameplay, then you might want to give Sea of Solitude: The Director’s Cut a go. However, those who like their experiences more complex, both in terms of gameplay and narrative, might want to think otherwise. Sea of Solitude: The Director’s Cut pulls on the heartstrings but does so like a blunt instrument, while the actions you perform getting from A to B rarely entertain like they should.
A heartfelt confession, but an otherwise boring experience, Sea of Solitude fails both as a game, as well as an exploration of mental health. At times too symbolic and abstract to decode, and at other times very straightforward with its message, most will find it hard to feel the struggles of its cute, feathery protagonist and connect with her. This is basically like reading the diary of a high school kid. What is said within its pages is true and all, but that doesn't make it a good read. Even worse? The simplistic platforming/exploring/puzzle-solving that needs to be done here can even put an elephant to sleep.
I love this game. It deals with some pretty heavy stuff, particularly the first segment of the game was definitely a pretty emotional heavy segment to play through, but with all the dark and depressing tones it carries through to a really beautiful and satisfying ending for me. On the technical side, there were some bugs here and there but nothing that every broke the immersion for my play through. For all the so-so to negative reviews this game got I never expected it to be so good. I'm really glad I tried this and I think it provides a good perspective to keep in mind when dealing with any type of mental illness.
This is the perfect mix of an excelent story and well-made platform mechanics. Sea of Solitude: Director's Cut will please either the players that care more about story-driven elements and those who simply prefer to dive into a good gameplay. Also, the photo mode was a great addition to this version.
Sea of Solitude: The Director's Cut es un juego de aventuraa con una historia muy dura basada en ciertos aspectos mentales, como la depresión. Es un juego muy sencillo y corto (6 horas aproximadamente), pero que tiene varios aspectos negativos a destacar, aunque hay que tener en cuenta que se trata de un Indie de presupuesto bajo. Lo mejor que tiene el juego es que la historia logra transmitir totalmente una sensación de angustia y empatía hacia la protagonista, haciéndonos entender cono pueden sentirse las personas afectadas por los temas tratados en el juego. Este es su principal objetivo, y lo hace muy bien. Sin embargo, los controles no son muy precisos, pudiendo ser incómodo en algunas situaciones. Los gráficos son bastante justos, y el estilo artístico aunque bobito, da pie a confusión a veces. Un ejemplo de la sensación que me ha dejado, es que la historia me ha impactado, pero debido al gameplay he obviado coleccionables, algo que siempre me gusta conseguir. Si el tema que trata es de tu interés, si lo recomendaría, pero solo en este caso.
SummarySea of Solitude: The Director’s Cut is an improved version of the original experience offered by Jo-Mei in 2019, with a set of new features and enhancements designed specifically for the Nintendo Switch. The dialogue has been rewritten with the help of award-winning author Stephen Bell and a new cast of actors have re-recorded all the ga...