While we've seen a lot of titles released on DSiWare since its inception, very seldom have we encountered a game that features this level of polish and refinement in virtually every facet. From the gorgeous multi-layered visuals to the spot-on play controls, there's really not a single area of the game that won't wow you.
Shantae keeps running into issue of coming out toward the end of the console's life cycle. I don't think people even know there was one before this DSiware version. This is one of the best DS games. If you enjoyed action adventure such as Metroid and Zelda series (2D ones), Castlevania (starting with SotN), you will love this game. I was hoping this game would come out as a packaged game so DS Lite and DS Phat owners can experience it too...
More than just a great DSiWare game, Shantae: Risky's Revenge is a great DS game, period. One of the best, in fact. There's so much love and detail here that it would be criminal to let this franchise fall into obscurity a second time.
Shantae: Risky's Revenge has turned out to be one of the best games on DSiWare, and also one of the best reasons to own a DSi. The 1,200 Nintendo Point price might be hefty for some, but I can guarantee that this game is a bargain at twice the price.
WayForward frequently sends you from one corner of the map to the other on simple fetch quests and back again, and with enemies respawning every time you pass from one area to the next, finding new secrets is much more of a chore than it should be.
S:RR is a fantastic game. I'm not a very big fan of platformers and I didn't play the original. Nevertheless, this is a very fun, polished and good looking game. The audio is also very good. The complete soundtrack is available from the developer, on a pay what you want system. All in all, this is a very good value for $12.00. S:RR Is better than some full retail DS games, costing twice as much.
The best way to describe Shantae: Risky's Revenge is a 2-D version of Zelda: A Link to the Past. Incredible art, well developed and puzzled filled dungeons, and an emphasis on unlocking new items and abilities in order to progress. Yes, it can also be compared to Metroid or Castlevania, but to do ignores one of the games greatest strengths: its charm. This is the first game on DSiWare that is a must-own, which is not only an admission to the terrible state of the DSiWare store (it's terrible and filled with garbage), but also a celebration of the incredible value this game provides. It's easily the best $12 that can be spent on either the DSiWare or WiiWare stores.
If you haven't played the original, Shantae was a Metroidvania released in 2002 by Wayforward Technologies. The plot was simple: Risky Boots the Lady Pirate/Leader of the Tinkerbat Army has stolen an ancient Steam Engine to use for a Doomsday device. Shantae, a Half-Genie, vows to to recover her Uncle's discovery and bring peace back to Sequin Land. Controls were simple: You could jump, whip, run, and use items bought from the shop. What made Shantae unique, however, was the Dance gimmick. It was very akin to how the Ocarina was used in the 3D Zeldas, but, instead of pressing the buttons at any rate, you had to wait for the beat to press the correct button. Shantae went over well with many review sites, getting 9's and 10's left and right. It became a smash hit...however, hardly anyone bought it. Matt Bozon, Creative Lead at WF, spent years trying to revive the series. GBA, Wii, DS, PSP, all didn't make it of the design floor, until last year that is, where Risky's Revenge was announced, and many rejoiced. Shantae: Risky's Revenge takes place presumably a couple months after the orginal. Shantae heads to her Uncle Mimic's presentation at the Relic Hunter's Expo after being told by her friend Bolo that she's late. At the speech, Mimic is given the honor of presenting the Mystery Auction Item, which is encased in hollow rock . It turns out that the Mystery Item is an Old Oil Lamp, which Mimic tries to hide and ignore. Just then, Risky drops from the ceiling and swipes it. Shantae chases her down to the bay, and is knocked unconscious by a unfair blow. Mimic wakes her up, and tries to keep her at her lighthouse, away from possible danger. Shantae refuses, and asks what the possible danger is. Mimic refuses to talk about it, but instead tells her how to stop Risky: by locating the 3 Magic Seals. Shantae heads out of town and seraches for the said artifacts. Shantae: RR's controls are as simple as it's predecessor's: you can jump (B), Whip (Y), Dance (X), Use Items (R), and do a backwards dash (L). Dancing has been simplified this time around: instead of using an OoT-esque code system, you just hold the button til the right formation, and then release. The item system has also taken a turn for the best, items can now be bought and used indefinitely, as long as you have Magic in your Meter. Items are also upgradable, but you must also pay in hidden objects known as Magic Jams, an item that's hidden in various nooks and crannies throughout the game. One major gripe the game has recieved is the map system. It is very simple: all it does is show you what room you are in, and that's it. At first, it seems like a problem, but it isn't. It's very hard to get lost, really. There's only one point in the game where you might get stuck, but that's it. Overall, Risky's Revenge can run you about 4-6 hours of gameplay, depending on whether or not you try to go 100% or not. Replay Value is really high, it's something you'd want to challenge yourself with for various runthroughs. If you are a fan of the Metroidvania genre, get it. If not, get it anyways. Shantae has returned from a 8 Year Hiatus, and she wants to show us who is the Princess of the Metroidvanias. Best 12 Dollars you shall ever spend on a Downloadable Title.
Can't think perfectly straight with this game. Its gameplay feels strong, story feels interesting, characters should need a lot of changes to go through; overall, Risky's Revenge is only bought by fans of this Shantae franchise and gamers because they love this game. For me, not so much.