Sheltered's survival of the fittest foundation makes it repetitive by nature, but the ability to customise your family and choose a pet makes starting each new game charming, rather than chore-like. [May 2016, p.92]
Sheltered depicts the grim, unpleasant side of the post-apocalypse to great effect for its limited resources. That doesn’t stop the game from getting frustratingly repetitive though as there’s simply not enough variety in the game’s opening hours.
Sheltered starts off brilliantly, hooking you with the immediate and pressing needs of a family seeking sanctuary against the perils of its post-apocalyptic world, but there is not enough content to reward prolonged play. Once your vault has been fully upgraded, the experience becomes bland and meaningless, veering dangerously close to authenticity of the undesirable sort.
Overall, Shelter is an indie game that accomplishes most of what it sets out to do but is ultimately not really meant for a console release. The controls just aren’t meant for this kind of game and coupled with just how difficult it really is, it really took away from a lot of the enjoyment I could have garnered from it.
SummarySheltered is a post-apocalyptic disaster management game that gives a new meaning to the term “nuclear family”. You must gather as many supplies as possible en route to the concrete underground shelter that will soon become your family home for the foreseeable dreary future.