If you’ve played previous Sniper Elite games, you already know if you’re going to like Sniper Elite 5. If you haven’t, I can’t recommend it enough, as well as the previous entries. The quality is consistent all the way back to the first entry, and it’s a ton of fun. Don’t forget to check out the Nazi Zombie Army games as well. As I mentioned at the beginning of the review, Rebellion knows the meaning of “if it ain’t broke, don’t fix it”, and they’ve used that to pump out a series of great games.
While going back to World War II might not be on the top of players' minds when it comes to a new shooter, the new Axis Invasion mode brings Dark Souls competitive PVP to a stealth series in a way that might be impossible to top.
An action hero for the ages, Karl Fairburn takes you trough a bullet-ridden, high-stakes, action-packed blockbuster thrill ride. Sniper Elite 5 is the epitome of what it means to marry tactical shooters and stealth action games.
Sniper Elite 5 makes small attempts at innovation but not enough to stop it from being a fairly safe entrant into the Sniper Elite franchise. The enhanced killcam, extensive weapon customization, and better skill trees help to improve the experience over Sniper Elite 4. Players will undoubtedly have fun roaming the large battlefields of France as long as they can get over the minor bugs, although we could do without those that can stop a playthrough in its tracks. While the standard multiplayer modes and Survival mode will keep players occupied for a while, Invasion mode is what will keep players coming back for more.
Sniper Elite 5 is a bad game, in part thanks to boring maps, lackluster graphics and a non-existent story, but most of all because of its fundamentally flawed AI that takes all the fun out of stealth and sniping.
I was not expecting much from the trailers, i was expecting pretty much the same game just in a different place, but man am i glad i got this game (I was wrong). The changes to the bullet ballistics, gfx upgrades, and new game modes really sold it to me after the fact. I am a history nerd so I thought that it was pretty cool that they didnt censor this release like they have in previous titles (Swatikas, SS, etc) The story is quite interesting and each mission has tons of objectives to complete on huge maps that you can tackles in a non-linear way. You can spend over an hour on each mission on the easiest difficulty or fly right through them (your choice). There is also custom difficulty, say you want authentic bullet ballistics but you want full hud; you can do that. The Axis Invasion is probably my favorite part of this game. I wont spoil it for anyone but make sure you turn it on before starting your missions ;). This feature is EASILY the best feature in the new release and should be a staple in the franchise from here on out. I am a long time veteran since v2 and i have got to say that this is my favorite game yet! I really hope to see another release sooner than before (5 years) but if i have to wait, i will and thats okay.
For people new to Sniper Elite 9/10 - Great range of weapons, the locations and landscapes are freaking amazing, so much detail and variety. Combat is easy to pick up and only as challenging as you need it to be. Typical mission can be cleared once you master the route and only do main objectives in 20-30 minutes. But, first time run, 100% the mission, all side objectives, exploring everywhere took on average 3-5 hours. Plenty of replay value with invasion mode. Well recommended to play this before then going back to explore the previous games.
For experienced Sniper Elite players 4/10 - Apart from taking away fun things like crouch-run and trip wires, It's just too easy, especially Authentic mode which is barely a challenge now for experienced players (I cleared the entire campaign on authentic in a few hours yesterday and this afternoon). Too many opportunities for sound cover, but you barely need it because the audible range of weapons is so low its ridiculous. In SE2 - SE4 there were many instances I sat patiently waiting for a plane to fly over, or a vehicle to pass to mask my sound, in SE5 I didn't even bother sound masking 95% of the time even on my Authentic run (although I did run with the Deslisle Carbine). The audible range of weapons is just whack, its maybe fine on easier levels but on authentic, sniper rifles having audible range of 20m is stupid. There are still scope hints on authentic for some reason which defeats the whole point, and the multiple entry points make missions a breeze. Game desperately needs Authentic+ for experienced players with no scope hints and better audible ranges for weapons.
I think the fact that sniper elite 2, 3 and 4 have platinum rates of about 3-6%, but 5 has a plat rate of ~20% says it all.
So close, but just missing a little polish.
I love this game series, the fact they’re creating in this genre and there’s an audience for it shows the major studios not everybody gives a **** about Fortnite run and gun. I only wish the game had a couple of things fixed and then it would of been perfect for a WW2 era shooter.
1. Absence of stock weapons for factions, I guess they’ll come with DLC. I would of liked Enfield MkIV for the single player campaign first time through.
2. Being able to attach and remove a suppressor for the side arm DURING the mission without need for a work bench. You had this option in previous version of this series.
3. More HUD options, removing the cross hair and cover ‘halo’ to allow the graphics be more immersive. The maps are reminiscent of Hell Let Loose - beautiful towns and villages (houses have actual decor!). Being able to edit HUD to remove the cross hair, like other game franchises would really help.
4. Character skins. More options to look like an allied soldier? A ranger, or paratrooper? What gives with the Rangers’ uniforms? Everyone has an LT. bar on shoulder and is also a sergeant? The Axis uniforms are very good. If only for some decent US and British uniforms and webbing… again, I refer to Hell Let Loose or Post Scriptum.
Hoping development and DLC will continue with this game.
I can't continue playing this game. It is almost like they forgot to make the game revolve around sniping and long distances. This is a ton of hallways and room to room combat There is no way you can engage without an alarm going off or being spotted then it's time to take o like 10 guys at once which nukes the immersion. The ai just has too sensitive hearing for you to get away with anything. Just feels like they corrupted the main snipey stealth factor that made these games fun. At the very least they should let you start off with all available suppressors If the ai are going to be this touchy . get ready to fight off 8 to ten guys at once with a **** cover system. not fun
SummaryAs part of a covert US Rangers operation to weaken the Atlantikwall fortifications along the coast of Brittany, Karl makes contact with the French Resistance. Soon they uncover a secret Nazi project that threatens to end the war before the Allies can even invade Europe: Operation Kraken. It's Karl's mission to take out the high-ranking N...