Spelunky is like a great manual of game design, offering many familiar elements to the average player but making everything new. Already in the Hall of Fame of XBLA, the game is a shapeshifting adventure that can be enjoyed for several years.
This game is hard,but with so many thing to do,a game that mix lucky with the rage.simply perfect,after watch a gameplay by issacTV(italian youtuber)i love
As a retro games fan, this one hits all the right notes. A friend of mine recommended it, and I can't thank him enough. Sure difficulty is a thing, but I like challenge a lot. It's a platform masterpiece, hard but rewarding. It's not for everyone though. Give it a try if you enjoy retro platformers such as Super Meat Boy etc.
Spelunky is a game that you can finish, but one that you will never complete, and that's why I have played it for 15 hours: The finely tuned mechanics, addictive algorithmic based level design and provocatively challenging, magnificently creative difficulty represent tough videogame design at its finest. Spelunky isn't a game for the casual, or faint of heart, but if you can't stand the heat...
Spelunky is a game that takes experts 10 minutes to complete, but it will take you hours before you're remotely ready for that challenge. This is a superb 2D platformer that's as easy to hate as it is to love, and your patience for punishment will be the determining factor.
Spelunky doesn't extend a helping hand when you're down. It doesn't have mercy. And that stubbornness is one of the main reasons it's so hard to pull away from the game. When you finally conquer something that has been hounding you for hours, you feel like the best darn explorer on the planet, and that feeling overshadows all the hardships you overcame down the troubled path you traveled.
Fans of torture games such as Super Meat Boy and Trials will undoubtedly find a lot to love about Spelunky. It is brutally difficult, but never unfair. You will spend so much time replaying the first set of levels that, in theory, it sounds like it would get boring. But after hundreds of deaths I am still coming back for more. That speaks volumes about the game's design. If you want a challenge and enjoy the harsh consequences for your actions, then Spelunky is your game.
the best rogue-like on the 360, the dungeon randomizes everytime you play, enemy encounteres are always varied and unique, and so many secrets to be found like going inside of a worm, castle, black market that you'll always find something new. this game is the crowning achievement of "just one more time" syndrom. ive spent 2hrs playing this game, saying "just one more" time after i die.
A 2d platformer the aim of Spelunky is simply to make it to the bottom of each stage. Of course things are not quite that simple and the game will very quickly begin to throw all manner of enemies and challenges your way. Fortunately the controls are excellent meaning deaths always feel like they’re your fault rather than the fault of the game.
What will put some people off however is the level of difficulty. Much like platformers from the 8-bit era and earlier every time you die in Spelunky you have to start right from the beginning again. The fact that the levels are randomly generated each time does go some way to mitigating any frustration this may cause, particularly early on in proceedings, but many people will feel the game crosses the line from challenging into downright unfair as it progresses. Still I’d recommend to anyone to give Spelunky a try for themselves.
Nice clean visuals that may look childish, but it hides a devilish hard game. Addictive and fun in coop with "accidents" of knocking you're friends in to lava.
Got the game based on reviews. Liked the game itself, but found it a bit too difficult for my tastes. There is a fine line between challenging and frustrating. I'd recommend the game to people who enjoy intense puzzle-solving mechanics. Certainly worth downloading the demo!
Eh bé, voici un petit bonhomme au nez tout rouge (parce que c’est un clown ou parce qu’il est alcoolo ?) avec une casquette qui fait penser au petit plombier communiste de chez Nintendaube : comme lui, il saute partout sauf qu’il s’est pris pour Indiana Jones.
Hélas, beaucoup trop de marrons pour Tendaube qui n’en a point voulu (le marron, c’est caca) : pas de kart rigolol non plus, même pas de champignons magiques ! Heureusement (!) la réalisation en 16 couleurs de ce « jeu » (lol ?) en 2D est d’une fraîcheur très indé ! à savoir qu’elle est débectante (c’est repoussant de laideur). Tant pis si ça ressemble à un jeu de plate-formes pourrave de la fin des années 80, du moment que cela peut émerdeveiller le public rétron très friand du genre !
Encore une « belle » salopetterie en tout cas à ne mettre dans aucune main parce qu’on le vaut bien et qu’on ne veut pas de ces jeux-déchets jetables, immondices en 16 marrons différents !
SummarySpelunky is a platformer with randomized levels that offer a unique and challenging experience each time you engage it. Journey deep underground and explore fantastic places filled with monsters, traps, and treasure. Fully-destructible environments open up an array of strategies and make it a blast to master the game's many secrets.