We had our eyebrow ready to raise at how the D-pad-focused plumber would translate to smartphone taps, but we needn't have – this oozes that classic Nintendo charm, the soundtrack is familiarly strong and the visuals are slick with tonnes of variety.
After all this time we’re treated to a Mario game on our Apple devices, and boy is it a load of fun; easy controls, great game modes and hours of addictive gameplay to sink your teeth into.
Absolutely loved this! Nostalgia in my veins xD
Also, damn Super Mario Run game looked SO GOOD on HD on iPhone. We are truly missing out on High quality graphics and resolution in Nintendo games on Nintendo Switch.
Hoping Switch 2 will finally get the graphics update! cos from a technical pov I never played a Mario game in such crystal clear HD quality, graphics and presentation with high quality audio like I did on on an iPhone, which is crazy lol
Special shoutout to Nintendo for essentially giving away 90% of the world stages for free daily when Mario movie released, through which I realised this game is worth the price! Well worth the price for Mario fans!
Now to continue playing the never ending remix 10, toad rally etc modes which i’ve been playing for a long time :D
I'm 35, have been playing Mario games since I was a kid, I'd have to say this is one of my favorite Super Mario game ever. I think it's a fresh spin on the Mario series, and plays very well on my iPad. My only beef is the game should focus more on the Toad Rally (which is what makes the game very replayable., and have leaderboards, competitions, Etc.
Super Mario Run looks and feels like a solid 2D Mario game, but it offers a new way of taking control of Mario. At first it is frustrating, but eventually the game offers surprisingly deep gameplay.
Super Mario Run is an excellent Runner, and the Mario universe is of course adding a lot to the formula. But with its huge qualities comes a big flaw: a permanent connection is required to play, which can be a shame for a mobile game.
Instant, perfect for mobile and sizzling. But Super Mario Run is also very short and the kingdom mode has little depth: the challenges, however, regain longevity.
Yes, I wish it had more levels and less town-building, but Super Mario Run manages to feel like real Mario game even with only one button. It’s great to see that Nintendo is able to do so much with such a simple idea that most iOS users can easily pick up and enjoy...I just wish there was more of it.
Super Mario Run looks and sounds like New Super Mario Bros., but unfortunately it does not play like it. It’s a runner that constantly annoyed me with its lack of precise controls I enjoyed so much in real Mario games. [02/2017, p.36]
"What, a Mario Running Game? Pretty unoriginal..." is what most people have said at first, but there's much more to it than that. Mario not only saves the Princess but also helps rebuild the Mushroom Kingdom.
The story as standard as can be. It's a Mario game, don't expect much. But the gameplay is absolutely solid and fun to play. Mario takes on more of a parkour move-set and does loads of tricks when you tap on the screen. And he's not the only one. Luigi, Yoshi and more characters join Mario's running adventure, each with their own unique specialty. Unfortunately, playing the main mode doesn't last long, as it is super easy to beat. I beat it in less than an hour. But what keeps you going for the Main Mode is the Building Mode.
Building Mode allows you to customize the Mushroom kingdom (so long as you have coins to afford houses, statues, etc.) and Nintendo is always adding new stuff to put in your kingdom every month.
Toad Rally is where you run an appeal to the crowd of Toads to come into your kingdom. Again, lots of fun but really difficult.
Then there's my favorite part: Remix 10. Remix 10 is where you play random courses endlessly, and constantly earning prizes and items to build your kingdom. Not to mention, you can listen to your own music while playing this mode, which is amazing.
The only real downfall of this game is you have to cough up 10 bucks to purchase the game. But, for me at least, was definitely worth it. "Super Mario Run" is awesome!
The game catches the Mario feel pretty well. But the game is a bit too casual for my taste. Not regretting that of my purchases but I quess I just am not that interested in endless runners.
SummaryA new kind of Mario game that you can play with one hand. In this game, Mario constantly moves forward through the courses while you use a variety of jumps to navigate. Mario will behave differently depending on the timing of your taps, so it's up to you to show off particularly smooth moves, gather coins, and reach the goal.