Interesting story, beautiful graphics, smart mechanics and the desire to always want to play more to learn more about the game universe....this defines what Teslagrad is. A great indie game, and another great metroidvania for those who enjoy the style.
A puzzle-solving platformer with epic hand-drawn graphics and a deep soundtrack. It is unique in the way it brings you into the story: instead of a tutorial, the game gradually takes you through multiple phases, letting you learn and figure out things yourself, from game mechanics to the story, all captured in the surrounding environment. The game does not force itself, but has a continuous, casual flow.
On the other hand, it can sometimes be grindy and unforgiving, but oh so better is the euphoria after.
The incredible artwork and wordless storytelling style invite those who want to experience a unique narrative, but the difficult action gameplay and tedious exploration for capsules actively work to keep players from that experience.
Rain Games have done a stellar job with Teslagrad. They have created an atmospheric world that drags you in and implores you to explore it. The graphics and art style are wonderful, the puzzles are logical and satisfying to solve, and the game is a proper challenge even for weathered gamers.
Has frustrating points, but this is going to go down as one of the greatest games I've ever played. Never gets boring and is constantly demanding better execution and more attention from the player. Short, but grueling, and worth completing at least once.
Currently the best indie Metroidvania available on PC. Has an art style that is reminiscent of Disney's golden era. Music is phenomenal. Boss fights are puzzles that occasionally require twitch reflexes in order to overcome instead of being bullet sponges. Polarity mechanic is used well and aside from a few areas (namely one optional room near the end for a scroll) does not feel clunky. Fun to speed run a few times, game itself doesn't take more than a few hours to complete the first time and after that it can be cleared 100% in about 45 minutes.
A lovingly constructed animated world. The exposition of narrative throughout the game via puppet shows does a good job of dispensing plot. However this game suffers from several faults that could be easily addressed. Boss fights need some fine tuning. Checkpoints are designed in such a way that you usually have to redo a significantly long easy portion to get back to the difficult part that defeated you previously, this doesn't make for fun gameplay. At times I felt the visual cues of what was dangerous didn't line up with the actual areas that would harm you. Difficulty did not follow a smooth curve. My biggest disappointment by far was the lack of an ending (both endings in my opinion are worthless) after being shown that the designer DID know how to tell a story (via the earlier puppet shows). Good foundation, needs significant refinement.
Interesting concept but lacks the polish to be a truly enjoyable game. Especially the map interface is annoying to deal with (you can't scroll around and there is no indicator of your precise location). But with a Metroidvania style game, the map obviously is really important. Controls feel a bit odd, character seems to move too quickly on just slight nudges of the stick. And the art style while intriguing in approach, also feels a bit like a student's project in terms of quality.
What none of the other reviews will tell you: This is a masocore game! Sure, it starts out easy enough but soon you'll encounter more and more increasingly drastic difficulty spikes. The game contains about one to two hours of gameplay and about ten to twenty hours of retrying and cursing. If you're into that sort of thing, well... here you go, but if not, stay clear! You've been warned.
SummaryTeslagrad is a 2D puzzle-platformer in which you play as a young lad who suddenly finds himself embroiled in an ancient conflict that will shake the foundations of his entire existence, and bring a gruesome truth to light. The game revolves around the use of electricity and magnetism, and your ingenuity will be put to the test as you emp...