The unique integration of a highly tribal, ancient-jungle-meets-swamp world into a game that most typically displays elements of traditional fantasy is done masterfully, and I would recommend any hardcore Elder Scrolls fan to lose themselves in its strangeness and beauty. It will not offer you any new gameplay mechanics, unique quest activities or even a new dungeon, and this is where I find that the ESO DLCs truly have room to grow. Until then, we’ll have to settle in and enjoy the exploration and tireless grinding that this new zone greatly encourages.
Elder Scrolls Online: Murkmire is a scant but slick addition to the world of Tamriel, and begs to be unleashed even further in the future. For now, the swamps and bogs come alive and while there are some less than desirable traits to be found, the overall product is solid and a must have for dedicated ESO players.
Delve into the treacherous swamps and jungles of Argonia and discover a hidden world as dangerous as it is beautiful.
Immerse yourself in the unknown cultures of the strange tribes of the deep swamp and explore the world of the Hist in a weird and wonderful new zone that includes new delves, monsters, world bosses, quest...